Player Matchup

Cliodhna
Cliodhna
ElBigJimmy
Cliodhna
Level 50
God Stats
10W - 14L
1,500 SR
Queue Stats
190W - 207L
1,282 Elo+
Party 1
Ra
Ra
SRU HOBO x
Ra
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 58L
1,379 Elo+
Solo
Osiris
Osiris
Samurai-X_PT
Osiris
Level 47
God Stats
2W - 7L
1,230 SR
Queue Stats
126W - 134L
1,368 Elo+
Solo
Medusa
Medusa
mentril1
Medusa
Level 46
God Stats
32W - 30L
1,513 SR
Queue Stats
145W - 202L
1,304 Elo+
Party 1
Jormungandr
Jormungandr
simlfg
Jormungandr
Level 89
God Stats
9W - 6L
1,604 SR
Queue Stats
33W - 32L
1,396 Elo+
Solo
Team Averages
Level 66
1,469 SR
1,346 Elo+

VS

Team Averages
Level 88
1,397 SR
1,384 Elo+
Ymir
Ymir
BosesImBusch214
Ymir
Level 61
God Stats
3W - 1L
1,563 SR
Queue Stats
113W - 136L
1,425 Elo+
Solo
Heimdallr
Heimdallr
Gautama1990
Heimdallr
Level 83
God Stats
3W - 7L
1,501 SR
Queue Stats
452W - 541L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
InfamoussDnb
Morgan Le Fay
Level 101
God Stats
0W - 7L
1,303 SR
Queue Stats
112W - 125L
1,441 Elo+
Solo
Anhur
Anhur
ZiulaPl
Anhur
Level 126
God Stats
32W - 45L
1,412 SR
Queue Stats
461W - 521L
1,398 Elo+
Solo
Pele
Pele
michilmicc
Pele
Level 67
God Stats
0W - 3L
1,205 SR
Queue Stats
14W - 25L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ElBigJimmy
Cliodhna
12
6 / 1 / 3
6,874
625
5,263
6,997
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 0
5,877
534
1,524
4,583
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
11
0 / 0 / 0
5,992
545
4,636
6,386
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
mentril1
Medusa
11
3 / 0 / 5
6,535
594
5,986
4,648
1,360
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
simlfg
Jormungandr
11
5 / 0 / 6
7,241
658
6,114
5,099
3,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,069
461
1,207
10,133
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Gautama1990
Heimdallr
10
0 / 1 / 0
6,022
547
3,463
6,355
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
InfamoussDnb
Morgan Le Fay
9
2 / 4 / 0
5,693
518
3,720
6,593
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
ZiulaPl
Anhur
9
0 / 5 / 0
5,070
461
1,663
6,616
1,446
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
5,436
494
2,272
8,176
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
2
2
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Cliodhna
ElBigJimmy
Cliodhna
6
1
3
7.5
L
Heimdallr
Gautama1990
Heimdallr
0
1
0
0
L
Morgan Le Fay
InfamoussDnb
Morgan Le Fay
2
4
0
0.5
W
1
1
0
1
W
Osiris
0
0
0
0
L
Anhur
ZiulaPl
Anhur
0
5
0
0
W
Medusa
mentril1
Medusa
3
0
5
5.5
L
0
4
1
0.13
W
Jormungandr
simlfg
Jormungandr
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,523
Damage
12,325
27,713
Taken
37,873
12,952
Mitigated
12,593
8,656
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,207
347
67
2,971
10,133
4,840
72
2,979
7,154
15,915
0
W
Cliodhna
ElBigJimmy
Cliodhna
5,263
603
0
2,634
6,997
2,231
0
968
5,971
0
35,338
L
Heimdallr
Gautama1990
Heimdallr
3,463
910
0
2,583
6,355
2,135
72
691
5,664
0
29,758
L
Morgan Le Fay
InfamoussDnb
Morgan Le Fay
3,720
544
0
1,703
6,593
1,819
0
1,814
4,779
27,650
0
W
1,524
52
258
1,835
4,583
1,377
169
2,087
2,220
31,775
0
W
Osiris
4,636
529
0
1,238
6,386
4,945
0
163
6,223
6,227
23,884
L
Anhur
ZiulaPl
Anhur
1,663
965
0
1,466
6,616
1,446
0
845
5,771
0
22,235
W
Medusa
mentril1
Medusa
5,986
3,804
0
631
4,648
1,360
849
431
4,217
0
33,809
L
2,272
452
0
2,462
8,176
2,353
0
2,268
5,908
0
26,321
W
Jormungandr
simlfg
Jormungandr
6,114
1,340
74
1,986
5,099
3,039
310
1,071
4,000
24,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
27,290
290
Minions Killed
263
0
Camps Cleared
0
1,218,150
Distance Traveled
993,759
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,069
461
32
3
0
190,638
0
W
Cliodhna
6,874
625
75
7
0
247,919
1
L
Heimdallr
6,022
547
72
7
0
204,108
3
L
Morgan Le Fay
5,693
518
53
5
0
201,937
2
W
Ra
5,877
534
61
6
0
224,784
4
W
Osiris
5,992
545
52
5
0
299,740
2
L
Anhur
5,070
461
43
4
0
192,714
4
W
Medusa
6,535
594
73
7
0
222,616
1
L
Pele
5,436
494
63
6
0
204,362
2
W
Jormungandr
7,241
658
29
3
0
223,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role