Player Matchup

Nu Wa
Nu Wa
HalfNatty1
Nu Wa
Level 160
God Stats
7W - 9L
1,492 SR
Queue Stats
395W - 336L
1,682 Elo+
Party 2
Medusa
Medusa
Romeish
Medusa
Level 47
God Stats
9W - 3L
1,601 SR
Queue Stats
320W - 325L
1,544 Elo+
Solo
Cliodhna
Cliodhna
Vindacata
Cliodhna
Level 160
God Stats
7W - 6L
1,473 SR
Queue Stats
496W - 439L
1,644 Elo+
Party 2
Chang'e
Chang'e
Yinshu
Chang'e
Level 21
God Stats
15W - 14L
1,568 SR
Queue Stats
411W - 381L
1,506 Elo+
Party 2
Artio
Artio
fRevo
Artio
Level 111
God Stats
8W - 13L
1,308 SR
Queue Stats
364W - 349L
1,552 Elo+
Party 2
Team Averages
Level 100
1,488 SR
1,586 Elo+

VS

Team Averages
Level 68
1,635 SR
1,583 Elo+
Xing Tian
Xing Tian
GarbageThoughts
Xing Tian
Level 109
God Stats
0W - 2L
1,204 SR
Queue Stats
130W - 106L
1,534 Elo+
Party 1
Mulan
Mulan
Poormungandr
Mulan
Level 50
God Stats
2W - 2L
1,778 SR
Queue Stats
118W - 117L
1,540 Elo+
Solo
Chernobog
Chernobog
longtongfongwong
Chernobog
Level 19
God Stats
2W - 2L
1,620 SR
Queue Stats
3W - 2L
1,665 Elo+
Party 1
Hades
Hades
mochi2000
Hades
Level 116
God Stats
3W - 2L
1,712 SR
Queue Stats
157W - 149L
1,605 Elo+
Solo
Cliodhna
Cliodhna
ohtheyMADmad
Cliodhna
Level 46
God Stats
1W - 3L
1,859 SR
Queue Stats
28W - 31L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
11 / 1 / 16
13,744
654
22,071
6,830
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Romeish
Medusa
19
4 / 3 / 8
11,541
550
12,222
12,234
4,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Vindacata
Cliodhna
20
13 / 2 / 9
12,809
610
20,048
13,959
6,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Yinshu
Chang'e
19
3 / 4 / 5
12,506
596
9,678
13,338
7,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
fRevo
Artio
19
6 / 0 / 17
12,306
586
14,010
21,382
22,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GarbageThoughts
Xing Tian
11
0 / 6 / 2
8,104
386
7,129
26,080
20,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 8 / 1
10,338
492
9,331
21,915
13,979
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
11
1 / 9 / 1
7,721
368
5,287
15,046
4,354
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
mochi2000
Hades
19
3 / 5 / 1
11,496
547
10,192
22,165
12,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
ohtheyMADmad
Cliodhna
15
4 / 9 / 3
10,218
487
9,966
16,785
5,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
18
37
Kills
10
10
Deaths
37
55
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
GarbageThoughts
Xing Tian
0
6
2
0.17
W
Nu Wa
11
1
16
19
L
2
8
1
0.31
W
Medusa
Romeish
Medusa
4
3
8
2.67
W
Cliodhna
Vindacata
Cliodhna
13
2
9
8.75
W
Chang'e
Yinshu
Chang'e
3
4
5
1.38
W
Artio
fRevo
Artio
6
0
17
14.5
L
Chernobog
1
9
1
0.17
L
Hades
mochi2000
Hades
3
5
1
0.7
L
Cliodhna
ohtheyMADmad
Cliodhna
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,029
Damage
41,905
67,743
Taken
101,991
43,109
Mitigated
57,097
26,856
Healing
21,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
GarbageThoughts
Xing Tian
7,129
580
132
2,714
26,080
20,618
0
12,283
13,437
34,544
0
W
Nu Wa
22,071
3,425
205
1,771
6,830
1,991
3,918
2,570
4,260
100,504
0
L
9,331
1,168
0
2,477
21,915
13,979
594
6,473
14,832
570
72,422
W
Medusa
Romeish
Medusa
12,222
4,969
0
3,491
12,234
4,388
1,074
3,918
8,316
0
101,437
W
Cliodhna
Vindacata
Cliodhna
20,048
4,090
0
6,171
13,959
6,721
0
3,258
10,701
0
90,962
W
Chang'e
Yinshu
Chang'e
9,678
971
1,277
6,325
13,338
7,173
2,405
2,038
11,300
79,167
0
W
Artio
fRevo
Artio
14,010
1,251
721
6,895
21,382
22,836
146
6,092
15,290
49,547
0
L
Chernobog
5,287
3,162
265
1,137
15,046
4,354
0
8,673
6,098
0
29,996
L
Hades
mochi2000
Hades
10,192
1,414
79
13,090
22,165
12,460
0
8,857
12,953
105,055
0
L
Cliodhna
ohtheyMADmad
Cliodhna
9,966
1,985
0
1,662
16,785
5,686
28
7,455
8,912
0
55,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,906
Gold Earned
47,877
662
Minions Killed
518
0
Camps Cleared
0
2,116,896
Distance Traveled
1,747,595
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,104
386
38
2
0
382,702
2
W
Nu Wa
13,744
654
158
8
0
394,331
4
L
Mulan
10,338
492
149
7
0
322,032
2
W
Medusa
11,541
550
148
7
0
381,142
6
W
Cliodhna
12,809
610
128
6
0
505,831
1
W
Chang'e
12,506
596
168
8
0
393,648
7
W
Artio
12,306
586
60
3
0
441,944
2
L
Chernobog
7,721
368
61
3
0
303,397
2
L
Hades
11,496
547
191
9
0
365,975
6
L
Cliodhna
10,218
487
79
4
0
373,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role