Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Altic999
Cliodhna
Level 74
God Stats
7W - 2L
1,670 SR
Queue Stats
164W - 155L
1,599 Elo+
Solo
Aphrodite
Aphrodite
JoeyG99
Aphrodite
Level 117
God Stats
2W - 1L
1,681 SR
Queue Stats
103W - 90L
1,558 Elo+
Party 1
Agni
Agni
LagFire
Agni
Level 148
God Stats
6W - 4L
1,584 SR
Queue Stats
129W - 93L
1,519 Elo+
Party 1
Terra
Terra
TrayBak3
Terra
Level 87
God Stats
1W - 0L
1,299 SR
Queue Stats
78W - 79L
1,501 Elo+
Party 1
Team Averages
Level 117
1,547 SR
1,535 Elo+

VS

Team Averages
Level 80
1,630 SR
1,481 Elo+
Vamana
Vamana
Bharzirn
Vamana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,468 Elo+
Party 2
Tiamat
Tiamat
K6I9N
Tiamat
Level 152
God Stats
68W - 43L
1,657 SR
Queue Stats
472W - 452L
1,497 Elo+
Solo
Fenrir
Fenrir
XeldoR7
Fenrir
Level 48
God Stats
0W - 2L
1,523 SR
Queue Stats
140W - 178L
1,450 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YogiPaw
Ah Muzen Cab
Level 149
God Stats
12W - 7L
1,763 SR
Queue Stats
453W - 451L
1,566 Elo+
Solo
Ra
Ra
clasicsadguy
Ra
Level 40
God Stats
1W - 1L
1,708 SR
Queue Stats
119W - 150L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
12 / 2 / 1
12,520
696
16,308
16,440
6,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Altic999
Cliodhna
15
7 / 3 / 3
9,909
551
7,404
10,099
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
JoeyG99
Aphrodite
15
4 / 2 / 9
10,312
573
9,104
14,550
9,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
LagFire
Agni
17
12 / 2 / 6
11,092
616
17,282
11,030
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
TrayBak3
Terra
14
2 / 2 / 19
9,809
545
4,377
15,987
15,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bharzirn
Vamana
13
1 / 7 / 1
7,659
426
3,411
13,805
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
K6I9N
Tiamat
16
3 / 5 / 5
10,218
568
12,148
13,159
5,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
XeldoR7
Fenrir
13
1 / 10 / 5
8,243
458
7,291
18,142
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
YogiPaw
Ah Muzen Cab
15
3 / 6 / 3
9,280
516
8,380
12,865
2,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 9 / 0
7,569
421
6,568
9,983
2,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
37
Kills
11
11
Deaths
37
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
12
2
1
6.25
W
Cliodhna
Altic999
Cliodhna
7
3
3
2.83
L
Vamana
Bharzirn
Vamana
1
7
1
0.21
W
Aphrodite
JoeyG99
Aphrodite
4
2
9
4.25
L
Tiamat
K6I9N
Tiamat
3
5
5
1.1
W
Agni
LagFire
Agni
12
2
6
7.5
W
Terra
TrayBak3
Terra
2
2
19
5.75
L
Fenrir
XeldoR7
Fenrir
1
10
5
0.35
L
Ah Muzen Cab
YogiPaw
Ah Muzen Cab
3
6
3
0.75
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,475
Damage
37,798
68,106
Taken
67,954
41,041
Mitigated
25,035
33,210
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
16,308
9,462
0
8,671
16,440
6,517
2,948
1,643
14,557
0
110,517
W
Cliodhna
Altic999
Cliodhna
7,404
744
0
3,351
10,099
4,004
34
2,799
7,002
0
62,206
L
Vamana
Bharzirn
Vamana
3,411
544
0
1,923
13,805
7,447
309
9,021
4,662
0
33,484
W
Aphrodite
JoeyG99
Aphrodite
9,104
1,347
3,278
8,066
14,550
9,900
468
4,590
9,339
55,084
0
L
Tiamat
K6I9N
Tiamat
12,148
833
0
1,356
13,159
5,973
243
6,746
6,172
54,772
0
W
Agni
LagFire
Agni
17,282
1,712
400
2,436
11,030
4,791
1,029
3,067
7,739
77,032
0
W
Terra
TrayBak3
Terra
4,377
855
2,383
4,625
15,987
15,829
116
5,190
10,054
21,342
0
L
Fenrir
XeldoR7
Fenrir
7,291
1,814
0
4,019
18,142
6,322
0
7,815
10,161
0
47,652
L
Ah Muzen Cab
YogiPaw
Ah Muzen Cab
8,380
2,579
0
3,460
12,865
2,825
1,968
1,828
10,927
0
50,519
L
6,568
440
303
1,356
9,983
2,468
0
4,642
5,266
24,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,642
Gold Earned
42,969
527
Minions Killed
387
0
Camps Cleared
0
1,748,516
Distance Traveled
1,692,996
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,520
696
192
11
0
309,314
6
W
Cliodhna
9,909
551
72
4
0
401,993
5
L
Vamana
7,659
426
64
4
0
319,140
2
W
Aphrodite
10,312
573
89
5
0
320,225
2
L
Tiamat
10,218
568
115
6
0
350,113
8
W
Agni
11,092
616
137
8
0
353,211
4
W
Terra
9,809
545
37
2
0
363,773
1
L
Fenrir
8,243
458
77
4
0
338,416
0
L
Ah Muzen Cab
9,280
516
97
5
0
340,117
8
L
Ra
7,569
421
34
2
0
345,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role