Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Fitx
Anhur
Level 59
God Stats
15W - 16L
1,550 SR
Queue Stats
86W - 71L
1,558 Elo+
Solo
Tiamat
Tiamat
Nlopez13
Tiamat
Level 143
God Stats
5W - 5L
1,689 SR
Queue Stats
275W - 260L
1,518 Elo+
Solo
Artemis
Artemis
Poppolo
Artemis
Level 149
God Stats
32W - 36L
1,565 SR
Queue Stats
859W - 812L
1,586 Elo+
Solo
Terra
Terra
sokolishe
Terra
Level 144
God Stats
6W - 10L
1,542 SR
Queue Stats
136W - 122L
1,608 Elo+
Solo
Team Averages
Level 125
1,569 SR
1,554 Elo+

VS

Team Averages
Level 96
1,714 SR
1,625 Elo+
He Bo
He Bo
Cole0411
He Bo
Level 67
God Stats
16W - 9L
1,718 SR
Queue Stats
76W - 54L
1,583 Elo+
Solo
Bacchus
Bacchus
FR33TBAG
Bacchus
Level 101
God Stats
4W - 1L
1,728 SR
Queue Stats
80W - 42L
1,666 Elo+
Party 1
Kukulkan
Kukulkan
Just_chillin_96
Kukulkan
Level 107
God Stats
6W - 10L
1,609 SR
Queue Stats
574W - 496L
1,532 Elo+
Party 1
Cliodhna
Cliodhna
NeonJamJar
Cliodhna
Level 147
God Stats
48W - 31L
1,650 SR
Queue Stats
647W - 603L
1,660 Elo+
Party 1
Xbalanque
Xbalanque
Sสmuℝสΐ
Xbalanque
Level 58
God Stats
3W - 2L
1,864 SR
Queue Stats
171W - 107L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 2 / 0
4,089
584
2,376
2,206
677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Fitx
Anhur
7
1 / 2 / 1
3,970
567
1,687
4,007
920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
Nlopez13
Tiamat
7
0 / 2 / 0
4,002
572
1,008
4,545
1,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Poppolo
Artemis
7
0 / 2 / 1
4,116
588
1,244
3,904
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
sokolishe
Terra
6
1 / 1 / 0
4,024
575
1,830
5,002
2,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cole0411
He Bo
8
2 / 1 / 3
4,736
677
2,870
4,045
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
FR33TBAG
Bacchus
7
0 / 1 / 4
4,321
617
2,119
3,837
1,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
8
3 / 0 / 0
4,692
670
824
1,826
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
NeonJamJar
Cliodhna
9
2 / 0 / 2
5,228
747
1,931
2,426
1,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
Sสmuℝสΐ
Xbalanque
7
2 / 1 / 2
4,516
645
4,427
4,772
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
9
9
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
W
He Bo
Cole0411
He Bo
2
1
3
3.5
W
Bacchus
FR33TBAG
Bacchus
0
1
4
2
L
Anhur
Fitx
Anhur
1
2
1
0.75
W
Kukulkan
3
0
0
3
W
Cliodhna
NeonJamJar
Cliodhna
2
0
2
3
L
Tiamat
Nlopez13
Tiamat
0
2
0
0
L
Artemis
Poppolo
Artemis
0
2
1
0.25
W
Xbalanque
Sสmuℝสΐ
Xbalanque
2
1
2
3
L
Terra
sokolishe
Terra
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,145
Damage
12,171
19,664
Taken
16,906
6,720
Mitigated
5,774
5,989
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,376
421
0
511
2,206
677
0
873
1,333
13,667
2,002
W
He Bo
Cole0411
He Bo
2,870
128
0
1,724
4,045
1,034
0
902
3,143
20,955
0
W
Bacchus
FR33TBAG
Bacchus
2,119
367
588
767
3,837
1,944
0
796
3,041
7,116
0
L
Anhur
Fitx
Anhur
1,687
1,086
0
1,061
4,007
920
0
1,264
2,743
0
14,136
W
Kukulkan
824
58
0
872
1,826
611
0
1,207
619
20,390
0
W
Cliodhna
NeonJamJar
Cliodhna
1,931
311
0
714
2,426
1,066
0
531
1,895
0
26,888
L
Tiamat
Nlopez13
Tiamat
1,008
101
0
2,180
4,545
1,967
0
786
3,759
16,552
0
L
Artemis
Poppolo
Artemis
1,244
237
0
592
3,904
1,112
0
1,363
2,541
0
16,590
W
Xbalanque
Sสmuℝสΐ
Xbalanque
4,427
1,573
0
1,790
4,772
1,119
0
1,640
3,132
0
28,728
L
Terra
sokolishe
Terra
1,830
412
118
1,527
5,002
2,044
0
1,527
3,475
10,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,201
Gold Earned
23,493
160
Minions Killed
218
0
Camps Cleared
0
597,057
Distance Traveled
689,687
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,089
584
33
5
0
135,170
1
W
He Bo
4,736
677
48
7
0
141,648
0
W
Bacchus
4,321
617
14
2
0
134,573
1
L
Anhur
3,970
567
38
5
0
123,622
0
W
Kukulkan
4,692
670
38
5
0
138,157
0
W
Cliodhna
5,228
747
66
9
0
162,800
1
L
Tiamat
4,002
572
38
5
0
83,326
1
L
Artemis
4,116
588
42
6
0
120,766
0
W
Xbalanque
4,516
645
52
7
0
112,509
1
L
Terra
4,024
575
9
1
0
134,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role