Player Matchup

Hel
Hel
Chaztrz37
Hel
Level 73
God Stats
1W - 1L
1,699 SR
Queue Stats
8W - 28L
1,161 Elo+
Party 1
Cliodhna
Cliodhna
DaAmazingPancake
Cliodhna
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 14L
1,148 Elo+
Party 1
Hou Yi
Hou Yi
Jeneral27
Hou Yi
Level 36
God Stats
1W - 6L
1,247 SR
Queue Stats
6W - 31L
1,108 Elo+
Party 1
Team Averages
Level 44
1,482 SR
1,139 Elo+

VS

Team Averages
Level 109
1,409 SR
1,419 Elo+
Sylvanus
Sylvanus
CRYHIGH
Sylvanus
Level 157
God Stats
6W - 0L
1,588 SR
Queue Stats
309W - 210L
1,632 Elo+
Solo
Achilles
Achilles
mlatuvsk
Achilles
Level 102
God Stats
7W - 9L
1,458 SR
Queue Stats
11W - 14L
1,335 Elo+
Solo
Cliodhna
Cliodhna
xXxAntraxXx
Cliodhna
Level 68
God Stats
10W - 12L
1,181 SR
Queue Stats
247W - 403L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 1
10,968
609
15,274
15,268
4,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 10 / 1
10,791
600
9,988
13,819
3,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
Jeneral27
Hou Yi
14
0 / 4 / 5
10,416
579
10,298
11,241
3,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CRYHIGH
Sylvanus
18
13 / 3 / 7
14,025
779
20,305
24,480
18,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
mlatuvsk
Achilles
14
2 / 0 / 10
11,184
621
4,693
10,950
5,926
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
xXxAntraxXx
Cliodhna
17
6 / 3 / 12
12,828
713
10,180
14,586
5,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
21
21
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CRYHIGH
Sylvanus
13
3
7
5.5
L
3
7
1
0.5
L
2
10
1
0.25
L
Hou Yi
Jeneral27
Hou Yi
0
4
5
0.63
W
Achilles
mlatuvsk
Achilles
2
0
10
7
W
Cliodhna
xXxAntraxXx
Cliodhna
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,560
Damage
35,178
40,328
Taken
50,016
10,814
Mitigated
30,575
10,496
Healing
22,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CRYHIGH
Sylvanus
20,305
3,071
6,082
11,262
24,480
18,895
1,997
7,084
17,396
57,332
8,010
L
15,274
395
3,323
5,144
15,268
4,599
38
6,278
8,990
60,140
0
L
9,988
661
0
540
13,819
3,077
176
8,162
5,657
0
22,360
L
Hou Yi
Jeneral27
Hou Yi
10,298
3,618
0
1,489
11,241
3,138
90
5,595
5,646
0
37,135
W
Achilles
mlatuvsk
Achilles
4,693
651
0
2,088
10,950
5,926
836
4,066
6,884
0
19,362
W
Cliodhna
xXxAntraxXx
Cliodhna
10,180
313
0
3,013
14,586
5,754
590
4,975
9,611
0
41,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,175
Gold Earned
38,037
188
Minions Killed
175
7
Camps Cleared
9
912,201
Distance Traveled
1,002,636
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,025
779
85
5
7
310,623
1
L
Hel
10,968
609
94
5
4
332,619
5
L
Cliodhna
10,791
600
30
2
0
267,138
0
L
Hou Yi
10,416
579
64
4
3
312,444
0
W
Achilles
11,184
621
25
1
0
338,156
2
W
Cliodhna
12,828
713
65
4
2
353,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role