Player Matchup

Izanami
Izanami
Diamond III
 
Izanami
Diamond III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Diamond III
Blackz_Duck
Awilix
Diamond III
Level 160
God Stats
9W - 4L
1,715 SR
Queue Stats
127W - 99L
2,236 MMR
Solo
Khepri
Khepri
Platinum I
GladyusX
Khepri
Platinum I
Level 147
God Stats
26W - 10L
1,720 SR
Queue Stats
120W - 108L
2,062 MMR
Party 1
Xing Tian
Xing Tian
Masters
Roddyes
Xing Tian
Masters
Level 159
God Stats
1W - 0L
1,613 SR
Queue Stats
410W - 400L
2,395 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
iSeveeN
Morgan Le Fay
Diamond II
Level 160
God Stats
8W - 2L
1,569 SR
Queue Stats
18W - 17L
2,432 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,623 SR
2,125 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,489 SR
2,144 MMR
Kuzenbo
Kuzenbo
Diamond IV
 
Kuzenbo
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
StephenKingHOF
Rama
Masters
Level 144
God Stats
10W - 13L
1,506 SR
Queue Stats
155W - 150L
2,855 MMR
Solo
Serqet
Serqet
Platinum I
bielkiu
Serqet
Platinum I
Level 108
God Stats
1W - 2L
1,219 SR
Queue Stats
105W - 99L
2,043 MMR
Solo
Guan Yu
Guan Yu
Platinum II
fourtuenii
Guan Yu
Platinum II
Level 127
God Stats
19W - 13L
1,643 SR
Queue Stats
409W - 391L
1,936 MMR
Solo
Tiamat
Tiamat
Diamond I
iUKnow
Tiamat
Diamond I
Level 160
God Stats
1W - 1L
1,576 SR
Queue Stats
135W - 154L
2,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 0 / 0
3,346
669
2,507
2,055
422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
6
2 / 0 / 0
3,811
762
1,464
2,358
525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Khepri
GladyusX
Khepri
5
0 / 1 / 0
3,424
685
1,012
2,909
1,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Roddyes
Xing Tian
6
0 / 0 / 0
3,447
689
0
1,197
595
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Morgan Le Fay
iSeveeN
Morgan Le Fay
6
0 / 0 / 0
3,650
730
1,369
1,612
413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaOdinArtioPersephoneSet

VS

Bans
GebSusanoLokiGilgameshTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 0 / 1
3,063
613
1,116
3,124
2,285
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
1 / 0 / 0
3,488
698
1,865
2,472
406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
bielkiu
Serqet
6
0 / 0 / 0
3,397
679
866
2,149
542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
fourtuenii
Guan Yu
1
0 / 0 / 0
2,439
488
0
0
0
Tiamat
iUKnow
Tiamat
5
0 / 2 / 0
3,309
662
1,219
2,505
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
1
1
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
L
Kuzenbo
 
Kuzenbo
0
0
1
0.5
W
Awilix
2
0
0
2
W
Khepri
GladyusX
Khepri
0
1
0
0
W
Xing Tian
Roddyes
Xing Tian
0
0
0
0
L
1
0
0
1
L
Serqet
bielkiu
Serqet
0
0
0
0
L
Guan Yu
fourtuenii
Guan Yu
0
0
0
0
W
Morgan Le Fay
iSeveeN
Morgan Le Fay
0
0
0
0
L
Tiamat
iUKnow
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,352
Damage
5,066
10,131
Taken
10,250
3,199
Mitigated
4,145
3,865
Healing
4,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,507
2,100
0
750
2,055
422
0
219
1,836
0
21,445
L
Kuzenbo
 
Kuzenbo
1,116
489
0
1,250
3,124
2,285
0
486
2,638
5,496
0
W
Awilix
1,464
563
0
1,519
2,358
525
0
372
1,926
0
13,522
W
Khepri
GladyusX
Khepri
1,012
170
0
689
2,909
1,244
0
897
2,012
6,133
0
W
Xing Tian
Roddyes
Xing Tian
0
0
0
157
1,197
595
0
64
1,123
12,744
0
L
1,865
1,698
0
915
2,472
406
0
526
1,946
0
15,790
L
Serqet
bielkiu
Serqet
866
97
0
1,364
2,149
542
0
434
1,689
0
11,826
L
Guan Yu
fourtuenii
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
iSeveeN
Morgan Le Fay
1,369
299
0
750
1,612
413
0
647
899
17,816
0
L
Tiamat
iUKnow
Tiamat
1,219
328
0
1,006
2,505
912
0
805
1,596
13,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,678
Gold Earned
15,696
175
Minions Killed
117
0
Camps Cleared
0
526,658
Distance Traveled
419,752
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,346
669
54
11
0
92,046
0
L
Kuzenbo
3,063
613
8
2
0
101,856
1
W
Awilix
3,811
762
37
7
0
115,199
2
W
Khepri
3,424
685
9
2
0
106,186
0
W
Xing Tian
3,447
689
25
5
0
105,894
0
L
Rama
3,488
698
40
8
0
102,364
1
L
Serqet
3,397
679
37
7
0
119,656
2
L
Guan Yu
2,439
488
0
0
0
80
0
W
Morgan Le Fay
3,650
730
50
10
0
107,333
2
L
Tiamat
3,309
662
32
6
0
95,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role