Player Matchup

Ravana
Ravana
ImPastel
Ravana
Level 27
God Stats
10W - 7L
1,599 SR
Queue Stats
90W - 112L
1,434 Elo+
Party 3
Neith
Neith
RobsuCarmo
Neith
Level 7
God Stats
3W - 3L
1,640 SR
Queue Stats
12W - 10L
1,499 Elo+
Party 2
Merlin
Merlin
XablauAugustus
Merlin
Level 29
God Stats
28W - 34L
1,441 SR
Queue Stats
201W - 281L
1,395 Elo+
Party 3
Ao Kuang
Ao Kuang
paulokorat hue
Ao Kuang
Level 29
God Stats
28W - 22L
1,485 SR
Queue Stats
250W - 338L
1,417 Elo+
Party 3
Nemesis
Nemesis
roguetarado
Nemesis
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,533 SR
1,449 Elo+

VS

Team Averages
Level 16
1,432 SR
1,399 Elo+
Ymir
Ymir
Brunogpg
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,684 Elo+
Solo
Neith
Neith
Ghultrun
Neith
Level 4
God Stats
1W - 2L
1,280 SR
Queue Stats
2W - 5L
1,239 Elo+
Solo
Hera
Hera
liquido-criador
Hera
Level 15
God Stats
5W - 3L
1,412 SR
Queue Stats
204W - 209L
1,398 Elo+
Solo
Cthulhu
Cthulhu
strixx11
Cthulhu
Level 29
God Stats
20W - 15L
1,469 SR
Queue Stats
142W - 200L
1,340 Elo+
Party 1
Kali
Kali
wally1996cabj
Kali
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 185L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ImPastel
Ravana
14
7 / 0 / 8
8,875
592
5,933
8,581
4,598
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
13
6 / 3 / 5
8,728
582
10,604
7,663
2,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 2 / 9
9,028
602
9,534
5,326
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
14
9 / 1 / 9
8,535
569
8,135
7,297
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
roguetarado
Nemesis
13
6 / 4 / 7
8,166
544
7,976
9,565
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 7 / 4
7,366
491
5,006
14,561
14,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Ghultrun
Neith
12
4 / 9 / 2
7,762
517
5,280
11,644
3,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 1
7,958
531
7,839
7,624
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
strixx11
Cthulhu
10
1 / 8 / 1
6,389
426
4,235
13,967
13,268
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
0 / 6 / 2
6,220
415
2,148
10,198
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
34
Kills
10
10
Deaths
34
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
7
4
0.57
L
Neith
Ghultrun
Neith
4
9
2
0.56
W
Ravana
ImPastel
Ravana
7
0
8
11
W
Neith
6
3
5
2.83
W
6
2
9
5.25
L
3
4
1
0.88
W
Ao Kuang
9
1
9
13.5
W
Nemesis
roguetarado
Nemesis
6
4
7
2.38
L
Cthulhu
strixx11
Cthulhu
1
8
1
0.19
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,182
Damage
24,508
38,432
Taken
57,994
15,709
Mitigated
37,791
10,166
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,006
1,243
0
2,485
14,561
14,040
422
3,722
10,592
19,829
0
L
Neith
Ghultrun
Neith
5,280
2,651
0
1,108
11,644
3,855
0
2,523
9,025
0
28,600
W
Ravana
ImPastel
Ravana
5,933
1,633
0
2,458
8,581
4,598
542
3,564
4,977
0
47,210
W
Neith
10,604
6,268
0
2,251
7,663
2,699
2,507
2,515
5,140
0
53,220
W
9,534
726
0
1,574
5,326
2,039
0
3,579
1,561
37,370
0
L
7,839
1,321
0
1,381
7,624
2,438
47
1,816
5,626
46,293
0
W
Ao Kuang
8,135
2,863
0
2,878
7,297
2,877
0
2,255
4,960
22,561
5,941
W
Nemesis
roguetarado
Nemesis
7,976
3,693
0
1,005
9,565
3,496
1,102
4,677
4,714
0
32,232
L
Cthulhu
strixx11
Cthulhu
4,235
176
351
1,279
13,967
13,268
686
5,761
8,106
32,195
0
L
2,148
1,089
0
1,604
10,198
4,190
181
2,396
7,724
0
24,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,332
Gold Earned
35,695
349
Minions Killed
296
0
Camps Cleared
0
1,547,407
Distance Traveled
1,335,177
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,366
491
23
2
0
264,364
3
L
Neith
7,762
517
52
3
0
237,244
2
W
Ravana
8,875
592
84
6
0
313,856
3
W
Neith
8,728
582
88
6
0
258,846
4
W
Merlin
9,028
602
73
5
0
286,958
0
L
Hera
7,958
531
108
7
0
291,017
5
W
Ao Kuang
8,535
569
43
3
0
346,928
0
W
Nemesis
8,166
544
61
4
0
340,819
5
L
Cthulhu
6,389
426
48
3
0
241,348
1
L
Kali
6,220
415
65
4
0
301,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role