Player Matchup

Serqet
Serqet
 
Serqet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
ALEX678
Da Ji
Level 120
God Stats
3W - 4L
1,361 SR
Queue Stats
240W - 225L
1,509 Elo+
Party 2
Osiris
Osiris
GanjaVolcano
Osiris
Level 103
God Stats
1W - 1L
1,355 SR
Queue Stats
117W - 99L
1,601 Elo+
Party 3
Janus
Janus
chainsawahole
Janus
Level 66
God Stats
4W - 6L
1,370 SR
Queue Stats
226W - 208L
1,628 Elo+
Party 3
Chernobog
Chernobog
sgtjackson
Chernobog
Level 126
God Stats
16W - 12L
1,597 SR
Queue Stats
606W - 556L
1,527 Elo+
Party 3
Team Averages
Level 107
1,437 SR
1,553 Elo+

VS

Team Averages
Level 78
1,511 SR
1,586 Elo+
Mercury
Mercury
BYELOBBY
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,564 Elo+
Solo
Hou Yi
Hou Yi
KingKittybottom
Hou Yi
Level 68
God Stats
0W - 1L
1,336 SR
Queue Stats
4W - 6L
1,548 Elo+
Party 1
Anubis
Anubis
Watersthose
Anubis
Level 108
God Stats
0W - 4L
1,557 SR
Queue Stats
103W - 120L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WhySteamNoWork
Tsukuyomi
Level 129
God Stats
1W - 3L
1,662 SR
Queue Stats
54W - 71L
1,507 Elo+
Party 1
Thoth
Thoth
Zues1993
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
9 / 3 / 16
11,983
799
9,432
19,247
26,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
ALEX678
Da Ji
17
4 / 6 / 12
11,096
740
11,847
14,605
11,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
18
3 / 5 / 19
11,168
745
8,841
20,138
25,221
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 3 / 12
12,211
814
13,608
13,327
5,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
sgtjackson
Chernobog
20
9 / 3 / 17
12,902
860
19,830
15,960
8,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BYELOBBY
Mercury
15
3 / 10 / 7
10,153
677
9,168
14,974
5,585
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 8 / 10
10,077
672
16,893
15,619
6,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
20
6 / 3 / 8
11,625
775
14,023
13,186
6,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
WhySteamNoWork
Tsukuyomi
17
5 / 8 / 9
10,834
722
19,405
15,286
7,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Thoth
Zues1993
Thoth
15
2 / 5 / 9
9,484
632
9,507
10,365
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
62
34
Kills
19
20
Deaths
34
76
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
3
16
5.67
W
Da Ji
ALEX678
Da Ji
4
6
12
1.67
L
Mercury
BYELOBBY
Mercury
3
10
7
0.65
W
Osiris
3
5
19
2.5
L
3
8
10
1
L
Anubis
6
3
8
3.33
L
Tsukuyomi
WhySteamNoWork
Tsukuyomi
5
8
9
1.19
L
Thoth
Zues1993
Thoth
2
5
9
1.3
W
9
3
12
5
W
Chernobog
sgtjackson
Chernobog
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,558
Damage
68,996
83,277
Taken
69,430
77,407
Mitigated
29,628
20,201
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,432
1,046
604
2,839
19,247
26,578
0
6,683
12,564
2,587
12,949
W
Da Ji
ALEX678
Da Ji
11,847
1,838
1,622
1,734
14,605
11,023
185
4,700
9,905
0
21,900
L
Mercury
BYELOBBY
Mercury
9,168
3,025
571
1,078
14,974
5,585
0
2,728
11,862
0
18,926
W
Osiris
8,841
2,076
1,544
2,074
20,138
25,221
1,071
5,642
14,496
0
16,074
L
16,893
8,515
1,026
1,494
15,619
6,512
611
4,239
10,783
0
33,678
L
Anubis
14,023
537
1,307
6,177
13,186
6,994
217
2,261
10,811
29,008
0
L
Tsukuyomi
WhySteamNoWork
Tsukuyomi
19,405
3,748
1,173
1,398
15,286
7,152
63
2,773
11,845
0
33,849
L
Thoth
Zues1993
Thoth
9,507
1,236
641
1,067
10,365
3,385
0
2,467
7,604
18,726
0
W
13,608
631
416
3,290
13,327
5,884
978
2,856
10,471
32,947
0
W
Chernobog
sgtjackson
Chernobog
19,830
10,269
2,295
3,783
15,960
8,701
3,097
3,649
12,311
0
47,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,360
Gold Earned
52,173
147
Minions Killed
133
0
Camps Cleared
0
1,427,512
Distance Traveled
1,301,211
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,983
799
10
1
0
316,047
0
W
Da Ji
11,096
740
16
1
0
269,107
1
L
Mercury
10,153
677
29
2
0
284,177
0
W
Osiris
11,168
745
13
1
0
288,510
1
L
Hou Yi
10,077
672
23
2
0
222,016
4
L
Anubis
11,625
775
36
2
0
277,964
0
L
Tsukuyomi
10,834
722
26
2
0
275,264
0
L
Thoth
9,484
632
19
1
0
241,790
0
W
Janus
12,211
814
48
3
0
266,432
2
W
Chernobog
12,902
860
60
4
0
287,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role