Player Matchup

Chronos
Chronos
Coolsock007
Chronos
Level 84
God Stats
0W - 6L
1,015 SR
Queue Stats
422W - 416L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
InaNutChell
Erlang Shen
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 253L
1,287 Elo+
Party 1
Bacchus
Bacchus
Paid for Purp
Bacchus
Level 29
God Stats
1W - 2L
1,403 SR
Queue Stats
32W - 67L
1,284 Elo+
Party 1
Kuzenbo
Kuzenbo
VigilanceW00
Kuzenbo
Level 70
God Stats
0W - 2L
1,165 SR
Queue Stats
19W - 16L
1,392 Elo+
Solo
He Bo
He Bo
xi skater ix
He Bo
Level 95
God Stats
4W - 4L
1,792 SR
Queue Stats
311W - 298L
1,407 Elo+
Solo
Team Averages
Level 69
1,375 SR
1,357 Elo+

VS

Team Averages
Level 78
1,614 SR
1,434 Elo+
Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AJGodish
Artemis
Level 55
God Stats
2W - 0L
1,727 SR
Queue Stats
50W - 64L
1,369 Elo+
Solo
Loki
Loki
DoobieSlayer313
Loki
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 87L
1,469 Elo+
Solo
Eset
Eset
Jacksparrow1914
Eset
Level 102
God Stats
2W - 2L
1,842 SR
Queue Stats
190W - 209L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Coolsock007
Chronos
15
1 / 5 / 8
7,681
768
7,661
9,960
3,603
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
InaNutChell
Erlang Shen
14
1 / 2 / 6
7,189
719
4,619
15,007
9,456
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
11
1 / 3 / 1
6,385
639
3,135
15,784
8,946
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
VigilanceW00
Kuzenbo
12
1 / 8 / 5
7,424
742
4,188
12,784
14,292
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 4 / 3
8,330
833
7,723
10,127
3,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 1 / 13
8,708
871
4,343
8,182
9,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
 
Zeus
14
4 / 3 / 9
8,471
847
13,424
6,371
3,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
AJGodish
Artemis
14
6 / 4 / 11
9,263
926
17,530
7,468
3,685
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 1 / 13
9,648
965
9,338
7,036
6,603
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 14
8,766
877
9,031
7,667
3,705
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
9
Kills
22
22
Deaths
10
23
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
13
7.5
W
Zeus
 
Zeus
4
3
9
2.83
W
Artemis
AJGodish
Artemis
6
4
11
2.88
L
Chronos
Coolsock007
Chronos
1
5
8
1
W
7
1
13
13.5
L
Erlang Shen
InaNutChell
Erlang Shen
1
2
6
2
W
4
1
14
11
L
Bacchus
1
3
1
0.5
L
Kuzenbo
VigilanceW00
Kuzenbo
1
8
5
0.44
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,326
Damage
53,666
63,662
Taken
36,724
39,640
Mitigated
26,411
23,726
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,343
143
668
2,473
8,182
9,364
252
4,385
3,797
8,982
0
W
Zeus
 
Zeus
13,424
1,848
510
295
6,371
3,054
1,250
4,945
1,426
24,766
0
W
Artemis
AJGodish
Artemis
17,530
8,766
663
500
7,468
3,685
1,961
4,799
2,669
0
25,167
L
Chronos
Coolsock007
Chronos
7,661
2,218
2,205
1,951
9,960
3,603
676
4,362
5,598
24,761
0
W
9,338
730
2,408
2,129
7,036
6,603
28
3,626
3,410
0
20,957
L
Erlang Shen
InaNutChell
Erlang Shen
4,619
1,613
1,421
5,864
15,007
9,456
0
4,076
10,931
0
8,689
W
9,031
1,497
850
2,589
7,667
3,705
1,018
4,952
2,715
18,602
0
L
Bacchus
3,135
286
1,522
5,894
15,784
8,946
0
8,301
7,483
6,635
0
L
Kuzenbo
VigilanceW00
Kuzenbo
4,188
1,179
1,188
487
12,784
14,292
0
5,010
7,774
8,436
0
L
7,723
224
623
2,571
10,127
3,343
0
5,049
5,078
18,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,009
Gold Earned
44,856
73
Minions Killed
106
0
Camps Cleared
0
962,729
Distance Traveled
922,749
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,708
871
9
1
0
194,427
0
W
Zeus
8,471
847
39
4
0
143,648
0
W
Artemis
9,263
926
14
1
0
167,416
0
L
Chronos
7,681
768
26
3
0
169,182
4
W
Loki
9,648
965
19
2
0
243,430
4
L
Erlang Shen
7,189
719
5
1
0
227,603
0
W
Eset
8,766
877
25
3
0
173,828
0
L
Bacchus
6,385
639
1
0
0
216,928
0
L
Kuzenbo
7,424
742
10
1
0
169,408
0
L
He Bo
8,330
833
31
3
0
179,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role