Player Matchup

Aphrodite
Aphrodite
Acilexon
Aphrodite
Level 5
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 4L
1,456 Elo+
Party 1
Fenrir
Fenrir
Hakumenn
Fenrir
Level 69
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Olorun
Olorun
Iraekn
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
SaverZim
Medusa
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,474 Elo+
Solo
Guan Yu
Guan Yu
blastem325
Guan Yu
Level 20
God Stats
0W - 2L
1,233 SR
Queue Stats
23W - 21L
1,506 Elo+
Party 1
Team Averages
Level 25
1,415 SR
1,440 Elo+

VS

Team Averages
Level 20
1,453 SR
1,388 Elo+
Arachne
Arachne
BrucePT
Arachne
Level 28
God Stats
1W - 1L
1,212 SR
Queue Stats
54W - 45L
1,458 Elo+
Party 3
Neith
Neith
DAXTER-666
Neith
Level 16
God Stats
11W - 10L
1,555 SR
Queue Stats
13W - 19L
1,321 Elo+
Party 3
Yemoja
Yemoja
Manchon
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,316 Elo+
Solo
Mercury
Mercury
NoCookie4You
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,377 Elo+
Party 2
Kukulkan
Kukulkan
W4I2Z0
Kukulkan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Acilexon
Aphrodite
8
1 / 5 / 2
5,851
450
2,227
6,673
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Hakumenn
Fenrir
10
2 / 1 / 1
6,472
498
3,316
6,514
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Iraekn
Olorun
9
0 / 7 / 0
5,875
452
1,862
8,017
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
SaverZim
Medusa
12
4 / 5 / 3
7,687
591
6,950
8,539
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
blastem325
Guan Yu
8
1 / 8 / 0
5,798
446
3,959
10,358
8,450
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrucePT
Arachne
16
11 / 0 / 5
9,239
711
10,094
11,022
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
10
0 / 5 / 3
6,147
473
2,496
8,951
2,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
Manchon
Yemoja
11
1 / 1 / 3
6,636
510
2,794
5,794
3,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
NoCookie4You
Mercury
13
8 / 2 / 5
8,145
627
9,812
7,348
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
W4I2Z0
Kukulkan
9
6 / 2 / 2
6,526
502
3,775
4,660
1,504
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
26
26
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Acilexon
Aphrodite
1
5
2
0.4
W
Arachne
BrucePT
Arachne
11
0
5
13.5
W
Neith
0
5
3
0.3
L
Fenrir
Hakumenn
Fenrir
2
1
1
2.5
L
Olorun
Iraekn
Olorun
0
7
0
0
W
Yemoja
Manchon
Yemoja
1
1
3
2.5
W
Mercury
NoCookie4You
Mercury
8
2
5
5.25
L
Medusa
SaverZim
Medusa
4
5
3
1.1
W
Kukulkan
W4I2Z0
Kukulkan
6
2
2
3.5
L
Guan Yu
blastem325
Guan Yu
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,314
Damage
28,971
40,101
Taken
37,775
21,858
Mitigated
15,908
7,804
Healing
9,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Acilexon
Aphrodite
2,227
667
747
1,434
6,673
5,905
205
755
5,918
10,632
0
W
Arachne
BrucePT
Arachne
10,094
6,749
0
6,062
11,022
4,918
0
1,646
9,376
0
76,605
W
Neith
2,496
1,885
0
1,178
8,951
2,461
275
294
8,657
0
29,721
L
Fenrir
Hakumenn
Fenrir
3,316
1,134
0
1,859
6,514
2,644
0
1,563
4,935
0
34,198
L
Olorun
Iraekn
Olorun
1,862
1,178
0
1,067
8,017
2,425
898
1,969
5,937
22,327
0
W
Yemoja
Manchon
Yemoja
2,794
660
1,150
879
5,794
3,618
834
383
5,411
17,777
0
W
Mercury
NoCookie4You
Mercury
9,812
5,954
0
632
7,348
3,407
684
1,029
6,319
0
35,784
L
Medusa
SaverZim
Medusa
6,950
3,522
0
1,354
8,539
2,434
829
1,336
7,203
0
43,142
W
Kukulkan
W4I2Z0
Kukulkan
3,775
1,106
0
0
4,660
1,504
0
889
3,771
15,810
0
L
Guan Yu
blastem325
Guan Yu
3,959
1,146
140
1,203
10,358
8,450
0
846
9,512
0
19,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
36,693
282
Minions Killed
305
0
Camps Cleared
0
1,126,338
Distance Traveled
1,236,335
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,851
450
23
2
0
200,504
0
W
Arachne
9,239
711
128
10
0
323,969
4
W
Neith
6,147
473
51
4
0
210,393
0
L
Fenrir
6,472
498
74
6
0
297,337
0
L
Olorun
5,875
452
58
4
0
174,647
0
W
Yemoja
6,636
510
37
3
0
247,014
0
W
Mercury
8,145
627
61
5
0
289,222
1
L
Medusa
7,687
591
84
6
0
225,099
1
W
Kukulkan
6,526
502
28
2
0
165,737
1
L
Guan Yu
5,798
446
43
3
0
228,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role