Player Matchup

Cliodhna
Cliodhna
Geempatron9000
Cliodhna
Level 54
God Stats
0W - 4L
1,500 SR
Queue Stats
28W - 45L
1,337 Elo+
Party 2
Cernunnos
Cernunnos
HarukenGX_25
Cernunnos
Level 45
God Stats
2W - 2L
1,468 SR
Queue Stats
24W - 51L
1,256 Elo+
Party 2
Eset
Eset
King-Vibez35
Eset
Level 67
God Stats
1W - 1L
1,509 SR
Queue Stats
33W - 59L
1,310 Elo+
Party 2
Cthulhu
Cthulhu
ShotoSwift
Cthulhu
Level 26
God Stats
7W - 12L
1,479 SR
Queue Stats
10W - 15L
1,311 Elo+
Party 2
Guan Yu
Guan Yu
yungtobe
Guan Yu
Level 102
God Stats
2W - 4L
1,721 SR
Queue Stats
94W - 113L
1,429 Elo+
Party 2
Team Averages
Level 59
1,536 SR
1,329 Elo+

VS

Team Averages
Level 74
1,476 SR
1,432 Elo+
Chaac
Chaac
CrimsonVoid--
Chaac
Level 113
God Stats
17W - 15L
1,637 SR
Queue Stats
158W - 193L
1,383 Elo+
Party 3
Cliodhna
Cliodhna
Guner
Cliodhna
Level 117
God Stats
14W - 8L
1,453 SR
Queue Stats
181W - 188L
1,376 Elo+
Party 1
Danzaburou
Danzaburou
Lucian-Void
Danzaburou
Level 116
God Stats
39W - 32L
1,507 SR
Queue Stats
194W - 224L
1,400 Elo+
Party 3
Aphrodite
Aphrodite
Necrophadez
Aphrodite
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 5L
1,630 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Nocker
Morgan Le Fay
Level 18
God Stats
2W - 2L
1,281 SR
Queue Stats
31W - 33L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
6 / 7 / 0
8,727
513
12,719
12,691
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
HarukenGX_25
Cernunnos
8
0 / 13 / 1
5,956
350
7,904
16,132
3,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
0 / 9 / 4
7,180
422
5,144
13,466
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ShotoSwift
Cthulhu
11
1 / 4 / 0
6,653
391
6,479
16,816
7,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
yungtobe
Guan Yu
14
1 / 4 / 3
8,315
489
7,348
13,605
8,924
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 11
8,145
479
5,927
9,928
8,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
Guner
Cliodhna
19
20 / 1 / 1
11,849
697
17,850
14,178
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Lucian-Void
Danzaburou
14
11 / 1 / 4
9,334
549
15,781
14,141
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Necrophadez
Aphrodite
13
3 / 0 / 11
8,573
504
7,804
11,317
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Nocker
Morgan Le Fay
14
1 / 5 / 7
8,666
510
6,959
11,162
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
8
Kills
36
37
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
Cliodhna
6
7
0
0.86
W
Cliodhna
Guner
Cliodhna
20
1
1
20.5
L
Cernunnos
HarukenGX_25
Cernunnos
0
13
1
0.04
L
0
9
4
0.22
W
Danzaburou
Lucian-Void
Danzaburou
11
1
4
13
W
Aphrodite
Necrophadez
Aphrodite
3
0
11
8.5
W
Morgan Le Fay
Nocker
Morgan Le Fay
1
5
7
0.9
L
Cthulhu
ShotoSwift
Cthulhu
1
4
0
0.25
L
Guan Yu
yungtobe
Guan Yu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,594
Damage
54,321
72,710
Taken
60,726
29,261
Mitigated
28,140
17,526
Healing
33,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,927
1,162
0
4,494
9,928
8,274
973
1,477
8,363
0
33,310
L
Cliodhna
12,719
1,765
0
2,693
12,691
3,530
0
1,010
11,410
0
40,236
W
Cliodhna
Guner
Cliodhna
17,850
2,205
0
6,281
14,178
6,108
650
2,081
12,054
0
86,491
L
Cernunnos
HarukenGX_25
Cernunnos
7,904
3,065
0
1,314
16,132
3,826
0
3,957
12,043
0
26,929
L
5,144
406
359
3,296
13,466
5,243
0
4,846
8,201
31,613
0
W
Danzaburou
Lucian-Void
Danzaburou
15,781
5,200
0
4,441
14,141
4,637
2,851
2,556
11,381
0
54,498
W
Aphrodite
Necrophadez
Aphrodite
7,804
241
7,307
9,288
11,317
4,803
1,213
2,710
7,996
30,866
0
W
Morgan Le Fay
Nocker
Morgan Le Fay
6,959
397
0
2,094
11,162
4,318
85
3,294
7,868
43,828
0
L
Cthulhu
ShotoSwift
Cthulhu
6,479
0
54
5,015
16,816
7,738
208
2,999
13,686
26,788
0
L
Guan Yu
yungtobe
Guan Yu
7,348
974
378
4,417
13,605
8,924
142
1,450
11,749
8,750
38,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,831
Gold Earned
46,567
290
Minions Killed
406
0
Camps Cleared
0
1,476,339
Distance Traveled
1,606,228
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,145
479
62
4
0
322,290
7
L
Cliodhna
8,727
513
57
3
0
324,377
0
W
Cliodhna
11,849
697
143
8
0
387,485
0
L
Cernunnos
5,956
350
43
3
0
259,355
0
L
Eset
7,180
422
66
4
0
279,369
1
W
Danzaburou
9,334
549
72
4
0
309,735
3
W
Aphrodite
8,573
504
56
3
0
276,594
2
W
Morgan Le Fay
8,666
510
73
4
0
310,124
0
L
Cthulhu
6,653
391
39
2
0
294,118
0
L
Guan Yu
8,315
489
85
5
0
319,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role