Player Matchup

Chaac
Chaac
C0R34NO-D0S-34CM
Chaac
Level 21
God Stats
8W - 15L
1,300 SR
Queue Stats
151W - 226L
1,249 Elo+
Party 4
Ra
Ra
Cocadart13
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Riphazha
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
inkking25110
Morgan Le Fay
Level 5
God Stats
1W - 2L
1,479 SR
Queue Stats
20W - 24L
1,518 Elo+
Solo
Ymir
Ymir
yOrigens_
Ymir
Level 21
God Stats
17W - 23L
1,400 SR
Queue Stats
190W - 293L
1,263 Elo+
Party 4
Team Averages
Level 11
1,436 SR
1,406 Elo+

VS

Team Averages
Level 20
1,540 SR
1,393 Elo+
Persephone
Persephone
 
Persephone
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Cedrikfds
Nemesis
Level 35
God Stats
4W - 1L
1,671 SR
Queue Stats
167W - 142L
1,456 Elo+
Party 3
Zhong Kui
Zhong Kui
Isso_acontece2
Zhong Kui
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
67W - 98L
1,351 Elo+
Party 2
Cupid
Cupid
totozin
Cupid
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 36L
1,177 Elo+
Party 3
Chaac
Chaac
verdugo_destino2
Chaac
Level 12
God Stats
2W - 1L
1,528 SR
Queue Stats
20W - 19L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
7,755
517
8,766
15,033
8,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
1 / 10 / 3
5,572
371
5,241
8,269
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
7
0 / 7 / 3
5,530
369
2,811
8,090
2,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
inkking25110
Morgan Le Fay
8
2 / 4 / 0
6,204
414
3,473
7,132
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
7
0 / 7 / 0
5,495
366
3,199
14,758
6,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 4 / 12
7,620
508
3,346
5,882
1,664
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Cedrikfds
Nemesis
16
14 / 1 / 2
10,156
677
10,537
11,655
6,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Isso_acontece2
Zhong Kui
13
7 / 3 / 8
8,903
594
11,054
12,118
8,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
totozin
Cupid
12
2 / 1 / 9
8,110
541
4,342
6,812
2,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 0 / 8
9,757
650
7,457
9,692
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
8
Kills
31
32
Deaths
9
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
4
12
1.5
L
5
4
1
1.38
W
Nemesis
Cedrikfds
Nemesis
14
1
2
15
L
1
10
3
0.25
W
Zhong Kui
Isso_acontece2
Zhong Kui
7
3
8
3.67
L
Thor
0
7
3
0.21
L
Morgan Le Fay
inkking25110
Morgan Le Fay
2
4
0
0.5
W
Cupid
totozin
Cupid
2
1
9
6.5
W
8
0
8
12
L
Ymir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,490
Damage
36,736
53,282
Taken
46,159
21,486
Mitigated
29,573
11,516
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,346
859
0
211
5,882
1,664
1,070
965
4,798
19,741
0
L
8,766
1,915
0
6,629
15,033
8,013
243
5,717
9,316
0
49,233
W
Nemesis
Cedrikfds
Nemesis
10,537
6,728
0
2,745
11,655
6,438
784
2,617
8,954
0
69,404
L
5,241
1,713
82
694
8,269
2,261
88
2,384
5,885
13,071
0
W
Zhong Kui
Isso_acontece2
Zhong Kui
11,054
1,643
0
6,212
12,118
8,512
1,171
2,124
9,862
42,703
0
L
Thor
2,811
797
0
301
8,090
2,726
30
1,717
6,373
0
11,887
L
Morgan Le Fay
inkking25110
Morgan Le Fay
3,473
311
74
532
7,132
2,126
108
1,203
5,929
21,505
0
W
Cupid
totozin
Cupid
4,342
2,100
60
1,404
6,812
2,363
2,544
3,381
3,299
0
34,024
W
7,457
1,555
348
2,564
9,692
10,596
250
2,295
7,331
0
48,095
L
Ymir
3,199
1,087
0
3,204
14,758
6,360
0
3,379
11,379
11,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,556
Gold Earned
44,546
186
Minions Killed
353
0
Camps Cleared
0
1,175,083
Distance Traveled
1,468,889
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,620
508
41
3
0
280,769
3
L
Chaac
7,755
517
89
6
0
263,206
0
W
Nemesis
10,156
677
99
7
0
316,715
0
L
Ra
5,572
371
26
2
0
225,599
2
W
Zhong Kui
8,903
594
69
5
0
274,722
0
L
Thor
5,530
369
19
1
0
244,110
0
L
Morgan Le Fay
6,204
414
34
2
0
202,823
0
W
Cupid
8,110
541
57
4
0
295,546
0
W
Chaac
9,757
650
87
6
0
301,137
1
L
Ymir
5,495
366
18
1
0
239,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role