Player Matchup

Yemoja
Yemoja
Gameboy191
Yemoja
Level 20
God Stats
4W - 0L
1,898 SR
Queue Stats
13W - 8L
1,540 Elo+
Party 2
Gilgamesh
Gilgamesh
angalex
Gilgamesh
Level 18
God Stats
1W - 1L
1,298 SR
Queue Stats
4W - 7L
1,112 Elo+
Party 2
Medusa
Medusa
itsArzn
Medusa
Level 8
God Stats
4W - 6L
1,376 SR
Queue Stats
4W - 7L
1,112 Elo+
Party 2
Team Averages
Level 15
1,524 SR
1,254 Elo+

VS

Team Averages
Level 14
1,502 SR
1,424 Elo+
Odin
Odin
LaBeast5
Odin
Level 13
God Stats
11W - 11L
1,500 SR
Queue Stats
185W - 196L
1,337 Elo+
Solo
Neith
Neith
jeanpierferland
Neith
Level 4
God Stats
13W - 4L
1,507 SR
Queue Stats
24W - 12L
1,498 Elo+
Party 1
Olorun
Olorun
oCHAZY
Olorun
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gameboy191
Yemoja
14
2 / 0 / 9
10,154
725
5,335
7,454
7,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
angalex
Gilgamesh
13
1 / 3 / 9
8,868
633
6,936
11,654
6,069
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
itsArzn
Medusa
15
8 / 0 / 3
10,412
744
9,419
5,366
2,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 4 / 2
8,159
583
5,021
9,781
3,121
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 3 / 2
8,334
595
5,385
7,101
2,699
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
oCHAZY
Olorun
13
1 / 4 / 2
8,312
594
9,070
9,310
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
3
3
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Gameboy191
Yemoja
2
0
9
6.5
L
Odin
1
4
2
0.5
W
Gilgamesh
angalex
Gilgamesh
1
3
9
1.83
W
Medusa
itsArzn
Medusa
8
0
3
9.5
L
1
3
2
0.67
L
Olorun
oCHAZY
Olorun
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,690
Damage
19,476
24,474
Taken
26,192
16,432
Mitigated
10,466
10,980
Healing
3,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Gameboy191
Yemoja
5,335
474
2,127
2,955
7,454
7,924
598
3,064
4,390
24,841
0
L
Odin
5,021
1,248
0
0
9,781
3,121
0
1,515
8,266
46
12,434
W
Gilgamesh
angalex
Gilgamesh
6,936
1,622
0
2,867
11,654
6,069
275
3,413
8,241
0
28,874
W
Medusa
itsArzn
Medusa
9,419
4,955
0
3,031
5,366
2,439
1,902
2,005
3,361
0
35,307
L
5,385
2,083
0
187
7,101
2,699
0
1,695
5,406
0
26,434
L
Olorun
oCHAZY
Olorun
9,070
4,897
687
3,111
9,310
4,646
0
2,633
6,677
34,027
4,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,434
Gold Earned
24,805
165
Minions Killed
141
6
Camps Cleared
6
757,072
Distance Traveled
655,196
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,154
725
57
4
3
229,559
0
L
Odin
8,159
583
19
1
1
224,839
0
W
Gilgamesh
8,868
633
43
3
2
255,618
3
W
Medusa
10,412
744
65
5
1
271,895
0
L
Neith
8,334
595
60
4
3
207,320
1
L
Olorun
8,312
594
62
4
2
223,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role