Player Matchup

Chaac
Chaac
Bigmike796879
Chaac
Level 28
God Stats
1W - 5L
1,544 SR
Queue Stats
59W - 66L
1,483 Elo+
Solo
Arachne
Arachne
RLxWOH
Arachne
Level 28
God Stats
0W - 2L
1,336 SR
Queue Stats
5W - 9L
1,416 Elo+
Solo
Cthulhu
Cthulhu
SavageB-chingon
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
oFlxws
Hera
Level 68
God Stats
0W - 2L
1,351 SR
Queue Stats
53W - 47L
1,490 Elo+
Party 1
Skadi
Skadi
oHxte
Skadi
Level 7
God Stats
7W - 3L
1,786 SR
Queue Stats
7W - 8L
1,496 Elo+
Party 1
Team Averages
Level 29
1,503 SR
1,477 Elo+

VS

Team Averages
Level 25
1,642 SR
1,409 Elo+
Cliodhna
Cliodhna
AN6EL2000
Cliodhna
Level 29
God Stats
12W - 5L
1,500 SR
Queue Stats
54W - 60L
1,360 Elo+
Solo
Medusa
Medusa
Reekskii
Medusa
Level 16
God Stats
2W - 2L
1,706 SR
Queue Stats
14W - 18L
1,343 Elo+
Solo
Sun Wukong
Sun Wukong
Romance12B
Sun Wukong
Level 24
God Stats
101W - 70L
1,862 SR
Queue Stats
496W - 475L
1,510 Elo+
Solo
Anubis
Anubis
WomensRights669
Anubis
Level 28
God Stats
5W - 4L
1,625 SR
Queue Stats
45W - 48L
1,419 Elo+
Party 2
Cerberus
Cerberus
illusionista6
Cerberus
Level 29
God Stats
11W - 8L
1,519 SR
Queue Stats
58W - 58L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,283
571
5,957
8,252
6,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
RLxWOH
Arachne
11
6 / 1 / 0
6,478
589
3,252
6,696
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 5 / 2
4,396
400
620
4,804
1,240
Hera
oFlxws
Hera
10
1 / 1 / 3
6,204
564
3,721
3,781
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
oHxte
Skadi
3
0 / 2 / 0
4,100
373
1,561
1,793
279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AN6EL2000
Cliodhna
8
0 / 3 / 2
4,902
446
2,261
5,753
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Reekskii
Medusa
8
3 / 1 / 2
5,219
474
3,786
4,048
1,111
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Romance12B
Sun Wukong
10
2 / 3 / 0
5,941
540
3,905
8,914
5,116
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 2 / 1
5,118
465
993
4,469
1,635
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
illusionista6
Cerberus
8
3 / 1 / 2
5,483
498
1,896
5,895
4,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
9
Kills
9
10
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AN6EL2000
Cliodhna
0
3
2
0.33
L
2
1
2
3
L
Arachne
RLxWOH
Arachne
6
1
0
6
W
Medusa
Reekskii
Medusa
3
1
2
4
W
Sun Wukong
Romance12B
Sun Wukong
2
3
0
0.67
L
0
5
2
0.2
W
1
2
1
0.75
W
Cerberus
illusionista6
Cerberus
3
1
2
4
L
Hera
oFlxws
Hera
1
1
3
2.5
L
Skadi
oHxte
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,111
Damage
12,841
25,326
Taken
29,079
11,474
Mitigated
14,758
7,724
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AN6EL2000
Cliodhna
2,261
391
0
1,281
5,753
2,113
0
744
4,905
0
26,061
L
5,957
577
0
3,685
8,252
6,974
0
65
8,187
4,586
28,444
L
Arachne
RLxWOH
Arachne
3,252
2,420
0
2,432
6,696
2,103
0
187
6,509
0
25,386
W
Medusa
Reekskii
Medusa
3,786
1,563
173
1,306
4,048
1,111
1,452
1,134
2,826
0
20,061
W
Sun Wukong
Romance12B
Sun Wukong
3,905
1,209
0
2,492
8,914
5,116
0
1,058
7,084
0
31,003
L
620
91
0
0
4,804
1,240
0
872
3,932
5,325
0
W
993
59
0
1,711
4,469
1,635
785
1,562
2,665
17,432
0
W
Cerberus
illusionista6
Cerberus
1,896
352
113
1,911
5,895
4,783
412
324
5,531
19,161
0
L
Hera
oFlxws
Hera
3,721
735
0
1,329
3,781
878
320
1,161
2,620
35,115
0
L
Skadi
oHxte
Skadi
1,561
1,015
0
278
1,793
279
0
604
1,189
0
6,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,461
Gold Earned
26,663
225
Minions Killed
246
0
Camps Cleared
0
901,368
Distance Traveled
979,554
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
4,902
446
53
5
0
212,738
2
L
Chaac
6,283
571
69
6
0
211,600
0
L
Arachne
6,478
589
59
5
0
251,026
3
W
Medusa
5,219
474
41
4
0
197,056
0
W
Sun Wukong
5,941
540
62
6
0
188,918
0
L
Cthulhu
4,396
400
16
1
0
154,373
0
W
Anubis
5,118
465
36
3
0
177,421
0
W
Cerberus
5,483
498
54
5
0
203,421
0
L
Hera
6,204
564
71
6
0
206,363
3
L
Skadi
4,100
373
10
1
0
78,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role