Player Matchup

Guan Yu
Guan Yu
Platinum IV
Kuradal
Guan Yu
Platinum IV
Level 128
God Stats
8W - 0L
1,847 SR
Queue Stats
45W - 4L
2,057 MMR
Party 1
Thoth
Thoth
Platinum V
Lilipea
Thoth
Platinum V
Level 85
God Stats
1W - 0L
1,490 SR
Queue Stats
24W - 6L
1,956 MMR
Party 1
Ares
Ares
Platinum II
PeerPressuree
Ares
Platinum II
Level 96
God Stats
1W - 0L
1,869 SR
Queue Stats
29W - 6L
2,049 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 103
1,735 SR
2,020 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,600 SR
1,820 MMR
Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Platinum V
David_JLD
Bacchus
Platinum V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,829 MMR
Party 2
Scylla
Scylla
Diamond IV
LeosCarax
Scylla
Diamond IV
Level 142
God Stats
12W - 8L
1,799 SR
Queue Stats
74W - 56L
2,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kuradal
Guan Yu
12
6 / 2 / 5
9,349
779
11,344
15,959
14,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Lilipea
Thoth
15
8 / 1 / 8
10,177
848
17,363
6,262
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 0 / 11
10,012
834
10,269
11,281
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
OdinSobekPersephoneArtioUllr

VS

Bans
GebTerraAchillesCabrakanNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 8 / 2
7,671
639
4,230
16,996
4,759
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
David_JLD
Bacchus
10
0 / 6 / 3
7,467
622
6,129
19,291
17,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
LeosCarax
Scylla
12
2 / 4 / 1
7,745
645
6,421
8,528
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
18
Kills
3
3
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
8
2
0.25
L
Bacchus
David_JLD
Bacchus
0
6
3
0.25
W
Guan Yu
Kuradal
Guan Yu
6
2
5
4.25
L
Scylla
LeosCarax
Scylla
2
4
1
0.63
W
Thoth
Lilipea
Thoth
8
1
8
12
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,976
Damage
16,780
33,502
Taken
44,815
26,681
Mitigated
24,412
12,424
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,230
1,548
0
2,252
16,996
4,759
0
11,285
5,711
0
10,554
L
Bacchus
David_JLD
Bacchus
6,129
947
0
3,867
19,291
17,310
0
10,968
8,323
15,772
0
W
Guan Yu
Kuradal
Guan Yu
11,344
2,523
1,120
6,811
15,959
14,229
167
3,977
11,748
0
34,409
L
Scylla
LeosCarax
Scylla
6,421
574
0
1,215
8,528
2,343
0
5,560
2,968
31,635
0
W
Thoth
Lilipea
Thoth
17,363
678
45
1,738
6,262
2,548
1,447
3,454
2,734
54,761
0
W
10,269
1,670
0
2,710
11,281
9,904
207
5,079
5,978
22,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,538
Gold Earned
22,883
144
Minions Killed
92
8
Camps Cleared
2
712,483
Distance Traveled
657,671
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,671
639
11
1
0
224,198
3
L
Bacchus
7,467
622
16
1
1
229,216
5
W
Guan Yu
9,349
779
32
3
4
244,950
1
L
Scylla
7,745
645
65
5
1
204,257
0
W
Thoth
10,177
848
99
8
2
226,839
0
W
Ares
10,012
834
13
1
2
240,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role