Player Matchup

Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Billvy
Ra
Level 160
God Stats
1W - 0L
1,764 SR
Queue Stats
73W - 52L
1,669 Elo+
Party 1
Artemis
Artemis
Rafynodon
Artemis
Level 154
God Stats
13W - 11L
1,609 SR
Queue Stats
250W - 222L
1,709 Elo+
Party 1
Team Averages
Level 150
1,575 SR
1,576 Elo+

VS

Team Averages
Level 114
1,502 SR
1,482 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
exwoler
Medusa
Level 64
God Stats
1W - 5L
1,486 SR
Queue Stats
6W - 10L
1,491 Elo+
Solo
Cliodhna
Cliodhna
killzoneTroller
Cliodhna
Level 124
God Stats
7W - 8L
1,500 SR
Queue Stats
166W - 164L
1,511 Elo+
Solo
Jormungandr
Jormungandr
xXxAntraxXx
Jormungandr
Level 68
God Stats
5W - 3L
1,525 SR
Queue Stats
69W - 98L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
12 / 3 / 3
8,049
805
9,656
8,768
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
 
Nike
12
4 / 1 / 2
6,794
679
5,250
6,386
3,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
 
Geb
10
3 / 1 / 9
6,594
659
2,870
8,586
6,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
12
3 / 2 / 6
7,000
700
7,612
6,882
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Rafynodon
Artemis
12
6 / 0 / 3
7,279
728
6,875
6,299
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 6 / 1
6,589
659
5,906
7,105
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
 
Chronos
8
0 / 4 / 0
4,790
479
3,423
7,128
1,444
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
exwoler
Medusa
8
1 / 6 / 2
5,249
525
3,504
8,362
1,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
7
0 / 8 / 2
4,735
474
4,982
10,002
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
xXxAntraxXx
Jormungandr
7
1 / 4 / 1
5,023
502
2,568
7,188
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
28
Kills
6
7
Deaths
28
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
12
3
3
4.5
W
Nike
 
Nike
4
1
2
5
W
Geb
 
Geb
3
1
9
7.5
L
Nu Wa
 
Nu Wa
4
6
1
0.75
L
Chronos
 
Chronos
0
4
0
0
W
Ra
3
2
6
3
W
Artemis
Rafynodon
Artemis
6
0
3
7.5
L
Medusa
exwoler
Medusa
1
6
2
0.33
L
Cliodhna
0
8
2
0.13
L
Jormungandr
xXxAntraxXx
Jormungandr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,263
Damage
20,383
36,921
Taken
39,785
17,800
Mitigated
12,155
14,797
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,656
4,816
0
3,213
8,768
3,528
0
1,697
6,889
0
50,856
W
Nike
 
Nike
5,250
765
0
1,010
6,386
3,735
0
1,233
5,009
2,195
36,525
W
Geb
 
Geb
2,870
426
0
1,994
8,586
6,143
0
2,859
5,563
10,761
0
L
Nu Wa
 
Nu Wa
5,906
495
0
574
7,105
1,898
0
2,091
4,910
26,914
0
L
Chronos
 
Chronos
3,423
901
0
1,092
7,128
1,444
0
1,886
5,226
28,066
0
W
Ra
7,612
919
1,316
3,570
6,882
2,513
250
2,479
4,203
53,805
0
W
Artemis
Rafynodon
Artemis
6,875
4,021
0
3,694
6,299
1,881
502
2,927
3,210
0
45,846
L
Medusa
exwoler
Medusa
3,504
2,035
0
1,565
8,362
1,724
0
1,266
7,072
0
20,351
L
Cliodhna
4,982
848
0
1,239
10,002
2,218
0
2,796
7,112
0
18,430
L
Jormungandr
xXxAntraxXx
Jormungandr
2,568
939
0
930
7,188
4,871
0
2,382
4,744
9,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,716
Gold Earned
26,386
382
Minions Killed
203
0
Camps Cleared
0
1,064,185
Distance Traveled
950,223
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,049
805
95
10
0
225,310
3
W
Nike
6,794
679
75
8
0
226,734
2
W
Geb
6,594
659
20
2
0
217,641
0
L
Nu Wa
6,589
659
61
6
0
180,525
1
L
Chronos
4,790
479
55
6
0
198,561
1
W
Ra
7,000
700
103
10
0
198,812
5
W
Artemis
7,279
728
89
9
0
195,688
3
L
Medusa
5,249
525
34
3
0
179,523
1
L
Cliodhna
4,735
474
39
4
0
204,045
0
L
Jormungandr
5,023
502
14
1
0
187,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role