Player Matchup

Loki
Loki
Fabrimn1009
Loki
Level 8
God Stats
4W - 3L
1,603 SR
Queue Stats
4W - 6L
1,362 Elo+
Party 1
Jormungandr
Jormungandr
Frosty302
Jormungandr
Level 10
God Stats
3W - 4L
1,383 SR
Queue Stats
14W - 26L
1,250 Elo+
Solo
Tiamat
Tiamat
Handlama
Tiamat
Level 26
God Stats
2W - 2L
1,707 SR
Queue Stats
34W - 38L
1,818 Elo+
Solo
Khepri
Khepri
Spartan1913
Khepri
Level 17
God Stats
10W - 9L
1,718 SR
Queue Stats
116W - 128L
1,310 Elo+
Party 1
Charybdis
Charybdis
WonWon
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,364 Elo+
Solo
Team Averages
Level 16
1,582 SR
1,421 Elo+

VS

Team Averages
Level 22
1,433 SR
1,296 Elo+
Ares
Ares
ElMiguelocote13
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 96L
1,330 Elo+
Solo
Loki
Loki
FireTheTire
Loki
Level 26
God Stats
3W - 5L
1,204 SR
Queue Stats
74W - 97L
1,341 Elo+
Party 2
Danzaburou
Danzaburou
MeIones
Danzaburou
Level 31
God Stats
54W - 51L
1,541 SR
Queue Stats
123W - 146L
1,414 Elo+
Party 2
Hel
Hel
MontimeOnYT
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,206 Elo+
Party 2
Gilgamesh
Gilgamesh
SYNVoodoo
Gilgamesh
Level 22
God Stats
5W - 7L
1,421 SR
Queue Stats
17W - 33L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 7 / 1
4,680
468
1,211
5,460
909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Frosty302
Jormungandr
10
2 / 3 / 0
5,695
570
3,247
5,885
4,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Handlama
Tiamat
7
1 / 4 / 0
4,673
467
2,362
3,711
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Khepri
7
0 / 5 / 3
5,064
506
1,956
9,504
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
WonWon
Charybdis
3
0 / 3 / 1
3,844
384
831
2,001
350
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 8
5,991
599
1,570
5,161
2,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
5 / 2 / 6
6,397
640
4,167
6,446
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
MeIones
Danzaburou
11
9 / 0 / 3
7,119
712
8,022
4,766
1,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
4 / 2 / 5
6,017
602
2,436
3,799
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
SYNVoodoo
Gilgamesh
10
2 / 2 / 1
5,895
590
3,060
6,043
2,191
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
21
22
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
1
7
1
0.21
W
5
2
6
4
L
Jormungandr
Frosty302
Jormungandr
2
3
0
0.67
L
Tiamat
Handlama
Tiamat
1
4
0
0.25
W
Danzaburou
MeIones
Danzaburou
9
0
3
10.5
W
4
2
5
3.25
W
Gilgamesh
SYNVoodoo
Gilgamesh
2
2
1
1.25
L
Khepri
0
5
3
0.3
L
Charybdis
WonWon
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,607
Damage
19,255
26,561
Taken
26,215
12,689
Mitigated
9,119
3,418
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,570
146
0
1,032
5,161
2,610
453
1,330
3,727
14,085
0
L
1,211
348
0
421
5,460
909
249
79
5,381
0
9,843
W
4,167
1,119
0
1,976
6,446
1,905
0
1,601
4,789
0
29,628
L
Jormungandr
Frosty302
Jormungandr
3,247
1,077
0
867
5,885
4,570
0
331
5,495
24,094
0
L
Tiamat
Handlama
Tiamat
2,362
228
0
365
3,711
2,182
456
627
2,978
12,606
0
W
Danzaburou
MeIones
Danzaburou
8,022
4,757
0
1,095
4,766
1,370
568
1,457
3,281
0
36,531
W
2,436
604
499
895
3,799
1,043
488
751
2,952
20,327
0
W
Gilgamesh
SYNVoodoo
Gilgamesh
3,060
972
0
1,829
6,043
2,191
786
2,296
3,747
0
23,371
L
Khepri
1,956
53
0
1,698
9,504
4,678
309
2,165
7,268
11,622
0
L
Charybdis
WonWon
Charybdis
831
523
0
67
2,001
350
0
552
1,433
0
4,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,956
Gold Earned
31,419
122
Minions Killed
243
0
Camps Cleared
0
833,275
Distance Traveled
968,972
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,991
599
23
2
0
196,349
4
L
Loki
4,680
468
26
3
0
211,040
0
W
Loki
6,397
640
52
5
0
220,208
4
L
Jormungandr
5,695
570
42
4
0
197,874
4
L
Tiamat
4,673
467
23
2
0
167,980
3
W
Danzaburou
7,119
712
68
7
0
190,267
2
W
Hel
6,017
602
45
5
0
178,193
1
W
Gilgamesh
5,895
590
55
6
0
183,955
0
L
Khepri
5,064
506
19
2
0
181,192
0
L
Charybdis
3,844
384
12
1
0
75,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role