Player Matchup

Hachiman
Hachiman
Cthuwwu
Hachiman
Level 28
God Stats
6W - 6L
1,222 SR
Queue Stats
6W - 10L
1,179 Elo+
Party 1
Cliodhna
Cliodhna
DillEatsChildren
Cliodhna
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Zeus
Zeus
Doorbane
Zeus
Level 17
God Stats
4W - 0L
1,839 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Duserius
Xing Tian
Level 20
God Stats
1W - 0L
1,632 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
XenoRequiem6
Mulan
Level 68
God Stats
2W - 0L
1,611 SR
Queue Stats
7W - 7L
1,479 Elo+
Party 1
Team Averages
Level 32
1,561 SR
1,432 Elo+

VS

Team Averages
Level 18
1,498 SR
1,290 Elo+
Gilgamesh
Gilgamesh
Grovvl
Gilgamesh
Level 24
God Stats
18W - 15L
1,552 SR
Queue Stats
359W - 396L
1,321 Elo+
Solo
Cthulhu
Cthulhu
KemPachiZ33
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,195 Elo+
Solo
Nox
Nox
Melekarles
Nox
Level 26
God Stats
1W - 3L
1,671 SR
Queue Stats
86W - 126L
1,308 Elo+
Solo
Anhur
Anhur
NOOB722
Anhur
Level 24
God Stats
2W - 2L
1,580 SR
Queue Stats
84W - 81L
1,388 Elo+
Solo
Nemesis
Nemesis
kyfohs
Nemesis
Level 12
God Stats
0W - 5L
1,188 SR
Queue Stats
26W - 47L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cthuwwu
Hachiman
18
8 / 1 / 1
10,964
522
12,067
14,438
5,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 4 / 5
10,517
501
9,931
13,181
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
17
10 / 5 / 2
11,537
549
16,055
8,576
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Duserius
Xing Tian
15
1 / 1 / 8
9,399
448
6,132
11,508
10,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 5 / 1
10,719
510
12,404
21,030
22,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Grovvl
Gilgamesh
18
4 / 2 / 3
10,760
512
16,519
15,883
13,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
KemPachiZ33
Cthulhu
10
2 / 4 / 3
7,253
345
2,437
8,363
6,896
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 11 / 5
9,183
437
5,239
13,271
3,866
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
NOOB722
Anhur
16
1 / 6 / 2
9,734
464
6,340
18,551
5,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
kyfohs
Nemesis
17
8 / 6 / 0
10,726
511
10,647
18,200
6,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
29
Kills
16
16
Deaths
29
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Cthuwwu
Hachiman
8
1
1
8.5
W
5
4
5
1.88
W
Zeus
10
5
2
2.2
W
Xing Tian
Duserius
Xing Tian
1
1
8
5
L
Gilgamesh
Grovvl
Gilgamesh
4
2
3
2.75
L
Cthulhu
KemPachiZ33
Cthulhu
2
4
3
0.88
L
1
11
5
0.32
L
Anhur
NOOB722
Anhur
1
6
2
0.33
W
5
5
1
1.1
L
Nemesis
kyfohs
Nemesis
8
6
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,589
Damage
41,182
68,733
Taken
74,268
44,267
Mitigated
36,262
20,659
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Cthuwwu
Hachiman
12,067
6,706
0
5,193
14,438
5,272
3,458
2,067
12,371
0
102,411
W
9,931
1,042
0
2,662
13,181
4,441
0
743
12,438
0
68,550
W
Zeus
16,055
1,202
0
1,823
8,576
1,773
1,384
519
8,057
56,919
0
W
Xing Tian
Duserius
Xing Tian
6,132
705
0
2,309
11,508
10,190
42
2,677
8,831
17,683
0
L
Gilgamesh
Grovvl
Gilgamesh
16,519
4,873
0
1,957
15,883
13,703
252
1,690
12,672
0
71,362
L
Cthulhu
KemPachiZ33
Cthulhu
2,437
225
0
8
8,363
6,896
78
2,800
5,332
8,721
0
L
5,239
610
0
464
13,271
3,866
672
3,717
9,189
43,174
0
L
Anhur
NOOB722
Anhur
6,340
3,843
0
4,918
18,551
5,357
671
2,754
15,613
0
66,436
W
12,404
3,260
0
8,672
21,030
22,591
908
1,920
19,110
48
64,567
L
Nemesis
kyfohs
Nemesis
10,647
4,629
0
1,214
18,200
6,440
483
9,569
7,908
0
70,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,136
Gold Earned
47,656
498
Minions Killed
439
0
Camps Cleared
0
2,020,319
Distance Traveled
1,815,225
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,964
522
124
6
0
406,766
4
W
Cliodhna
10,517
501
111
5
0
438,393
1
W
Zeus
11,537
549
103
5
0
364,288
5
W
Xing Tian
9,399
448
28
1
0
415,685
2
L
Gilgamesh
10,760
512
116
6
0
417,142
2
L
Cthulhu
7,253
345
10
0
0
329,277
6
L
Nox
9,183
437
87
4
0
329,221
0
L
Anhur
9,734
464
124
6
0
318,405
1
W
Mulan
10,719
510
132
6
0
395,187
1
L
Nemesis
10,726
511
102
5
0
421,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role