Player Matchup

Izanami
Izanami
MalevolentMax
Izanami
Level 17
God Stats
2W - 2L
1,534 SR
Queue Stats
47W - 37L
1,615 Elo+
Solo
Osiris
Osiris
Maloif
Osiris
Level 24
God Stats
1W - 2L
1,322 SR
Queue Stats
93W - 92L
1,622 Elo+
Solo
Ra
Ra
Mitixz1010
Ra
Level 13
God Stats
95W - 76L
1,700 SR
Queue Stats
105W - 86L
1,700 Elo+
Solo
Bastet
Bastet
MrLittleTROLL
Bastet
Level 17
God Stats
2W - 3L
1,305 SR
Queue Stats
39W - 42L
1,546 Elo+
Solo
Cthulhu
Cthulhu
matthascrabs
Cthulhu
Level 14
God Stats
0W - 1L
1,209 SR
Queue Stats
4W - 10L
1,397 Elo+
Solo
Team Averages
Level 17
1,414 SR
1,576 Elo+

VS

Team Averages
Level 14
1,529 SR
1,631 Elo+
Olorun
Olorun
 
Olorun
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ABuko11
Cliodhna
Level 6
God Stats
16W - 10L
1,500 SR
Queue Stats
66W - 55L
1,851 Elo+
Party 1
Kukulkan
Kukulkan
LukeW35
Kukulkan
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 47L
1,521 Elo+
Party 1
Hercules
Hercules
SlimeWalker
Hercules
Level 28
God Stats
3W - 0L
1,647 SR
Queue Stats
97W - 57L
1,674 Elo+
Solo
Tyr
Tyr
VesperalLamb
Tyr
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
1 / 3 / 0
4,795
480
1,364
4,225
1,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Maloif
Osiris
11
1 / 2 / 1
6,275
628
7,378
8,707
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
3,645
365
0
176
33
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 2 / 0
5,946
595
5,385
6,549
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
matthascrabs
Cthulhu
3
0 / 4 / 1
4,109
411
1,039
4,429
1,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
4 / 0 / 3
7,624
762
4,859
3,287
1,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
ABuko11
Cliodhna
10
1 / 0 / 4
6,203
620
2,207
6,216
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
LukeW35
Kukulkan
8
1 / 2 / 0
5,532
553
1,219
3,970
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SlimeWalker
Hercules
10
4 / 1 / 4
7,026
703
3,486
8,446
6,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 1
6,576
658
4,201
8,658
6,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
11
11
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
0
3
5.5
W
Cliodhna
ABuko11
Cliodhna
1
0
4
3
W
Kukulkan
LukeW35
Kukulkan
1
2
0
0.5
L
Izanami
1
3
0
0.33
L
Osiris
Maloif
Osiris
1
2
1
0.75
L
0
0
0
0
L
3
2
0
1.5
W
Hercules
SlimeWalker
Hercules
4
1
4
6
W
1
2
1
0.75
L
Cthulhu
matthascrabs
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,166
Damage
15,972
24,086
Taken
30,577
9,980
Mitigated
16,567
6,831
Healing
11,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,859
2,305
274
1,119
3,287
1,462
2,148
331
2,956
50,263
6,198
W
Cliodhna
ABuko11
Cliodhna
2,207
503
0
2,328
6,216
1,699
848
68
6,148
0
29,044
W
Kukulkan
LukeW35
Kukulkan
1,219
313
0
0
3,970
1,364
1,249
0
3,970
17,604
0
L
Izanami
1,364
791
0
377
4,225
1,236
0
1,695
2,496
0
17,392
L
Osiris
Maloif
Osiris
7,378
2,648
0
4,250
8,707
5,357
0
0
8,707
0
39,779
L
0
0
0
27
176
33
0
0
176
899
0
L
5,385
1,313
0
1,954
6,549
1,917
0
1,098
5,401
0
29,955
W
Hercules
SlimeWalker
Hercules
3,486
1,338
1,022
1,860
8,446
6,003
146
640
7,806
0
15,058
W
4,201
733
0
4,781
8,658
6,039
430
0
8,658
0
33,307
L
Cthulhu
matthascrabs
Cthulhu
1,039
245
0
223
4,429
1,437
0
2,559
1,870
3,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,770
Gold Earned
32,961
198
Minions Killed
306
0
Camps Cleared
0
695,157
Distance Traveled
1,033,024
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,624
762
101
10
0
208,147
5
W
Cliodhna
6,203
620
61
6
0
217,090
0
W
Kukulkan
5,532
553
46
5
0
167,672
5
L
Izanami
4,795
480
41
4
0
124,676
3
L
Osiris
6,275
628
87
9
0
200,207
3
L
Ra
3,645
365
2
0
0
25,183
0
L
Bastet
5,946
595
64
6
0
266,126
4
W
Hercules
7,026
703
21
2
0
217,983
0
W
Tyr
6,576
658
77
8
0
222,132
1
L
Cthulhu
4,109
411
4
0
0
78,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role