Player Matchup

Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CashCartiSter
Agni
Level 55
God Stats
5W - 8L
1,581 SR
Queue Stats
47W - 50L
1,490 Elo+
Party 1
Cliodhna
Cliodhna
Kiioi
Cliodhna
Level 137
God Stats
9W - 5L
1,703 SR
Queue Stats
229W - 214L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
oldpines
Amaterasu
Level 65
God Stats
14W - 12L
1,474 SR
Queue Stats
235W - 216L
1,572 Elo+
Solo
Neith
Neith
xlTaurus
Neith
Level 141
God Stats
3W - 6L
1,415 SR
Queue Stats
186W - 154L
1,508 Elo+
Party 1
Team Averages
Level 105
1,535 SR
1,508 Elo+

VS

Team Averages
Level 90
1,515 SR
1,507 Elo+
Gilgamesh
Gilgamesh
CatDogGageman
Gilgamesh
Level 103
God Stats
28W - 15L
1,632 SR
Queue Stats
210W - 215L
1,498 Elo+
Party 2
Hera
Hera
CurlActivated
Hera
Level 79
God Stats
15W - 17L
1,536 SR
Queue Stats
209W - 188L
1,534 Elo+
Solo
Cupid
Cupid
FedExMailman
Cupid
Level 60
God Stats
5W - 10L
1,310 SR
Queue Stats
53W - 56L
1,464 Elo+
Party 2
Cliodhna
Cliodhna
Kill3rB3an
Cliodhna
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 114L
1,446 Elo+
Party 2
Sylvanus
Sylvanus
UnusedOnion
Sylvanus
Level 104
God Stats
3W - 1L
1,599 SR
Queue Stats
49W - 41L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 2 / 3
7,080
472
3,498
10,307
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 1 / 0
4,958
331
855
1,671
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Kiioi
Cliodhna
12
6 / 6 / 1
7,483
499
8,724
12,281
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
oldpines
Amaterasu
12
0 / 4 / 0
6,647
443
3,986
12,798
8,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
xlTaurus
Neith
13
5 / 2 / 2
7,637
509
11,013
8,233
2,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CatDogGageman
Gilgamesh
17
6 / 0 / 2
10,258
684
10,627
9,742
9,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 1 / 2
8,759
584
5,767
6,598
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 0
7,253
484
4,630
9,598
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Kill3rB3an
Cliodhna
12
3 / 4 / 3
7,798
520
6,981
11,525
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
UnusedOnion
Sylvanus
11
0 / 3 / 4
6,644
443
3,549
11,526
8,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
12
Kills
14
15
Deaths
12
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
3
1.25
L
0
1
0
0
W
Gilgamesh
CatDogGageman
Gilgamesh
6
0
2
7
W
4
1
2
5
W
1
4
0
0.25
L
Cliodhna
Kiioi
Cliodhna
6
6
1
1.08
W
Cliodhna
Kill3rB3an
Cliodhna
3
4
3
1.13
W
Sylvanus
UnusedOnion
Sylvanus
0
3
4
0.67
L
Amaterasu
oldpines
Amaterasu
0
4
0
0
L
Neith
xlTaurus
Neith
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,076
Damage
31,554
45,290
Taken
48,989
21,973
Mitigated
27,278
10,878
Healing
15,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,498
187
0
1,848
10,307
7,330
0
3,159
7,014
30,851
0
L
855
42
0
720
1,671
351
0
302
1,313
8,321
0
W
Gilgamesh
CatDogGageman
Gilgamesh
10,627
3,300
0
2,566
9,742
9,490
240
0
9,742
7,234
69,020
W
5,767
1,042
0
1,056
6,598
2,250
128
1,020
5,460
58,275
0
W
4,630
2,613
56
2,594
9,598
2,951
270
564
9,034
0
37,918
L
Cliodhna
Kiioi
Cliodhna
8,724
1,473
0
2,554
12,281
3,449
0
2,100
10,003
0
41,476
W
Cliodhna
Kill3rB3an
Cliodhna
6,981
1,331
0
3,081
11,525
3,665
0
1,210
10,257
0
43,286
W
Sylvanus
UnusedOnion
Sylvanus
3,549
1,541
1,673
4,303
11,526
8,922
386
1,383
10,143
20,840
6,820
L
Amaterasu
oldpines
Amaterasu
3,986
1,033
0
3,783
12,798
8,185
0
804
11,994
0
37,589
L
Neith
xlTaurus
Neith
11,013
4,974
0
1,973
8,233
2,658
64
3,021
5,176
0
57,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
40,712
307
Minions Killed
448
0
Camps Cleared
0
1,240,392
Distance Traveled
1,468,115
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,080
472
48
3
0
297,089
3
L
Agni
4,958
331
20
1
0
74,560
0
W
Gilgamesh
10,258
684
139
9
0
326,161
2
W
Hera
8,759
584
114
8
0
281,357
4
W
Cupid
7,253
484
79
5
0
243,199
1
L
Cliodhna
7,483
499
78
5
0
310,064
2
W
Cliodhna
7,798
520
74
5
0
341,846
4
W
Sylvanus
6,644
443
42
3
0
275,552
5
L
Amaterasu
6,647
443
72
5
0
301,704
2
L
Neith
7,637
509
89
6
0
256,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role