Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
JDoty_
Heimdallr
Level 107
God Stats
25W - 19L
1,631 SR
Queue Stats
254W - 241L
1,555 Elo+
Party 2
Ares
Ares
MothersChasm
Ares
Level 143
God Stats
7W - 4L
1,679 SR
Queue Stats
16W - 17L
1,643 Elo+
Party 1
Cliodhna
Cliodhna
NeonBloods
Cliodhna
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,601 Elo+
Party 1
Poseidon
Poseidon
warchild12
Poseidon
Level 107
God Stats
9W - 4L
1,846 SR
Queue Stats
86W - 95L
1,586 Elo+
Party 2
Team Averages
Level 115
1,631 SR
1,577 Elo+

VS

Team Averages
Level 119
1,571 SR
1,595 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JustHarkkeon
Sol
Level 127
God Stats
11W - 6L
1,647 SR
Queue Stats
75W - 44L
1,671 Elo+
Solo
Nike
Nike
dextzu
Nike
Level 65
God Stats
17W - 9L
1,645 SR
Queue Stats
216W - 188L
1,626 Elo+
Solo
Janus
Janus
epic_ducky_07
Janus
Level 139
God Stats
7W - 13L
1,413 SR
Queue Stats
506W - 455L
1,563 Elo+
Solo
Chaac
Chaac
illegalCyclops
Chaac
Level 122
God Stats
184W - 163L
1,649 SR
Queue Stats
628W - 633L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 3 / 0
6,397
457
3,842
10,105
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
JDoty_
Heimdallr
10
0 / 5 / 1
5,822
416
4,087
8,887
2,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 4 / 1
5,559
397
2,682
13,548
7,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
NeonBloods
Cliodhna
11
1 / 4 / 0
6,589
471
6,211
11,462
6,828
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
warchild12
Poseidon
12
0 / 3 / 0
7,038
503
5,060
9,565
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
6 / 0 / 4
8,309
594
7,018
8,291
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
9 / 0 / 1
8,816
630
12,995
9,789
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
dextzu
Nike
11
0 / 1 / 8
6,380
456
7,327
8,599
6,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 1 / 4
7,317
523
5,070
6,274
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 1 / 0
8,787
628
9,038
11,239
9,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
19
19
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
0
0.33
W
Cliodhna
 
Cliodhna
6
0
4
8
L
Heimdallr
JDoty_
Heimdallr
0
5
1
0.1
W
9
0
1
9.5
L
0
4
1
0.13
L
Cliodhna
NeonBloods
Cliodhna
1
4
0
0.25
W
Nike
dextzu
Nike
0
1
8
4
W
1
1
4
3
W
3
1
0
3
L
Poseidon
warchild12
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,882
Damage
41,448
53,567
Taken
44,192
22,767
Mitigated
23,846
16,312
Healing
25,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,842
1,076
0
2,594
10,105
3,167
0
2,459
7,532
0
39,844
W
Cliodhna
 
Cliodhna
7,018
571
0
4,780
8,291
3,053
138
1,214
6,951
0
54,347
L
Heimdallr
JDoty_
Heimdallr
4,087
2,033
0
982
8,887
2,358
0
6,956
1,777
0
33,462
W
12,995
4,575
0
7,278
9,789
2,363
282
880
8,909
63,692
0
L
2,682
99
385
3,707
13,548
7,594
46
5,756
7,071
11,149
0
L
Cliodhna
NeonBloods
Cliodhna
6,211
719
0
4,309
11,462
6,828
0
0
11,462
0
32,713
W
Nike
dextzu
Nike
7,327
387
0
3,200
8,599
6,915
44
2,432
6,097
0
24,664
W
5,070
325
74
1,847
6,274
1,854
53
2,852
3,254
50,750
0
W
9,038
2,556
0
7,946
11,239
9,661
0
0
11,239
0
67,208
L
Poseidon
warchild12
Poseidon
5,060
687
0
4,335
9,565
2,820
0
2,716
6,375
54,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
39,609
365
Minions Killed
513
0
Camps Cleared
0
1,338,686
Distance Traveled
1,424,915
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,397
457
82
6
0
292,784
2
W
Cliodhna
8,309
594
104
7
0
321,728
4
L
Heimdallr
5,822
416
62
4
0
267,379
2
W
Sol
8,816
630
107
8
0
269,462
2
L
Ares
5,559
397
15
1
0
260,918
4
L
Cliodhna
6,589
471
91
7
0
257,652
1
W
Nike
6,380
456
52
4
0
295,638
4
W
Janus
7,317
523
113
8
0
287,786
6
W
Chaac
8,787
628
137
10
0
250,301
6
L
Poseidon
7,038
503
115
8
0
259,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role