Player Matchup

Zhong Kui
Zhong Kui
ColomboTime
Zhong Kui
Level 118
God Stats
9W - 5L
1,598 SR
Queue Stats
230W - 230L
1,411 Elo+
Party 3
Fenrir
Fenrir
Havak17
Fenrir
Level 47
God Stats
1W - 3L
1,008 SR
Queue Stats
98W - 88L
1,399 Elo+
Party 2
He Bo
He Bo
NeonCommander
He Bo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 80L
1,543 Elo+
Party 2
Kuzenbo
Kuzenbo
Saiyan_Savagery
Kuzenbo
Level 88
God Stats
6W - 4L
1,685 SR
Queue Stats
224W - 251L
1,409 Elo+
Party 3
Cerberus
Cerberus
TheMadHatter115
Cerberus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 93L
1,423 Elo+
Solo
Team Averages
Level 98
1,458 SR
1,437 Elo+

VS

Team Averages
Level 108
1,504 SR
1,492 Elo+
Ah Puch
Ah Puch
DaBeardedWhale
Ah Puch
Level 113
God Stats
1W - 2L
1,274 SR
Queue Stats
19W - 23L
1,405 Elo+
Solo
Hades
Hades
Nyick1
Hades
Level 146
God Stats
2W - 3L
1,487 SR
Queue Stats
90W - 111L
1,396 Elo+
Solo
Tiamat
Tiamat
Screambotzor
Tiamat
Level 97
God Stats
0W - 5L
1,375 SR
Queue Stats
32W - 39L
1,488 Elo+
Party 1
He Bo
He Bo
StayLegit
He Bo
Level 127
God Stats
2W - 1L
1,886 SR
Queue Stats
34W - 18L
1,675 Elo+
Solo
Skadi
Skadi
joseph18
Skadi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ColomboTime
Zhong Kui
18
6 / 3 / 21
10,364
942
14,751
13,858
14,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Havak17
Fenrir
16
6 / 4 / 19
9,465
860
8,529
10,969
7,146
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
9 / 4 / 16
10,686
971
11,956
8,365
3,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 5 / 20
9,003
818
7,326
13,349
21,702
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
16
7 / 4 / 17
9,939
904
5,765
17,552
17,854
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 4
9,474
861
16,283
8,025
3,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
Nyick1
Hades
13
1 / 7 / 5
7,857
714
4,628
11,102
5,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
15
4 / 5 / 10
9,525
866
9,642
12,320
7,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
StayLegit
He Bo
17
5 / 7 / 9
9,853
896
10,565
11,852
4,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
joseph18
Skadi
13
1 / 7 / 9
7,887
717
6,777
10,579
3,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
56
31
Kills
19
20
Deaths
31
93
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ColomboTime
Zhong Kui
6
3
21
5.5
L
8
5
4
2
W
Fenrir
Havak17
Fenrir
6
4
19
3.88
W
9
4
16
4.25
L
Hades
Nyick1
Hades
1
7
5
0.5
W
3
5
20
2.6
L
Tiamat
4
5
10
1.8
L
He Bo
StayLegit
He Bo
5
7
9
1.36
W
Cerberus
7
4
17
3.88
L
Skadi
joseph18
Skadi
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,327
Damage
47,895
64,093
Taken
53,878
64,068
Mitigated
24,245
23,879
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ColomboTime
Zhong Kui
14,751
1,044
1,324
5,559
13,858
14,215
1,031
8,646
5,212
34,066
0
L
16,283
720
52
155
8,025
3,099
866
5,742
2,082
29,852
0
W
Fenrir
Havak17
Fenrir
8,529
2,180
1,132
1,703
10,969
7,146
123
7,479
3,490
79
11,025
W
11,956
235
2,488
1,775
8,365
3,151
1,223
5,050
3,315
19,899
0
L
Hades
Nyick1
Hades
4,628
123
786
1,643
11,102
5,228
863
8,685
2,040
11,389
0
W
7,326
1,805
1,950
2,095
13,349
21,702
1,023
9,284
4,065
14,257
0
L
Tiamat
9,642
854
1,457
4,688
12,320
7,381
210
8,124
3,810
20,051
0
L
He Bo
StayLegit
He Bo
10,565
286
566
2,753
11,852
4,557
208
7,756
3,729
22,328
0
W
Cerberus
5,765
106
1,410
4,443
17,552
17,854
590
10,659
6,893
19,257
0
L
Skadi
joseph18
Skadi
6,777
2,852
54
1,088
10,579
3,980
430
7,965
2,340
0
14,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,457
Gold Earned
44,596
119
Minions Killed
112
0
Camps Cleared
0
1,075,897
Distance Traveled
960,249
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,364
942
48
4
0
184,980
2
L
Ah Puch
9,474
861
30
3
0
191,080
2
W
Fenrir
9,465
860
4
0
0
240,589
2
W
He Bo
10,686
971
28
3
0
227,101
0
L
Hades
7,857
714
18
2
0
178,486
0
W
Kuzenbo
9,003
818
13
1
0
213,766
1
L
Tiamat
9,525
866
27
2
0
215,949
0
L
He Bo
9,853
896
19
2
0
183,778
0
W
Cerberus
9,939
904
26
2
0
209,461
1
L
Skadi
7,887
717
18
2
0
190,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role