Player Matchup

Cernunnos
Cernunnos
Milan0808
Cernunnos
Level 40
God Stats
20W - 4L
1,821 SR
Queue Stats
102W - 94L
1,440 Elo+
Party 2
Kukulkan
Kukulkan
O-L-II-V-E-R-A
Kukulkan
Level 126
God Stats
29W - 22L
1,596 SR
Queue Stats
464W - 435L
1,556 Elo+
Party 1
Achilles
Achilles
Pottsy97
Achilles
Level 26
God Stats
0W - 2L
1,309 SR
Queue Stats
76W - 70L
1,466 Elo+
Party 1
Cliodhna
Cliodhna
equalizzer00
Cliodhna
Level 40
God Stats
0W - 3L
1,315 SR
Queue Stats
165W - 174L
1,390 Elo+
Solo
Bacchus
Bacchus
kinai500
Bacchus
Level 108
God Stats
13W - 10L
1,562 SR
Queue Stats
151W - 143L
1,503 Elo+
Party 2
Team Averages
Level 68
1,521 SR
1,471 Elo+

VS

Team Averages
Level 67
1,518 SR
1,479 Elo+
Cliodhna
Cliodhna
Furyfire09
Cliodhna
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,343 Elo+
Solo
Ganesha
Ganesha
JDPIOJO
Ganesha
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 16L
1,629 Elo+
Party 3
Discordia
Discordia
Panda_cuarto
Discordia
Level 69
God Stats
2W - 1L
1,570 SR
Queue Stats
196W - 205L
1,542 Elo+
Party 3
Medusa
Medusa
Schlagvuky
Medusa
Level 48
God Stats
28W - 28L
1,392 SR
Queue Stats
56W - 92L
1,302 Elo+
Solo
Guan Yu
Guan Yu
martingrub
Guan Yu
Level 158
God Stats
12W - 6L
1,626 SR
Queue Stats
318W - 283L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Milan0808
Cernunnos
20
12 / 7 / 4
18,175
586
26,454
35,960
14,423
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
20
16 / 11 / 5
18,692
603
35,855
25,780
10,766
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Pottsy97
Achilles
20
4 / 8 / 3
15,572
502
15,027
32,305
42,504
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
equalizzer00
Cliodhna
20
6 / 5 / 13
15,699
506
17,981
30,110
11,258
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
kinai500
Bacchus
20
3 / 8 / 19
15,517
501
13,120
37,539
43,181
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Furyfire09
Cliodhna
20
8 / 10 / 11
15,640
505
19,526
28,219
15,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
JDPIOJO
Ganesha
19
2 / 7 / 26
15,332
495
26,560
36,484
58,623
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Panda_cuarto
Discordia
19
2 / 11 / 17
13,576
438
15,052
26,452
10,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Schlagvuky
Medusa
20
5 / 10 / 13
14,600
471
17,734
20,070
8,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
martingrub
Guan Yu
20
22 / 5 / 10
19,110
616
39,518
42,647
74,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
116
41
Kills
39
39
Deaths
43
44
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Furyfire09
Cliodhna
8
10
11
1.35
W
Ganesha
JDPIOJO
Ganesha
2
7
26
2.14
L
Cernunnos
Milan0808
Cernunnos
12
7
4
2
L
Kukulkan
16
11
5
1.68
W
Discordia
Panda_cuarto
Discordia
2
11
17
0.95
L
Achilles
Pottsy97
Achilles
4
8
3
0.69
W
Medusa
Schlagvuky
Medusa
5
10
13
1.15
L
Cliodhna
equalizzer00
Cliodhna
6
5
13
2.5
L
Bacchus
kinai500
Bacchus
3
8
19
1.56
W
Guan Yu
martingrub
Guan Yu
22
5
10
5.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,437
Damage
118,390
161,694
Taken
153,872
122,132
Mitigated
168,669
53,002
Healing
45,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Furyfire09
Cliodhna
19,526
1,822
0
4,855
28,219
15,705
1,497
7,467
20,752
0
116,351
W
Ganesha
JDPIOJO
Ganesha
26,560
1,429
3,180
2,505
36,484
58,623
770
11,834
24,650
66,661
0
L
Cernunnos
Milan0808
Cernunnos
26,454
16,265
486
16,138
35,960
14,423
3,134
10,176
25,656
0
210,075
L
Kukulkan
35,855
973
0
1,663
25,780
10,766
908
8,327
17,105
141,869
0
W
Discordia
Panda_cuarto
Discordia
15,052
1,110
211
2,795
26,452
10,932
1,306
11,904
14,548
78,282
0
L
Achilles
Pottsy97
Achilles
15,027
4,446
0
5,530
32,305
42,504
65
5,793
26,394
0
93,183
W
Medusa
Schlagvuky
Medusa
17,734
6,356
0
0
20,070
8,755
4,669
8,699
11,371
0
83,602
L
Cliodhna
equalizzer00
Cliodhna
17,981
985
0
15,244
30,110
11,258
0
6,687
23,204
0
128,910
L
Bacchus
kinai500
Bacchus
13,120
2,364
3,928
10,013
37,539
43,181
583
10,842
26,389
37,971
0
W
Guan Yu
martingrub
Guan Yu
39,518
6,878
12,647
18,945
42,647
74,654
661
11,867
30,780
0
126,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,655
Gold Earned
78,258
744
Minions Killed
554
0
Camps Cleared
0
2,669,789
Distance Traveled
2,757,666
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,640
505
125
4
0
559,926
2
W
Ganesha
15,332
495
30
1
0
561,253
3
L
Cernunnos
18,175
586
218
7
0
495,922
3
L
Kukulkan
18,692
603
206
7
0
482,900
5
W
Discordia
13,576
438
112
4
0
478,335
3
L
Achilles
15,572
502
149
5
0
483,700
1
W
Medusa
14,600
471
110
4
0
539,664
3
L
Cliodhna
15,699
506
145
5
0
615,845
8
L
Bacchus
15,517
501
26
1
0
591,422
1
W
Guan Yu
19,110
616
177
6
0
618,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role