Player Matchup

Cliodhna
Cliodhna
ASCOLIX
Cliodhna
Level 106
God Stats
6W - 1L
1,699 SR
Queue Stats
492W - 490L
1,519 Elo+
Party 2
Neith
Neith
Tøthėm
Neith
Level 103
God Stats
4W - 3L
1,513 SR
Queue Stats
26W - 40L
1,350 Elo+
Party 3
Tsukuyomi
Tsukuyomi
bandint98
Tsukuyomi
Level 28
God Stats
31W - 19L
1,584 SR
Queue Stats
96W - 92L
1,461 Elo+
Party 2
Nu Wa
Nu Wa
fernandaschw
Nu Wa
Level 80
God Stats
15W - 9L
1,500 SR
Queue Stats
308W - 328L
1,475 Elo+
Party 2
Ymir
Ymir
socamps
Ymir
Level 23
God Stats
11W - 7L
1,615 SR
Queue Stats
43W - 42L
1,442 Elo+
Party 3
Team Averages
Level 68
1,582 SR
1,449 Elo+

VS

Team Averages
Level 64
1,542 SR
1,378 Elo+
Geb
Geb
Estadeler
Geb
Level 16
God Stats
36W - 22L
1,465 SR
Queue Stats
81W - 55L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
Pcfernando
Kukulkan
Level 38
God Stats
0W - 1L
1,421 SR
Queue Stats
7W - 17L
1,093 Elo+
Solo
Cliodhna
Cliodhna
Pescossauro
Cliodhna
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 112L
1,455 Elo+
Party 1
Bellona
Bellona
Skovronski
Bellona
Level 15
God Stats
8W - 5L
1,724 SR
Queue Stats
71W - 51L
1,439 Elo+
Party 1
Rama
Rama
kiritomt
Rama
Level 118
God Stats
6W - 3L
1,601 SR
Queue Stats
146W - 126L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ASCOLIX
Cliodhna
20
12 / 3 / 11
14,301
650
20,135
20,476
8,828
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Tøthėm
Neith
18
5 / 2 / 9
11,788
536
12,427
12,341
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
bandint98
Tsukuyomi
20
14 / 2 / 5
14,866
676
13,539
10,436
8,737
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 1 / 16
11,806
537
8,711
9,548
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
socamps
Ymir
15
0 / 3 / 11
10,321
469
3,332
12,277
10,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
8,949
407
3,428
12,526
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Pcfernando
Kukulkan
15
0 / 9 / 2
9,415
428
6,558
12,338
3,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Pescossauro
Cliodhna
19
6 / 7 / 3
11,796
536
14,491
19,973
7,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Skovronski
Bellona
14
2 / 10 / 2
9,620
437
4,266
13,365
6,372
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
15
2 / 6 / 4
9,747
443
8,225
16,454
5,136
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
37
Kills
10
11
Deaths
37
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ASCOLIX
Cliodhna
12
3
11
5.83
L
0
5
5
0.5
L
Kukulkan
Pcfernando
Kukulkan
0
9
2
0.11
L
Cliodhna
Pescossauro
Cliodhna
6
7
3
1.07
L
Bellona
Skovronski
Bellona
2
10
2
0.3
W
Neith
Tøthėm
Neith
5
2
9
4.75
W
Tsukuyomi
bandint98
Tsukuyomi
14
2
5
8.25
W
6
1
16
14
L
Rama
2
6
4
0.67
W
Ymir
socamps
Ymir
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,144
Damage
36,968
65,078
Taken
74,656
35,416
Mitigated
33,539
22,109
Healing
11,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ASCOLIX
Cliodhna
20,135
3,512
0
10,003
20,476
8,828
2,486
2,207
18,269
0
132,835
L
3,428
428
0
1,291
12,526
10,678
0
3,158
9,218
13,847
0
L
Kukulkan
Pcfernando
Kukulkan
6,558
304
0
1,150
12,338
3,750
484
2,654
9,360
53,996
0
L
Cliodhna
Pescossauro
Cliodhna
14,491
1,685
0
5,000
19,973
7,603
0
1,779
18,086
0
90,549
L
Bellona
Skovronski
Bellona
4,266
1,010
0
546
13,365
6,372
268
1,287
11,930
0
32,345
W
Neith
Tøthėm
Neith
12,427
5,745
0
6,225
12,341
4,381
2,552
1,626
10,715
0
85,133
W
Tsukuyomi
bandint98
Tsukuyomi
13,539
2,480
0
1,615
10,436
8,737
4,738
887
9,549
0
98,425
W
8,711
2,089
0
2,640
9,548
3,144
952
2,785
6,763
45,748
0
L
Rama
8,225
5,386
0
3,322
16,454
5,136
0
2,269
14,019
0
81,457
W
Ymir
socamps
Ymir
3,332
341
0
1,626
12,277
10,326
456
2,481
9,796
26,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,082
Gold Earned
49,527
617
Minions Killed
488
0
Camps Cleared
0
2,138,877
Distance Traveled
1,901,428
30
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,301
650
180
8
0
490,896
4
L
Geb
8,949
407
19
1
0
376,965
1
L
Kukulkan
9,415
428
103
5
0
349,047
3
L
Cliodhna
11,796
536
143
7
0
432,055
0
L
Bellona
9,620
437
75
3
0
374,206
1
W
Neith
11,788
536
153
7
0
389,683
11
W
Tsukuyomi
14,866
676
183
8
0
441,696
5
W
Nu Wa
11,806
537
74
3
0
425,749
6
L
Rama
9,747
443
148
7
0
369,155
2
W
Ymir
10,321
469
27
1
0
390,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role