Player Matchup

Olorun
Olorun
Gold II
ExtraOrdinaryLow
Olorun
Gold II
Level 149
God Stats
3W - 7L
1,459 SR
Queue Stats
296W - 295L
1,621 MMR
Party 2
Mulan
Mulan
Platinum IV
GERAS260491
Mulan
Platinum IV
Level 143
God Stats
8W - 11L
1,466 SR
Queue Stats
340W - 343L
1,629 MMR
Solo
Odin
Odin
Gold I
He1Ispawn
Odin
Gold I
Level 136
God Stats
35W - 19L
1,650 SR
Queue Stats
368W - 385L
1,636 MMR
Party 2
Bakasura
Bakasura
Platinum II
ReanimationHero-
Bakasura
Platinum II
Level 139
God Stats
2W - 6L
1,316 SR
Queue Stats
738W - 749L
1,856 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
emmaawesome11
Nu Wa
Platinum III
Level 157
God Stats
121W - 98L
1,616 SR
Queue Stats
342W - 359L
1,697 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,501 SR
1,688 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,682 SR
1,688 MMR
Khepri
Khepri
Gold I
Gone Fuzah
Khepri
Gold I
Level 102
God Stats
5W - 3L
1,707 SR
Queue Stats
24W - 22L
1,709 MMR
Solo
Charybdis
Charybdis
Platinum IV
PuenteFPS
Charybdis
Platinum IV
Level 136
God Stats
1W - 2L
1,715 SR
Queue Stats
120W - 125L
1,736 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Sansnhat
Cu Chulainn
Gold III
Level 106
God Stats
7W - 19L
1,573 SR
Queue Stats
198W - 193L
1,663 MMR
Solo
Achilles
Achilles
Gold II
U_Rok_CancelDat
Achilles
Gold II
Level 107
God Stats
20W - 19L
1,700 SR
Queue Stats
721W - 714L
1,615 MMR
Solo
Agni
Agni
Platinum V
iHex Jinx
Agni
Platinum V
Level 136
God Stats
6W - 7L
1,718 SR
Queue Stats
380W - 392L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
9,645
603
3,736
7,515
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 3 / 4
10,249
641
10,692
13,834
7,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
12
1 / 1 / 9
8,136
509
3,707
11,693
8,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 2 / 3
10,602
663
8,306
12,569
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 5
8,924
558
8,657
6,588
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatArtioGilgameshGebBastet

VS

Bans
Morgan Le FayArtemisLokiAthenaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gone Fuzah
Khepri
11
0 / 4 / 2
7,090
443
1,418
7,641
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
PuenteFPS
Charybdis
8
1 / 1 / 0
6,236
390
2,615
4,424
1,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Sansnhat
Cu Chulainn
15
2 / 5 / 2
8,869
554
6,830
13,679
10,468
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
14
5 / 2 / 2
8,799
550
11,532
15,023
6,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
11
0 / 4 / 3
6,922
433
3,657
7,920
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
16
Kills
8
9
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
2
3
4
1.33
L
Khepri
Gone Fuzah
Khepri
0
4
2
0.25
W
Odin
1
1
9
5.5
L
Charybdis
PuenteFPS
Charybdis
1
1
0
1
W
6
2
3
3.75
L
Cu Chulainn
Sansnhat
Cu Chulainn
2
5
2
0.6
L
Achilles
5
2
2
3
W
2
2
5
2.25
L
Agni
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,098
Damage
26,052
52,199
Taken
48,687
26,330
Mitigated
26,481
16,869
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,736
1,243
387
2,727
7,515
3,085
890
615
6,886
58,482
6,623
W
10,692
630
0
5,957
13,834
7,665
982
2,863
10,927
3,578
69,441
L
Khepri
Gone Fuzah
Khepri
1,418
143
0
1,174
7,641
6,586
355
2,941
4,272
27,313
0
W
Odin
3,707
487
0
1,028
11,693
8,883
0
3,285
8,296
1,403
19,666
L
Charybdis
PuenteFPS
Charybdis
2,615
1,747
0
1,020
4,424
1,115
0
1,573
2,614
0
23,690
W
8,306
5,109
0
3,993
12,569
4,748
0
2,389
10,118
0
73,030
L
Cu Chulainn
Sansnhat
Cu Chulainn
6,830
1,208
0
2,594
13,679
10,468
358
1,205
11,553
9,685
51,205
L
Achilles
11,532
3,224
0
5,780
15,023
6,535
0
3,033
11,458
0
56,809
W
8,657
2,552
0
2,777
6,588
1,949
772
2,318
4,034
61,675
0
L
Agni
3,657
268
0
727
7,920
1,777
563
3,862
3,665
44,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,556
Gold Earned
37,916
535
Minions Killed
457
0
Camps Cleared
0
1,597,677
Distance Traveled
1,584,848
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,645
603
105
7
0
285,682
7
W
Mulan
10,249
641
151
9
0
278,427
5
L
Khepri
7,090
443
52
3
0
323,541
1
W
Odin
8,136
509
35
2
0
342,805
2
L
Charybdis
6,236
390
51
3
0
374,409
1
W
Bakasura
10,602
663
149
9
0
386,315
4
L
Cu Chulainn
8,869
554
148
9
0
301,493
6
L
Achilles
8,799
550
109
7
0
320,524
5
W
Nu Wa
8,924
558
95
6
0
304,448
2
L
Agni
6,922
433
97
6
0
264,881
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role