Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
XxPapo BigotexX
Artio
Level 143
God Stats
2W - 1L
1,503 SR
Queue Stats
79W - 51L
1,617 Elo+
Solo
Eset
Eset
iNiNJA KiDZz
Eset
Level 108
God Stats
10W - 10L
1,504 SR
Queue Stats
236W - 293L
1,416 Elo+
Solo
Team Averages
Level 119
1,502 SR
1,511 Elo+

VS

Team Averages
Level 65
1,462 SR
1,428 Elo+
Cliodhna
Cliodhna
CamGoesHam18
Cliodhna
Level 60
God Stats
0W - 1L
1,262 SR
Queue Stats
18W - 35L
1,376 Elo+
Party 1
Chaac
Chaac
Forgiv4ble
Chaac
Level 88
God Stats
14W - 12L
1,528 SR
Queue Stats
92W - 111L
1,473 Elo+
Solo
Scylla
Scylla
juankiii
Scylla
Level 46
God Stats
1W - 3L
1,597 SR
Queue Stats
10W - 15L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
7 / 3 / 3
9,252
771
13,929
11,792
4,605
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 0 / 7
9,551
796
11,483
17,941
22,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 7
7,568
631
3,475
9,081
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CamGoesHam18
Cliodhna
11
4 / 5 / 3
8,431
703
8,912
9,466
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
11
1 / 5 / 6
7,980
665
13,364
14,621
10,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
juankiii
Scylla
12
3 / 2 / 3
8,267
689
7,886
10,174
2,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
12
Kills
8
8
Deaths
12
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
3
3
2.83
L
Cliodhna
CamGoesHam18
Cliodhna
4
5
3
1.1
L
Chaac
1
5
6
0.8
W
5
0
7
8.5
W
0
5
7
0.7
L
Scylla
juankiii
Scylla
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,887
Damage
30,162
38,814
Taken
34,261
29,689
Mitigated
16,994
12,683
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
13,929
919
0
596
11,792
4,605
0
2,714
8,770
0
38,519
L
Cliodhna
CamGoesHam18
Cliodhna
8,912
1,600
525
1,320
9,466
3,111
0
4,207
5,075
0
15,200
L
Chaac
13,364
2,652
393
4,646
14,621
10,981
0
7,182
7,169
0
30,756
W
11,483
2,089
1,941
7,718
17,941
22,332
27
4,213
12,830
21,096
0
W
3,475
308
230
2,198
9,081
2,752
552
1,401
7,376
20,056
0
L
Scylla
juankiii
Scylla
7,886
1,181
75
1,437
10,174
2,902
0
3,339
6,787
18,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,371
Gold Earned
24,678
111
Minions Killed
82
7
Camps Cleared
4
685,379
Distance Traveled
670,909
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,252
771
67
6
4
220,528
1
L
Cliodhna
8,431
703
13
1
1
223,592
3
L
Chaac
7,980
665
42
4
2
227,873
4
W
Artio
9,551
796
15
1
1
256,730
2
W
Eset
7,568
631
29
2
2
208,121
4
L
Scylla
8,267
689
27
2
1
219,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role