Player Matchup

Neith
Neith
Gold IV
CW Assassin
Neith
Gold IV
Level 119
God Stats
0W - 5L
1,492 SR
Queue Stats
109W - 118L
1,443 MMR
Party 2
Skadi
Skadi
Platinum II
EscapeHavok
Skadi
Platinum II
Level 116
God Stats
2W - 5L
1,418 SR
Queue Stats
59W - 55L
1,897 MMR
Party 2
Vulcan
Vulcan
Gold II
LILirishdude42
Vulcan
Gold II
Level 104
God Stats
12W - 19L
1,515 SR
Queue Stats
464W - 474L
1,636 MMR
Solo
Chaac
Chaac
Gold II
Wezz420
Chaac
Gold II
Level 146
God Stats
78W - 75L
1,593 SR
Queue Stats
188W - 184L
1,530 MMR
Solo
He Bo
He Bo
Platinum V
lxTryMeOnGODxl
He Bo
Platinum V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
424W - 415L
1,612 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,504 SR
1,623 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,543 SR
1,630 MMR
Discordia
Discordia
Platinum I
CeeTee
Discordia
Platinum I
Level 146
God Stats
7W - 7L
1,374 SR
Queue Stats
284W - 261L
1,702 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
HoorayForSal
Tsukuyomi
Platinum IV
Level 109
God Stats
28W - 19L
1,583 SR
Queue Stats
295W - 308L
1,739 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
PhantomTenshi
Kumbhakarna
Gold I
Level 65
God Stats
7W - 6L
1,450 SR
Queue Stats
91W - 85L
1,604 MMR
Solo
Chronos
Chronos
Platinum V
SinSavior7
Chronos
Platinum V
Level 145
God Stats
11W - 7L
1,459 SR
Queue Stats
306W - 310L
1,573 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Trashkeeper235
Danzaburou
Gold V
Level 82
God Stats
6W - 0L
1,848 SR
Queue Stats
150W - 151L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,188
418
9,090
16,763
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 11 / 3
9,608
437
8,746
20,498
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 5 / 8
10,397
473
12,156
9,806
3,668
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Wezz420
Chaac
19
7 / 4 / 3
12,001
546
10,840
20,634
22,684
18
7 / 7 / 3
11,335
515
10,135
16,508
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtioArtemisTiamatCu ChulainnAthena

VS

Bans
Morgan Le FayArachneOdinGebSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CeeTee
Discordia
18
5 / 5 / 8
12,601
573
13,046
9,658
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
HoorayForSal
Tsukuyomi
20
11 / 3 / 9
13,513
614
15,735
15,226
6,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
PhantomTenshi
Kumbhakarna
18
6 / 3 / 16
12,477
567
7,400
24,888
30,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
SinSavior7
Chronos
19
2 / 6 / 9
12,636
574
10,537
16,897
12,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Trashkeeper235
Danzaburou
20
9 / 3 / 11
14,090
640
15,920
14,358
5,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
86
20
Kills
33
33
Deaths
20
19
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Discordia
CeeTee
Discordia
5
5
8
1.8
L
2
11
3
0.32
W
Tsukuyomi
HoorayForSal
Tsukuyomi
11
3
9
5.17
L
2
5
8
1.2
W
Kumbhakarna
PhantomTenshi
Kumbhakarna
6
3
16
4.67
W
Chronos
SinSavior7
Chronos
2
6
9
1.08
W
Danzaburou
Trashkeeper235
Danzaburou
9
3
11
4.83
L
Chaac
Wezz420
Chaac
7
4
3
2.13
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,967
Damage
62,638
84,209
Taken
81,027
43,850
Mitigated
59,654
21,631
Healing
21,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,090
3,164
0
5,319
16,763
5,485
333
7,344
9,269
0
51,884
W
Discordia
CeeTee
Discordia
13,046
796
0
1,387
9,658
4,001
695
4,673
4,985
81,240
0
L
8,746
4,132
0
4,433
20,498
6,321
372
6,491
13,879
0
64,778
W
Tsukuyomi
HoorayForSal
Tsukuyomi
15,735
3,251
0
1,869
15,226
6,667
378
4,553
10,673
0
90,186
L
12,156
4,745
0
1,104
9,806
3,668
381
4,494
4,974
66,831
0
W
Kumbhakarna
PhantomTenshi
Kumbhakarna
7,400
1,483
359
6,638
24,888
30,602
529
7,182
17,706
35,426
0
W
Chronos
SinSavior7
Chronos
10,537
3,502
0
6,274
16,897
12,641
6,330
3,468
13,429
79,099
7,330
W
Danzaburou
Trashkeeper235
Danzaburou
15,920
8,328
0
5,067
14,358
5,743
4,567
3,329
11,029
0
81,391
L
Chaac
Wezz420
Chaac
10,840
885
0
7,717
20,634
22,684
340
6,627
13,937
152
72,421
L
10,135
160
0
3,058
16,508
5,692
244
4,379
11,853
64,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,529
Gold Earned
65,317
533
Minions Killed
584
0
Camps Cleared
0
1,931,757
Distance Traveled
2,103,819
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,188
418
85
4
0
379,327
5
W
Discordia
12,601
573
154
7
0
384,510
9
L
Skadi
9,608
437
88
4
0
374,816
5
W
Tsukuyomi
13,513
614
116
5
0
477,462
2
L
Vulcan
10,397
473
115
5
0
411,284
2
W
Kumbhakarna
12,477
567
30
1
0
426,299
2
W
Chronos
12,636
574
140
6
0
393,813
3
W
Danzaburou
14,090
640
144
7
0
421,735
8
L
Chaac
12,001
546
136
6
0
416,879
6
L
He Bo
11,335
515
109
5
0
349,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role