Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
MARKisYOURdaddy
Tiamat
Level 160
God Stats
1W - 4L
1,715 SR
Queue Stats
493W - 457L
1,662 Elo+
Solo
Apollo
Apollo
xXDR4GoNxKiiiDXx
Apollo
Level 88
God Stats
3W - 6L
1,106 SR
Queue Stats
722W - 617L
1,605 Elo+
Solo
Team Averages
Level 146
1,464 SR
1,553 Elo+

VS

Team Averages
Level 143
1,524 SR
1,612 Elo+
Osiris
Osiris
 
Osiris
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Saghiee
Scylla
Level 154
God Stats
4W - 2L
1,684 SR
Queue Stats
74W - 39L
1,712 Elo+
Solo
Heimdallr
Heimdallr
seapepp
Heimdallr
Level 129
God Stats
1W - 0L
1,551 SR
Queue Stats
52W - 48L
1,636 Elo+
Party 1
Nu Wa
Nu Wa
sivart11
Nu Wa
Level 141
God Stats
6W - 6L
1,531 SR
Queue Stats
754W - 724L
1,626 Elo+
Solo
Cthulhu
Cthulhu
sweetSephie
Cthulhu
Level 156
God Stats
2W - 3L
1,355 SR
Queue Stats
173W - 188L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
11 / 7 / 3
10,692
891
11,953
13,040
5,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
 
Jormungandr
16
5 / 6 / 10
9,933
828
11,157
16,497
17,835
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
 
Persephone
16
3 / 4 / 11
9,676
806
10,341
10,202
4,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 4 / 12
8,940
745
7,419
14,955
17,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 11
8,660
722
20,811
12,534
5,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
4 / 4 / 16
10,305
859
10,809
24,823
28,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Saghiee
Scylla
16
2 / 5 / 7
9,422
785
7,938
8,259
3,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
seapepp
Heimdallr
17
4 / 6 / 16
10,356
863
12,522
13,321
6,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
sivart11
Nu Wa
19
10 / 4 / 11
11,683
974
16,247
10,619
5,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
sweetSephie
Cthulhu
18
4 / 5 / 14
10,409
867
14,264
19,302
27,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
88
22
Kills
24
25
Deaths
24
47
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
11
7
3
1.79
L
Jormungandr
 
Jormungandr
5
6
10
1.67
L
Persephone
 
Persephone
3
4
11
2.13
W
Osiris
 
Osiris
4
4
16
3
L
1
4
12
1.75
W
Scylla
Saghiee
Scylla
2
5
7
1.1
W
Heimdallr
seapepp
Heimdallr
4
6
16
2
W
Nu Wa
sivart11
Nu Wa
10
4
11
3.88
W
Cthulhu
sweetSephie
Cthulhu
4
5
14
2.2
L
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,681
Damage
61,780
67,228
Taken
76,324
51,349
Mitigated
70,507
20,406
Healing
22,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,953
3,050
1,028
2,035
13,040
5,916
1,070
7,234
5,596
0
18,535
L
Jormungandr
 
Jormungandr
11,157
2,586
1,888
2,171
16,497
17,835
0
8,912
6,680
29,240
0
L
Persephone
 
Persephone
10,341
109
1,555
2,490
10,202
4,043
334
4,205
5,782
30,491
0
W
Osiris
 
Osiris
10,809
3,162
1,322
8,067
24,823
28,090
675
9,135
15,688
0
17,661
L
7,419
491
2,011
4,057
14,955
17,598
0
7,085
7,186
17,122
0
W
Scylla
Saghiee
Scylla
7,938
1,362
305
268
8,259
3,561
1,032
3,034
5,225
24,503
0
W
Heimdallr
seapepp
Heimdallr
12,522
7,344
86
2,320
13,321
6,519
2,086
4,798
8,523
0
24,080
W
Nu Wa
sivart11
Nu Wa
16,247
4,331
264
1,301
10,619
5,133
2,080
4,727
5,892
30,768
0
W
Cthulhu
sweetSephie
Cthulhu
14,264
358
4,647
4,197
19,302
27,204
124
7,211
12,079
29,230
0
L
20,811
10,604
383
2,788
12,534
5,957
400
8,423
3,531
0
42,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,901
Gold Earned
52,175
158
Minions Killed
144
0
Camps Cleared
0
1,142,637
Distance Traveled
1,147,622
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,692
891
20
2
0
189,768
3
L
Jormungandr
9,933
828
40
3
0
210,318
0
L
Persephone
9,676
806
32
3
0
271,569
0
W
Osiris
10,305
859
10
1
0
240,439
1
L
Tiamat
8,940
745
18
2
0
220,682
0
W
Scylla
9,422
785
42
4
0
229,022
4
W
Heimdallr
10,356
863
33
3
0
222,628
0
W
Nu Wa
11,683
974
26
2
0
213,995
0
W
Cthulhu
10,409
867
33
3
0
241,538
3
L
Apollo
8,660
722
48
4
0
250,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role