Player Matchup

Baron Samedi
Baron Samedi
Arrms
Baron Samedi
Level 71
God Stats
14W - 5L
1,326 SR
Queue Stats
132W - 98L
1,643 Elo+
Party 1
Chiron
Chiron
HeartMatters
Chiron
Level 21
God Stats
3W - 0L
1,802 SR
Queue Stats
98W - 25L
1,903 Elo+
Party 1
Sobek
Sobek
Jsuis-Arouf-Gang
Sobek
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,770 Elo+
Party 1
Team Averages
Level 39
1,543 SR
1,772 Elo+

VS

Team Averages
Level 84
1,519 SR
1,481 Elo+
Gilgamesh
Gilgamesh
PostVoloney
Gilgamesh
Level 104
God Stats
31W - 27L
1,593 SR
Queue Stats
120W - 141L
1,570 Elo+
Party 2
Bellona
Bellona
karebarekills
Bellona
Level 28
God Stats
4W - 6L
1,464 SR
Queue Stats
79W - 99L
1,318 Elo+
Solo
Cliodhna
Cliodhna
n0va22334
Cliodhna
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arrms
Baron Samedi
12
9 / 0 / 7
8,227
914
8,464
5,594
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
13
5 / 0 / 11
8,015
891
10,557
6,130
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 12
7,880
876
3,608
12,226
11,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PostVoloney
Gilgamesh
8
0 / 5 / 0
5,530
614
3,048
9,222
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
8
0 / 8 / 0
5,328
592
3,886
12,124
6,102
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
n0va22334
Cliodhna
7
0 / 4 / 0
5,295
588
3,267
4,865
1,677
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
17
Kills
0
0
Deaths
17
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Arrms
Baron Samedi
9
0
7
12.5
W
Chiron
5
0
11
10.5
W
3
0
12
9
L
Gilgamesh
PostVoloney
Gilgamesh
0
5
0
0
L
Bellona
0
8
0
0
L
Cliodhna
n0va22334
Cliodhna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,629
Damage
10,201
23,950
Taken
26,211
18,282
Mitigated
11,629
13,442
Healing
1,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Arrms
Baron Samedi
8,464
331
1,425
2,807
5,594
2,780
715
0
5,594
25,952
0
W
Chiron
10,557
3,894
521
4,521
6,130
3,838
932
773
5,357
0
37,468
W
3,608
223
0
4,168
12,226
11,664
365
310
10,176
12,309
0
L
Gilgamesh
PostVoloney
Gilgamesh
3,048
467
0
1,426
9,222
3,850
0
3,617
5,605
0
13,685
L
Bellona
3,886
1,097
0
131
12,124
6,102
0
5,740
6,384
0
10,206
L
Cliodhna
n0va22334
Cliodhna
3,267
81
0
23
4,865
1,677
0
2,739
2,126
0
4,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,122
Gold Earned
16,153
113
Minions Killed
42
8
Camps Cleared
0
517,254
Distance Traveled
413,833
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,227
914
35
4
2
151,545
0
W
Chiron
8,015
891
69
8
4
161,957
3
W
Sobek
7,880
876
9
1
2
203,752
2
L
Gilgamesh
5,530
614
22
2
0
145,282
1
L
Bellona
5,328
592
16
2
0
152,924
1
L
Cliodhna
5,295
588
4
0
0
115,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role