Player Matchup

Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AmusedCat75499
Baron Samedi
Level 27
God Stats
0W - 1L
1,081 SR
Queue Stats
1W - 5L
1,236 Elo+
Party 1
Hachiman
Hachiman
DarkartFESZ
Hachiman
Level 18
God Stats
1W - 2L
1,553 SR
Queue Stats
20W - 12L
1,709 Elo+
Solo
Chaac
Chaac
Moon_God69s
Chaac
Level 27
God Stats
0W - 2L
1,179 SR
Queue Stats
40W - 39L
1,495 Elo+
Solo
Loki
Loki
PriMe Migg
Loki
Level 26
God Stats
10W - 9L
1,574 SR
Queue Stats
15W - 12L
1,464 Elo+
Solo
Team Averages
Level 25
1,377 SR
1,481 Elo+

VS

Team Averages
Level 24
1,432 SR
1,466 Elo+
Zeus
Zeus
NSY Kiztune
Zeus
Level 27
God Stats
1W - 2L
1,179 SR
Queue Stats
117W - 119L
1,374 Elo+
Solo
Thor
Thor
Showstapa
Thor
Level 25
God Stats
6W - 12L
1,203 SR
Queue Stats
61W - 81L
1,156 Elo+
Solo
Bacchus
Bacchus
Swanson3281
Bacchus
Level 29
God Stats
4W - 0L
1,584 SR
Queue Stats
14W - 15L
1,456 Elo+
Solo
Neith
Neith
my409
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 69L
1,614 Elo+
Solo
Cliodhna
Cliodhna
ricefield
Cliodhna
Level 24
God Stats
7W - 5L
1,693 SR
Queue Stats
28W - 10L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 9 / 5
7,834
392
5,258
22,485
9,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Baron Samedi
AmusedCat75499
Baron Samedi
15
4 / 10 / 2
9,197
460
9,343
16,971
7,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
DarkartFESZ
Hachiman
17
5 / 4 / 2
10,121
506
8,709
14,074
4,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 1 / 3
10,681
534
10,584
14,406
14,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 9 / 4
9,177
459
4,294
17,401
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 7
10,534
527
14,192
14,454
5,587
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
2 / 4 / 6
9,529
476
6,017
11,515
11,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Swanson3281
Bacchus
14
5 / 3 / 12
9,438
472
10,911
12,866
21,526
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
my409
Neith
18
7 / 4 / 5
10,933
547
12,746
11,134
5,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
ricefield
Cliodhna
20
12 / 2 / 7
12,036
602
19,144
11,696
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
17
Kills
33
33
Deaths
18
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
9
5
0.28
L
Baron Samedi
AmusedCat75499
Baron Samedi
4
10
2
0.5
L
Hachiman
DarkartFESZ
Hachiman
5
4
2
1.5
L
5
1
3
6.5
W
7
5
7
2.1
L
3
9
4
0.56
W
Thor
2
4
6
1.25
W
Bacchus
Swanson3281
Bacchus
5
3
12
3.67
W
Neith
my409
Neith
7
4
5
2.38
W
Cliodhna
ricefield
Cliodhna
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,188
Damage
63,010
85,337
Taken
61,665
39,912
Mitigated
48,883
23,306
Healing
16,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,258
1,376
0
5,178
22,485
9,086
474
7,216
15,269
0
31,380
L
Baron Samedi
AmusedCat75499
Baron Samedi
9,343
1,211
766
2,109
16,971
7,058
572
4,928
12,043
36,661
0
L
Hachiman
DarkartFESZ
Hachiman
8,709
4,051
0
2,418
14,074
4,078
0
4,565
9,509
0
65,227
L
10,584
713
436
7,383
14,406
14,532
0
4,377
10,029
2,952
66,738
W
14,192
1,777
42
4,963
14,454
5,587
1,482
2,931
11,429
68,238
0
L
4,294
1,623
0
5,016
17,401
5,158
0
4,017
13,384
0
48,866
W
Thor
6,017
1,094
0
393
11,515
11,623
317
797
9,862
0
51,611
W
Bacchus
Swanson3281
Bacchus
10,911
1,715
158
982
12,866
21,526
0
2,949
9,612
31,018
0
W
Neith
my409
Neith
12,746
4,657
0
3,525
11,134
5,385
1,364
545
10,433
0
88,430
W
Cliodhna
ricefield
Cliodhna
19,144
3,367
0
6,585
11,696
4,762
0
2,527
9,123
0
93,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,010
Gold Earned
52,470
462
Minions Killed
560
0
Camps Cleared
0
1,809,293
Distance Traveled
1,846,906
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,834
392
59
3
0
364,558
2
L
Baron Samedi
9,197
460
55
3
0
276,328
0
L
Hachiman
10,121
506
116
6
0
377,012
3
L
Chaac
10,681
534
138
7
0
394,835
1
W
Zeus
10,534
527
120
6
0
317,563
0
L
Loki
9,177
459
94
5
0
396,560
4
W
Thor
9,529
476
98
5
0
350,833
6
W
Bacchus
9,438
472
42
2
0
405,853
2
W
Neith
10,933
547
153
8
0
315,246
1
W
Cliodhna
12,036
602
147
7
0
457,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role