Player Matchup

Achilles
Achilles
B1Gb00zb
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,507 Elo+
Solo
Merlin
Merlin
Doragonbaddie
Merlin
Level 29
God Stats
9W - 6L
1,687 SR
Queue Stats
66W - 65L
1,530 Elo+
Solo
Heimdallr
Heimdallr
GodKingReign
Heimdallr
Level 29
God Stats
3W - 2L
1,604 SR
Queue Stats
148W - 142L
1,479 Elo+
Solo
Chang'e
Chang'e
Maithew1292
Chang'e
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
56W - 71L
1,475 Elo+
Solo
Sylvanus
Sylvanus
QuestionableLife
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,469 Elo+
Solo
Team Averages
Level 27
1,558 SR
1,492 Elo+

VS

Team Averages
Level 18
1,573 SR
1,511 Elo+
Zeus
Zeus
APE CHILEMPU
Zeus
Level 17
God Stats
8W - 14L
1,453 SR
Queue Stats
33W - 38L
1,431 Elo+
Solo
Cthulhu
Cthulhu
DaGreenBoi
Cthulhu
Level 4
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 2L
1,739 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FoxyLoaf_13
Morgan Le Fay
Level 26
God Stats
32W - 41L
1,522 SR
Queue Stats
82W - 91L
1,482 Elo+
Solo
Cliodhna
Cliodhna
HeldGoldfish240
Cliodhna
Level 25
God Stats
2W - 3L
1,736 SR
Queue Stats
152W - 157L
1,475 Elo+
Solo
Medusa
Medusa
redtuna
Medusa
Level 18
God Stats
29W - 31L
1,419 SR
Queue Stats
45W - 48L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B1Gb00zb
Achilles
20
24 / 2 / 8
15,223
1,269
37,469
17,002
11,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 0 / 27
13,577
1,131
36,046
13,483
6,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
GodKingReign
Heimdallr
19
3 / 1 / 11
11,362
947
4,039
6,148
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Maithew1292
Chang'e
19
5 / 0 / 18
12,218
1,018
7,226
11,265
4,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 0 / 31
12,452
1,038
6,712
13,530
13,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

247

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 1
10,630
886
13,883
16,406
4,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
DaGreenBoi
Cthulhu
17
0 / 10 / 1
10,159
847
5,049
20,363
19,303
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
FoxyLoaf_13
Morgan Le Fay
17
1 / 9 / 2
11,276
940
12,185
15,612
5,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
17
0 / 10 / 1
9,852
821
8,855
25,312
8,710
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
redtuna
Medusa
17
1 / 4 / 2
11,203
934
13,587
20,495
6,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
10
42
Kills
3
3
Deaths
42
95
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Achilles
B1Gb00zb
Achilles
24
2
8
14
L
Cthulhu
DaGreenBoi
Cthulhu
0
10
1
0.05
W
9
0
27
22.5
L
Morgan Le Fay
FoxyLoaf_13
Morgan Le Fay
1
9
2
0.22
W
Heimdallr
GodKingReign
Heimdallr
3
1
11
8.5
L
Cliodhna
0
10
1
0.05
W
Chang'e
Maithew1292
Chang'e
5
0
18
14
W
1
0
31
16.5
L
Medusa
redtuna
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,492
Damage
53,559
61,428
Taken
98,188
39,123
Mitigated
44,709
27,276
Healing
2,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,883
1,507
0
203
16,406
4,877
0
7,173
8,927
30,849
0
W
Achilles
B1Gb00zb
Achilles
37,469
23,859
804
3,714
17,002
11,760
0
7,359
9,643
0
54,363
L
Cthulhu
DaGreenBoi
Cthulhu
5,049
374
0
10
20,363
19,303
0
8,943
11,029
25,136
0
W
36,046
2,021
162
3,144
13,483
6,759
0
5,119
8,364
58,020
0
L
Morgan Le Fay
FoxyLoaf_13
Morgan Le Fay
12,185
1,913
104
980
15,612
5,763
0
9,449
5,977
37,938
0
W
Heimdallr
GodKingReign
Heimdallr
4,039
2,055
0
0
6,148
2,627
0
3,901
2,247
0
15,696
L
Cliodhna
8,855
1,870
0
28
25,312
8,710
0
13,875
11,119
0
16,399
W
Chang'e
Maithew1292
Chang'e
7,226
1,176
3,302
3,384
11,265
4,491
0
6,178
5,087
29,264
0
W
6,712
2,203
6,558
6,208
13,530
13,486
0
8,560
4,970
22,135
0
L
Medusa
redtuna
Medusa
13,587
7,344
0
850
20,495
6,056
0
8,987
11,148
0
47,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,832
Gold Earned
53,120
225
Minions Killed
233
12
Camps Cleared
4
1,141,068
Distance Traveled
1,091,854
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,630
886
44
4
1
202,275
0
W
Achilles
15,223
1,269
42
4
6
245,397
1
L
Cthulhu
10,159
847
40
3
0
226,839
1
W
Merlin
13,577
1,131
63
5
1
249,665
0
L
Morgan Le Fay
11,276
940
68
6
0
190,564
0
W
Heimdallr
11,362
947
25
2
4
198,367
0
L
Cliodhna
9,852
821
18
2
0
206,913
0
W
Chang'e
12,218
1,018
62
5
0
238,354
0
W
Sylvanus
12,452
1,038
33
3
1
209,285
0
L
Medusa
11,203
934
63
5
3
265,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role