Player Matchup

Zeus
Zeus
AkUmAMPBR
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,316 Elo+
Solo
Jing Wei
Jing Wei
BloodyProSti
Jing Wei
Level 4
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 3L
1,052 Elo+
Solo
Mercury
Mercury
Brithwulf
Mercury
Level 38
God Stats
11W - 8L
1,715 SR
Queue Stats
210W - 189L
1,493 Elo+
Party 2
Olorun
Olorun
TrashBanPolicies
Olorun
Level 20
God Stats
16W - 4L
1,751 SR
Queue Stats
70W - 63L
1,419 Elo+
Solo
Ymir
Ymir
XFyrnenX
Ymir
Level 12
God Stats
0W - 2L
1,322 SR
Queue Stats
4W - 7L
1,272 Elo+
Party 2
Team Averages
Level 20
1,515 SR
1,310 Elo+

VS

Team Averages
Level 21
1,595 SR
1,353 Elo+
Izanami
Izanami
AxisWolf1
Izanami
Level 25
God Stats
14W - 8L
1,660 SR
Queue Stats
117W - 138L
1,386 Elo+
Party 1
Janus
Janus
LibertyPrime59
Janus
Level 16
God Stats
9W - 6L
1,678 SR
Queue Stats
244W - 223L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
Pepechefu22
Sun Wukong
Level 28
God Stats
13W - 17L
1,402 SR
Queue Stats
54W - 70L
1,309 Elo+
Solo
Thanatos
Thanatos
psychopyro223
Thanatos
Level 18
God Stats
12W - 12L
1,530 SR
Queue Stats
44W - 61L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
solofett108
Cthulhu
Level 18
God Stats
3W - 0L
1,706 SR
Queue Stats
40W - 53L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
5 / 5 / 1
8,688
579
6,633
10,689
3,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
BloodyProSti
Jing Wei
12
1 / 6 / 1
6,801
453
3,947
8,746
2,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Brithwulf
Mercury
11
3 / 3 / 0
7,842
523
4,939
8,880
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 1 / 2
8,659
577
6,240
6,768
5,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
10
1 / 7 / 1
6,582
439
2,236
13,279
9,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AxisWolf1
Izanami
14
9 / 1 / 8
9,194
613
10,944
7,200
2,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
7 / 5 / 1
8,416
561
8,734
8,793
2,984
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Pepechefu22
Sun Wukong
12
0 / 1 / 0
7,210
481
2,163
6,178
2,577
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
psychopyro223
Thanatos
12
6 / 2 / 3
7,786
519
6,418
9,125
3,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
solofett108
Cthulhu
10
0 / 2 / 10
6,832
455
5,087
9,335
4,021
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
11
Kills
22
22
Deaths
11
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
5
1
1.1
W
Izanami
AxisWolf1
Izanami
9
1
8
13
L
Jing Wei
BloodyProSti
Jing Wei
1
6
1
0.25
L
Mercury
Brithwulf
Mercury
3
3
0
1
W
7
5
1
1.5
W
Sun Wukong
Pepechefu22
Sun Wukong
0
1
0
0
L
1
1
2
2
L
Ymir
1
7
1
0.21
W
Thanatos
psychopyro223
Thanatos
6
2
3
3.75
W
Cthulhu
solofett108
Cthulhu
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,995
Damage
33,346
48,362
Taken
40,631
24,218
Mitigated
15,336
9,633
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,633
1,728
0
3,159
10,689
3,501
624
5,857
4,832
48,792
0
W
Izanami
AxisWolf1
Izanami
10,944
8,481
296
2,880
7,200
2,652
2,937
2,197
5,003
0
55,121
L
Jing Wei
BloodyProSti
Jing Wei
3,947
2,993
0
1,023
8,746
2,384
0
2,788
5,958
0
33,298
L
Mercury
Brithwulf
Mercury
4,939
2,218
0
1,056
8,880
3,172
0
1,587
7,293
0
32,222
W
8,734
1,784
0
1,048
8,793
2,984
112
4,680
4,113
47,001
0
W
Sun Wukong
Pepechefu22
Sun Wukong
2,163
1,079
0
537
6,178
2,577
1,083
2,579
3,599
0
37,459
L
6,240
2,703
0
3,131
6,768
5,311
253
700
6,068
59,310
0
L
Ymir
2,236
433
0
1,264
13,279
9,850
108
3,004
10,275
20,416
0
W
Thanatos
psychopyro223
Thanatos
6,418
2,446
0
6,605
9,125
3,102
0
2,340
6,785
0
32,400
W
Cthulhu
solofett108
Cthulhu
5,087
374
159
574
9,335
4,021
190
3,406
5,929
20,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,572
Gold Earned
39,438
358
Minions Killed
343
0
Camps Cleared
0
1,379,550
Distance Traveled
1,377,743
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,688
579
84
6
0
267,252
0
W
Izanami
9,194
613
119
8
0
270,008
5
L
Jing Wei
6,801
453
71
5
0
238,165
2
L
Mercury
7,842
523
53
4
0
326,643
1
W
Janus
8,416
561
89
6
0
290,651
2
W
Sun Wukong
7,210
481
66
4
0
273,488
6
L
Olorun
8,659
577
119
8
0
276,212
2
L
Ymir
6,582
439
31
2
0
271,278
3
W
Thanatos
7,786
519
52
3
0
277,365
0
W
Cthulhu
6,832
455
17
1
0
266,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role