Player Matchup

Cliodhna
Cliodhna
B_oh3ck
Cliodhna
Level 141
God Stats
22W - 23L
1,730 SR
Queue Stats
202W - 174L
1,527 Elo+
Party 1
Charybdis
Charybdis
ChebMaster99
Charybdis
Level 28
God Stats
1W - 4L
1,164 SR
Queue Stats
191W - 200L
1,429 Elo+
Party 3
Amaterasu
Amaterasu
DONT BE GANDHI
Amaterasu
Level 104
God Stats
17W - 12L
1,619 SR
Queue Stats
657W - 592L
1,522 Elo+
Party 3
Poseidon
Poseidon
DannyBoyyy2207
Poseidon
Level 84
God Stats
9W - 9L
1,463 SR
Queue Stats
307W - 290L
1,494 Elo+
Party 3
Sylvanus
Sylvanus
EqU4LlZeR44
Sylvanus
Level 41
God Stats
2W - 2L
1,348 SR
Queue Stats
98W - 88L
1,529 Elo+
Party 1
Team Averages
Level 80
1,465 SR
1,500 Elo+

VS

Team Averages
Level 64
1,539 SR
1,492 Elo+
Bacchus
Bacchus
AhmetOmerCam
Bacchus
Level 49
God Stats
4W - 4L
1,681 SR
Queue Stats
146W - 169L
1,341 Elo+
Solo
Zeus
Zeus
Ibbii
Zeus
Level 89
God Stats
18W - 17L
1,423 SR
Queue Stats
653W - 582L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
mocan10
Gilgamesh
Level 53
God Stats
9W - 12L
1,526 SR
Queue Stats
217W - 184L
1,520 Elo+
Party 2
Mercury
Mercury
mucahit010
Mercury
Level 99
God Stats
14W - 14L
1,481 SR
Queue Stats
426W - 368L
1,539 Elo+
Party 2
Izanami
Izanami
sayf070
Izanami
Level 32
God Stats
38W - 20L
1,584 SR
Queue Stats
81W - 62L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
B_oh3ck
Cliodhna
20
18 / 3 / 9
15,362
668
26,474
21,329
9,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
ChebMaster99
Charybdis
19
3 / 4 / 10
13,288
578
12,340
14,318
5,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
DONT BE GANDHI
Amaterasu
20
8 / 2 / 11
15,024
653
19,306
24,762
33,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
17
5 / 8 / 11
12,467
542
8,444
14,887
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
EqU4LlZeR44
Sylvanus
16
2 / 4 / 15
11,457
498
7,159
16,024
14,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AhmetOmerCam
Bacchus
15
0 / 9 / 4
9,276
403
7,033
22,322
20,371
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
Ibbii
Zeus
17
10 / 5 / 1
12,393
539
17,544
14,584
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
mocan10
Gilgamesh
11
0 / 9 / 7
8,548
372
4,750
22,846
23,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
mucahit010
Mercury
15
5 / 7 / 6
10,081
438
11,612
20,645
8,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
sayf070
Izanami
20
6 / 6 / 2
12,813
557
11,237
16,541
5,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
41
36
Kills
21
21
Deaths
36
56
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AhmetOmerCam
Bacchus
0
9
4
0.22
W
Cliodhna
B_oh3ck
Cliodhna
18
3
9
7.5
W
Charybdis
ChebMaster99
Charybdis
3
4
10
2
W
Amaterasu
DONT BE GANDHI
Amaterasu
8
2
11
6.75
W
Poseidon
5
8
11
1.31
W
Sylvanus
EqU4LlZeR44
Sylvanus
2
4
15
2.38
L
Zeus
Ibbii
Zeus
10
5
1
2.1
L
Gilgamesh
mocan10
Gilgamesh
0
9
7
0.39
L
Mercury
mucahit010
Mercury
5
7
6
1.14
L
Izanami
sayf070
Izanami
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,723
Damage
52,176
91,320
Taken
96,938
67,283
Mitigated
61,911
34,869
Healing
12,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AhmetOmerCam
Bacchus
7,033
745
0
2,805
22,322
20,371
0
3,215
19,047
34,955
0
W
Cliodhna
B_oh3ck
Cliodhna
26,474
5,353
0
9,121
21,329
9,213
2,257
7,622
13,321
0
122,120
W
Charybdis
ChebMaster99
Charybdis
12,340
6,040
0
5,135
14,318
5,021
6,334
2,798
11,458
0
109,811
W
Amaterasu
DONT BE GANDHI
Amaterasu
19,306
7,629
0
11,433
24,762
33,027
276
5,334
18,098
21,802
83,718
W
Poseidon
8,444
1,183
0
2,511
14,887
5,026
336
6,663
7,997
58,127
0
W
Sylvanus
EqU4LlZeR44
Sylvanus
7,159
1,931
1,893
4,776
16,024
14,996
1,300
1,832
14,038
32,322
8,100
L
Zeus
Ibbii
Zeus
17,544
2,079
0
505
14,584
4,137
170
3,240
11,148
70,714
0
L
Gilgamesh
mocan10
Gilgamesh
4,750
618
0
1,730
22,846
23,582
108
6,484
16,047
327
21,966
L
Mercury
mucahit010
Mercury
11,612
4,865
0
3,665
20,645
8,609
0
2,896
17,697
0
69,472
L
Izanami
sayf070
Izanami
11,237
7,173
0
4,284
16,541
5,212
1,186
1,495
15,046
0
92,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,598
Gold Earned
53,111
640
Minions Killed
462
0
Camps Cleared
0
2,176,453
Distance Traveled
2,043,466
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,276
403
46
2
0
341,186
1
W
Cliodhna
15,362
668
146
6
0
502,057
4
W
Charybdis
13,288
578
170
7
0
390,751
5
W
Amaterasu
15,024
653
180
8
0
461,711
5
W
Poseidon
12,467
542
84
4
0
425,340
5
W
Sylvanus
11,457
498
60
3
0
396,594
9
L
Zeus
12,393
539
143
6
0
402,436
4
L
Gilgamesh
8,548
372
28
1
0
406,630
1
L
Mercury
10,081
438
95
4
0
518,030
3
L
Izanami
12,813
557
150
7
0
375,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role