Player Matchup

Terra
Terra
Gold IV
 
Terra
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Alvar1
Kumbhakarna
Gold II
Level 160
God Stats
2W - 2L
1,456 SR
Queue Stats
76W - 77L
1,605 MMR
Party 1
Hun Batz
Hun Batz
Gold III
Joyini5
Hun Batz
Gold III
Level 115
God Stats
17W - 15L
1,654 SR
Queue Stats
188W - 193L
1,443 MMR
Solo
Artemis
Artemis
Silver I
NSFWanimePLOT
Artemis
Silver I
Level 148
God Stats
0W - 3L
1,525 SR
Queue Stats
67W - 76L
1,135 MMR
Party 1
Janus
Janus
Gold IV
TaitanPRO
Janus
Gold IV
Level 155
God Stats
3W - 18L
1,359 SR
Queue Stats
234W - 255L
1,407 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,499 SR
1,418 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,568 SR
1,395 MMR
Agni
Agni
Gold V
Abudabix
Agni
Gold V
Level 145
God Stats
5W - 10L
1,268 SR
Queue Stats
313W - 317L
1,360 MMR
Solo
Awilix
Awilix
Gold II
BiteMe93
Awilix
Gold II
Level 128
God Stats
16W - 8L
1,743 SR
Queue Stats
206W - 217L
1,387 MMR
Solo
Chiron
Chiron
Gold V
G3tDaBag
Chiron
Gold V
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 59L
1,427 MMR
Solo
Sylvanus
Sylvanus
Silver I
Tebiitan
Sylvanus
Silver I
Level 137
God Stats
3W - 1L
1,781 SR
Queue Stats
31W - 24L
1,384 MMR
Solo
Cthulhu
Cthulhu
Gold IV
cardbloom1
Cthulhu
Gold IV
Level 125
God Stats
10W - 19L
1,547 SR
Queue Stats
120W - 130L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 2 / 3
10,212
426
8,449
19,417
22,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Alvar1
Kumbhakarna
16
3 / 2 / 5
10,264
428
4,265
27,976
21,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Joyini5
Hun Batz
19
4 / 5 / 6
12,291
512
9,075
19,541
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
17
2 / 6 / 1
10,561
440
9,425
15,828
5,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
TaitanPRO
Janus
18
4 / 8 / 8
11,988
500
17,153
16,998
5,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayTiamatGilgameshSetAthena

VS

Bans
The MorriganPersephoneErlang ShenRaijinSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
3 / 5 / 6
12,131
505
16,611
12,726
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
BiteMe93
Awilix
18
7 / 5 / 3
12,555
523
19,737
19,230
8,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chiron
G3tDaBag
Chiron
20
10 / 1 / 4
14,833
618
16,603
17,972
8,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Tebiitan
Sylvanus
17
1 / 2 / 8
12,085
504
6,290
16,310
24,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
cardbloom1
Cthulhu
19
2 / 1 / 7
13,322
555
16,927
17,719
21,341
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
14
Kills
23
23
Deaths
14
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
3
1.25
W
Agni
3
5
6
1.2
L
Kumbhakarna
Alvar1
Kumbhakarna
3
2
5
2.75
W
Awilix
BiteMe93
Awilix
7
5
3
1.7
W
Chiron
G3tDaBag
Chiron
10
1
4
12
L
Hun Batz
Joyini5
Hun Batz
4
5
6
1.4
L
Artemis
2
6
1
0.42
L
Janus
TaitanPRO
Janus
4
8
8
1
W
Sylvanus
Tebiitan
Sylvanus
1
2
8
2.5
W
Cthulhu
cardbloom1
Cthulhu
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,367
Damage
76,168
99,760
Taken
83,957
62,263
Mitigated
67,363
26,135
Healing
26,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
8,449
767
2,100
7,664
19,417
22,451
0
9,767
9,650
61,613
0
W
Agni
16,611
1,209
0
546
12,726
5,140
1,733
5,948
6,606
87,841
0
L
Kumbhakarna
Alvar1
Kumbhakarna
4,265
659
2,659
5,340
27,976
21,001
0
13,227
14,749
22,231
0
W
Awilix
BiteMe93
Awilix
19,737
7,578
0
2,190
19,230
8,578
0
7,295
11,535
0
76,371
W
Chiron
G3tDaBag
Chiron
16,603
7,605
790
10,421
17,972
8,249
3,083
2,670
15,272
0
163,432
L
Hun Batz
Joyini5
Hun Batz
9,075
2,512
0
4,826
19,541
7,523
0
5,274
14,267
0
109,240
L
Artemis
9,425
2,628
0
1,860
15,828
5,649
0
5,038
10,790
0
68,708
L
Janus
TaitanPRO
Janus
17,153
1,517
87
1,599
16,998
5,639
152
6,796
10,202
94,730
0
W
Sylvanus
Tebiitan
Sylvanus
6,290
1,177
2,209
3,878
16,310
24,055
738
6,406
9,549
34,851
0
W
Cthulhu
cardbloom1
Cthulhu
16,927
951
1,056
5,519
17,719
21,341
310
5,804
10,898
94,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,316
Gold Earned
64,926
596
Minions Killed
694
0
Camps Cleared
0
2,382,397
Distance Traveled
2,323,181
36
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,212
426
120
5
0
481,451
3
W
Agni
12,131
505
126
5
0
445,052
3
L
Kumbhakarna
10,264
428
44
2
0
506,886
10
W
Awilix
12,555
523
114
5
0
470,091
3
W
Chiron
14,833
618
210
9
0
477,471
0
L
Hun Batz
12,291
512
170
7
0
508,335
12
L
Artemis
10,561
440
104
4
0
438,771
4
L
Janus
11,988
500
158
7
0
446,954
7
W
Sylvanus
12,085
504
62
3
0
423,542
13
W
Cthulhu
13,322
555
182
8
0
507,025
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role