Player Matchup

Odin
Odin
Diamond II
Terrppy
Odin
Diamond II
Level 66
God Stats
5W - 2L
1,999 SR
Queue Stats
114W - 96L
2,403 MMR
Solo
Sobek
Sobek
Diamond II
xVIPx DRAMA
Sobek
Diamond II
Level 149
God Stats
6W - 9L
1,498 SR
Queue Stats
153W - 137L
2,236 MMR
Party 1
Chronos
Chronos
Diamond IV
xVIPxDEVESTATOR
Chronos
Diamond IV
Level 121
God Stats
3W - 1L
1,513 SR
Queue Stats
125W - 112L
2,023 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 112
1,670 SR
2,221 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,696 SR
2,218 MMR
Nox
Nox
Diamond III
RICK0LAS
Nox
Diamond III
Level 155
God Stats
47W - 24L
1,743 SR
Queue Stats
707W - 652L
2,175 MMR
Solo
Hou Yi
Hou Yi
Diamond I
Xerxyys
Hou Yi
Diamond I
Level 147
God Stats
26W - 26L
1,729 SR
Queue Stats
247W - 250L
2,484 MMR
Solo
Ganesha
Ganesha
Masters
boopidybopp
Ganesha
Masters
Level 158
God Stats
10W - 11L
1,615 SR
Queue Stats
377W - 286L
1,994 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Terrppy
Odin
11
0 / 3 / 3
8,069
576
2,427
10,119
10,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 6 / 3
8,676
620
5,599
14,280
13,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 3 / 2
9,420
673
4,423
11,353
7,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
SolArtioFenrirAchillesPersephone

VS

Bans
GilgameshGebThothCabrakanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
10,029
716
11,040
5,929
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Xerxyys
Hou Yi
15
6 / 2 / 5
9,857
704
16,004
8,249
3,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
boopidybopp
Ganesha
13
0 / 2 / 12
9,693
692
3,042
9,381
11,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
4
Kills
12
12
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
Odin
Terrppy
Odin
0
3
3
0.5
W
Hou Yi
Xerxyys
Hou Yi
6
2
5
4.25
W
Ganesha
boopidybopp
Ganesha
0
2
12
3
L
1
6
3
0.42
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,449
Damage
30,086
35,752
Taken
23,559
30,848
Mitigated
17,709
5,465
Healing
6,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,040
1,473
227
2,206
5,929
2,931
528
3,663
2,179
32,161
0
L
Odin
Terrppy
Odin
2,427
283
0
861
10,119
10,027
0
2,502
7,617
0
18,260
W
Hou Yi
Xerxyys
Hou Yi
16,004
9,347
0
2,435
8,249
3,455
2,007
4,328
3,704
0
65,989
W
Ganesha
boopidybopp
Ganesha
3,042
317
0
1,945
9,381
11,323
205
2,496
6,726
9,027
0
L
5,599
407
0
3,138
14,280
13,259
0
6,617
7,663
11,550
0
L
4,423
1,472
0
1,466
11,353
7,562
0
5,124
6,229
32,549
1,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,165
Gold Earned
29,579
129
Minions Killed
150
4
Camps Cleared
10
653,446
Distance Traveled
756,320
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,029
716
45
3
2
249,969
2
L
Odin
8,069
576
33
2
0
195,395
2
W
Hou Yi
9,857
704
104
7
8
244,434
4
W
Ganesha
9,693
692
1
0
0
261,917
4
L
Sobek
8,676
620
23
2
0
199,467
1
L
Chronos
9,420
673
73
5
4
258,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role