Player Matchup

Cerberus
Cerberus
JankyJake
Cerberus
Level 40
God Stats
5W - 3L
1,323 SR
Queue Stats
14W - 30L
1,163 Elo+
Party 2
Cliodhna
Cliodhna
KingJattu
Cliodhna
Level 28
God Stats
45W - 71L
1,253 SR
Queue Stats
58W - 117L
1,233 Elo+
Party 2
Anubis
Anubis
Matthew8255
Anubis
Level 55
God Stats
17W - 13L
1,531 SR
Queue Stats
29W - 58L
1,368 Elo+
Party 2
Team Averages
Level 41
1,369 SR
1,254 Elo+

VS

Team Averages
Level 61
1,500 SR
1,500 Elo+
Ymir
Ymir
 
Ymir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Aim4Cats
Tsukuyomi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
Vipmove
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JankyJake
Cerberus
13
4 / 0 / 13
9,484
790
6,079
8,118
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
KingJattu
Cliodhna
12
4 / 1 / 13
8,368
697
7,166
5,186
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
13
9 / 0 / 7
9,057
755
11,431
7,797
3,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 4 / 1
7,008
584
3,518
10,830
7,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Aim4Cats
Tsukuyomi
10
1 / 6 / 0
6,987
582
6,052
8,751
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Vipmove
Charybdis
8
0 / 7 / 1
6,483
540
6,317
10,572
2,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
17
Kills
1
1
Deaths
17
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
1
0.13
L
Tsukuyomi
Aim4Cats
Tsukuyomi
1
6
0
0.17
W
Cerberus
JankyJake
Cerberus
4
0
13
10.5
W
Cliodhna
KingJattu
Cliodhna
4
1
13
10.5
W
Anubis
9
0
7
12.5
L
Charybdis
Vipmove
Charybdis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,676
Damage
15,887
21,101
Taken
30,153
12,688
Mitigated
12,564
10,869
Healing
3,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,518
195
48
2,457
10,830
7,891
0
6,049
4,781
20,301
0
L
Tsukuyomi
Aim4Cats
Tsukuyomi
6,052
1,261
0
371
8,751
2,271
0
5,045
3,706
0
19,899
W
Cerberus
JankyJake
Cerberus
6,079
74
0
3,192
8,118
6,966
214
834
7,284
15,446
0
W
Cliodhna
KingJattu
Cliodhna
7,166
370
0
2,108
5,186
1,903
354
1,787
3,399
0
12,902
W
Anubis
11,431
545
0
5,569
7,797
3,819
582
1,213
6,584
45,703
0
L
Charybdis
Vipmove
Charybdis
6,317
3,251
0
513
10,572
2,402
0
6,869
3,703
0
17,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,909
Gold Earned
20,478
136
Minions Killed
102
5
Camps Cleared
4
650,341
Distance Traveled
554,224
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,008
584
49
4
2
201,988
4
L
Tsukuyomi
6,987
582
27
2
0
183,580
0
W
Cerberus
9,484
790
30
3
0
223,555
0
W
Cliodhna
8,368
697
26
2
1
235,397
1
W
Anubis
9,057
755
80
7
4
191,389
0
L
Charybdis
6,483
540
26
2
2
168,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role