Player Matchup

Hachiman
Hachiman
In Yo Jungle
Hachiman
Level 129
God Stats
1W - 0L
1,462 SR
Queue Stats
13W - 3L
1,654 Elo+
Party 1
Hercules
Hercules
MiterNachtCries
Hercules
Level 153
God Stats
2W - 0L
1,635 SR
Queue Stats
22W - 18L
1,470 Elo+
Party 1
Chang'e
Chang'e
RoyalTonne
Chang'e
Level 124
God Stats
1W - 0L
1,678 SR
Queue Stats
17W - 13L
1,442 Elo+
Party 1
Team Averages
Level 135
1,592 SR
1,522 Elo+

VS

Team Averages
Level 24
1,513 SR
1,415 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SORRYTOKILLYOU5
Ah Puch
Level 31
God Stats
15W - 19L
1,540 SR
Queue Stats
78W - 97L
1,456 Elo+
Solo
Merlin
Merlin
ZombieMadMax817
Merlin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
In Yo Jungle
Hachiman
13
5 / 1 / 15
9,454
788
6,565
8,535
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
15
16 / 1 / 6
10,829
902
13,137
9,197
6,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
RoyalTonne
Chang'e
14
5 / 0 / 16
9,474
790
7,535
9,572
4,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 6 / 1
7,167
597
6,342
10,175
2,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 7 / 0
7,245
604
7,451
9,305
1,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 13 / 1
6,615
551
2,319
11,129
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
4
26
Kills
2
2
Deaths
26
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
1
0.08
W
Hachiman
In Yo Jungle
Hachiman
5
1
15
12.5
W
Hercules
16
1
6
19
W
Chang'e
RoyalTonne
Chang'e
5
0
16
13
L
2
7
0
0.29
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,237
Damage
16,112
27,304
Taken
30,609
13,711
Mitigated
5,780
13,923
Healing
2,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,342
2,294
0
1,641
10,175
2,144
0
1,881
7,674
0
33,140
W
Hachiman
In Yo Jungle
Hachiman
6,565
3,423
0
1,439
8,535
2,917
946
3,143
5,392
0
36,774
W
Hercules
13,137
3,846
0
3,074
9,197
6,101
1,204
2,674
6,523
0
27,733
W
Chang'e
RoyalTonne
Chang'e
7,535
33
3,091
6,319
9,572
4,693
329
4,392
5,180
32,408
0
L
7,451
46
128
498
9,305
1,741
0
2,119
6,658
22,358
0
L
2,319
473
0
0
11,129
1,895
0
3,150
7,531
7,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,757
Gold Earned
21,027
153
Minions Killed
112
6
Camps Cleared
4
723,512
Distance Traveled
518,698
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,167
597
63
5
2
175,952
2
W
Hachiman
9,454
788
69
6
1
224,992
0
W
Hercules
10,829
902
28
2
3
267,482
2
W
Chang'e
9,474
790
56
5
2
231,038
4
L
Ah Puch
7,245
604
40
3
2
171,393
4
L
Merlin
6,615
551
9
1
0
171,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role