Player Matchup

Artemis
Artemis
 
Artemis
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
EZBreezyTG
Ah Puch
Level 78
God Stats
17W - 5L
1,751 SR
Queue Stats
621W - 586L
1,509 Elo+
Party 1
Hun Batz
Hun Batz
LandoIsNotCool
Hun Batz
Level 93
God Stats
4W - 3L
1,320 SR
Queue Stats
84W - 90L
1,542 Elo+
Solo
Eset
Eset
WantSomeCandeh
Eset
Level 112
God Stats
1W - 0L
1,735 SR
Queue Stats
5W - 2L
1,704 Elo+
Solo
Chiron
Chiron
zythandrupus
Chiron
Level 129
God Stats
4W - 1L
1,453 SR
Queue Stats
79W - 74L
1,513 Elo+
Party 1
Team Averages
Level 90
1,552 SR
1,554 Elo+

VS

Team Averages
Level 139
1,501 SR
1,477 Elo+
Serqet
Serqet
 
Serqet
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
L3gitOsborn33
Achilles
Level 133
God Stats
1W - 4L
1,311 SR
Queue Stats
92W - 95L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ryan The Senpai
Ah Muzen Cab
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,297 Elo+
Solo
Nu Wa
Nu Wa
Shaguar6288
Nu Wa
Level 146
God Stats
10W - 10L
1,592 SR
Queue Stats
284W - 311L
1,540 Elo+
Solo
Kukulkan
Kukulkan
Snipe4Pain
Kukulkan
Level 120
God Stats
3W - 3L
1,601 SR
Queue Stats
359W - 363L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
4 / 7 / 14
13,160
658
22,270
20,671
8,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
EZBreezyTG
Ah Puch
20
5 / 4 / 14
13,720
686
25,631
26,362
10,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
20
10 / 4 / 10
13,583
679
14,077
24,345
11,461
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
5 / 3 / 15
13,432
672
17,900
21,733
9,209
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
20
5 / 3 / 15
13,289
664
14,249
27,405
17,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
5 / 9 / 9
11,945
597
12,863
23,205
20,334
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
L3gitOsborn33
Achilles
18
0 / 7 / 12
11,869
593
10,569
32,547
56,810
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Ryan The Senpai
Ah Muzen Cab
20
5 / 4 / 7
12,785
639
21,456
18,918
9,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 6 / 12
12,304
615
30,690
17,518
7,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Snipe4Pain
Kukulkan
20
7 / 3 / 6
14,101
705
30,449
14,137
6,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
65
29
Kills
19
21
Deaths
29
68
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
7
14
1.57
L
Serqet
 
Serqet
5
9
9
1.06
W
Ah Puch
EZBreezyTG
Ah Puch
5
4
14
3
L
Achilles
L3gitOsborn33
Achilles
0
7
12
0.86
W
Hun Batz
10
4
10
3.75
L
Ah Muzen Cab
Ryan The Senpai
Ah Muzen Cab
5
4
7
2.13
L
2
6
12
1.33
L
Kukulkan
Snipe4Pain
Kukulkan
7
3
6
3.33
W
5
3
15
4.17
W
Chiron
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,127
Damage
106,027
120,516
Taken
106,325
57,013
Mitigated
100,845
65,866
Healing
37,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
22,270
6,741
2,370
5,207
20,671
8,308
1,455
10,768
9,384
0
49,802
L
Serqet
 
Serqet
12,863
1,433
2,838
5,566
23,205
20,334
0
7,728
15,477
0
15,590
W
Ah Puch
EZBreezyTG
Ah Puch
25,631
749
3,327
9,499
26,362
10,661
302
15,453
10,121
69,990
0
L
Achilles
L3gitOsborn33
Achilles
10,569
558
2,533
6,548
32,547
56,810
39
12,096
20,451
0
20,414
W
Hun Batz
14,077
1,360
4,522
6,676
24,345
11,461
998
10,756
12,922
0
45,548
L
Ah Muzen Cab
Ryan The Senpai
Ah Muzen Cab
21,456
5,815
3,189
8,087
18,918
9,428
333
8,488
10,430
0
47,991
L
30,690
8,315
4,344
4,716
17,518
7,334
960
8,212
9,306
53,062
0
L
Kukulkan
Snipe4Pain
Kukulkan
30,449
414
0
171
14,137
6,939
720
7,007
7,130
60,055
0
W
17,900
529
6,869
7,933
21,733
9,209
956
10,352
11,075
61,790
0
W
Chiron
14,249
5,328
6,886
12,577
27,405
17,374
1,304
12,533
13,655
0
45,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,184
Gold Earned
63,004
361
Minions Killed
255
0
Camps Cleared
0
1,907,097
Distance Traveled
1,867,114
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,160
658
48
2
0
335,197
1
L
Serqet
11,945
597
17
1
0
343,418
2
W
Ah Puch
13,720
686
97
5
0
382,505
1
L
Achilles
11,869
593
29
1
0
370,541
5
W
Hun Batz
13,583
679
66
3
0
391,862
1
L
Ah Muzen Cab
12,785
639
59
3
0
410,919
0
L
Nu Wa
12,304
615
53
3
0
358,830
3
L
Kukulkan
14,101
705
97
5
0
383,406
0
W
Eset
13,432
672
83
4
0
430,005
2
W
Chiron
13,289
664
67
3
0
367,528
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role