Player Matchup

Cthulhu
Cthulhu
TheNickster10
Cthulhu
Level 8
God Stats
1W - 1L
1,868 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 2
Ah Puch
Ah Puch
ZevenGod
Ah Puch
Level 74
God Stats
4W - 6L
1,555 SR
Queue Stats
9W - 16L
1,528 Elo+
Party 2
Charybdis
Charybdis
teaspilll
Charybdis
Level 10
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 2
Team Averages
Level 31
1,563 SR
1,628 Elo+

VS

Team Averages
Level 85
1,770 SR
1,659 Elo+
Ares
Ares
KILTROCITYKING
Ares
Level 12
God Stats
6W - 3L
1,925 SR
Queue Stats
18W - 20L
1,807 Elo+
Party 1
Cupid
Cupid
L0rdSnow17
Cupid
Level 118
God Stats
2W - 4L
1,701 SR
Queue Stats
78W - 77L
1,562 Elo+
Party 1
Hera
Hera
Lexec
Hera
Level 124
God Stats
6W - 1L
1,683 SR
Queue Stats
62W - 53L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 3 / 6
7,990
615
5,576
16,543
14,750
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
ZevenGod
Ah Puch
13
5 / 2 / 2
9,026
694
11,299
8,512
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
teaspilll
Charybdis
11
2 / 4 / 3
8,080
622
4,745
11,669
4,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
8,566
659
4,273
10,497
7,386
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
14
4 / 2 / 5
9,304
716
8,970
8,615
3,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
Lexec
Hera
14
3 / 3 / 6
9,281
714
18,056
6,684
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
7
Kills
9
9
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Cupid
4
2
5
3.25
W
Hera
Lexec
Hera
3
3
6
2
L
Cthulhu
0
3
6
1
L
Ah Puch
ZevenGod
Ah Puch
5
2
2
3
L
Charybdis
teaspilll
Charybdis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,620
Damage
31,299
36,724
Taken
25,796
21,959
Mitigated
13,580
4,011
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,273
0
0
0
10,497
7,386
106
6,042
4,455
5,883
0
W
Cupid
8,970
4,624
308
2,773
8,615
3,333
1,646
7,094
1,521
0
34,648
W
Hera
Lexec
Hera
18,056
3,367
789
1,413
6,684
2,861
834
4,184
2,500
45,888
0
L
Cthulhu
5,576
301
0
294
16,543
14,750
30
9,911
6,229
20,342
0
L
Ah Puch
ZevenGod
Ah Puch
11,299
270
0
2,895
8,512
3,112
114
5,485
2,731
33,130
0
L
Charybdis
teaspilll
Charybdis
4,745
2,699
0
822
11,669
4,097
613
6,554
4,709
0
23,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,096
Gold Earned
27,151
98
Minions Killed
131
4
Camps Cleared
8
688,483
Distance Traveled
760,770
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,566
659
2
0
1
251,028
0
W
Cupid
9,304
716
65
5
3
256,698
3
W
Hera
9,281
714
64
5
4
253,044
4
L
Cthulhu
7,990
615
23
2
1
247,630
4
L
Ah Puch
9,026
694
44
3
3
220,341
3
L
Charybdis
8,080
622
31
2
0
220,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role