Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ruslan125rus
Bellona
Level 125
God Stats
5W - 7L
1,110 SR
Queue Stats
757W - 752L
1,490 Elo+
Solo
Aphrodite
Aphrodite
Saerоs
Aphrodite
Level 94
God Stats
3W - 2L
1,582 SR
Queue Stats
137W - 111L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
punxc
Kuzenbo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,489 Elo+
Solo
Vulcan
Vulcan
soulbullet
Vulcan
Level 102
God Stats
2W - 1L
1,448 SR
Queue Stats
29W - 42L
1,429 Elo+
Solo
Team Averages
Level 101
1,428 SR
1,488 Elo+

VS

Team Averages
Level 120
1,704 SR
1,503 Elo+
Persephone
Persephone
 
Persephone
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Maitre_Poplete
Yemoja
Level 126
God Stats
13W - 8L
1,706 SR
Queue Stats
384W - 420L
1,514 Elo+
Party 1
Fenrir
Fenrir
Neo16_05
Fenrir
Level 127
God Stats
8W - 5L
1,693 SR
Queue Stats
212W - 238L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Smokeyyyyyy
Morgan Le Fay
Level 96
God Stats
2W - 3L
1,748 SR
Queue Stats
218W - 232L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
diablogaii
Gilgamesh
Level 144
God Stats
1W - 1L
1,871 SR
Queue Stats
167W - 184L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
3 / 4 / 11
11,206
659
10,880
13,922
6,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Ruslan125rus
Bellona
20
9 / 5 / 11
13,109
771
22,028
29,101
30,658
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Saerоs
Aphrodite
17
1 / 4 / 15
11,176
657
9,790
24,654
15,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
punxc
Kuzenbo
18
2 / 2 / 18
12,070
710
10,244
30,108
43,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
soulbullet
Vulcan
20
8 / 3 / 10
12,901
759
18,280
14,068
7,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
3 / 0 / 9
11,674
687
19,367
5,978
2,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 6 / 11
10,237
602
5,544
22,280
28,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
Neo16_05
Fenrir
18
6 / 2 / 5
11,586
682
7,072
11,259
6,661
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Smokeyyyyyy
Morgan Le Fay
20
4 / 8 / 8
11,513
677
35,384
22,196
9,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
diablogaii
Gilgamesh
17
4 / 7 / 8
11,265
663
10,294
16,694
9,265
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
58
23
Kills
17
18
Deaths
23
65
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
4
11
2.13
L
Persephone
 
Persephone
3
0
9
7.5
L
0
6
11
0.92
L
Fenrir
Neo16_05
Fenrir
6
2
5
4.25
W
Bellona
Ruslan125rus
Bellona
9
5
11
2.9
W
Aphrodite
Saerоs
Aphrodite
1
4
15
2.13
L
Morgan Le Fay
Smokeyyyyyy
Morgan Le Fay
4
8
8
1
L
Gilgamesh
diablogaii
Gilgamesh
4
7
8
1.14
W
Kuzenbo
punxc
Kuzenbo
2
2
18
5.5
W
Vulcan
soulbullet
Vulcan
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,222
Damage
77,661
111,853
Taken
78,407
103,563
Mitigated
56,737
53,537
Healing
29,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,880
4,604
1,729
2,194
13,922
6,689
4,031
8,998
4,924
0
25,055
L
Persephone
 
Persephone
19,367
509
368
2,230
5,978
2,693
0
2,835
3,051
63,220
0
L
5,544
1,504
10,113
5,559
22,280
28,204
0
13,601
8,224
13,184
0
L
Fenrir
Neo16_05
Fenrir
7,072
573
1,046
1,093
11,259
6,661
0
5,492
5,207
0
9,715
W
Bellona
Ruslan125rus
Bellona
22,028
1,483
1,779
4,955
29,101
30,658
721
13,687
15,414
8,652
26,696
W
Aphrodite
Saerоs
Aphrodite
9,790
717
20,297
13,348
24,654
15,261
633
14,059
10,595
24,073
0
L
Morgan Le Fay
Smokeyyyyyy
Morgan Le Fay
35,384
3,392
508
5,345
22,196
9,914
0
9,553
12,070
67,763
0
L
Gilgamesh
diablogaii
Gilgamesh
10,294
2,551
911
2,581
16,694
9,265
0
10,763
5,650
0
14,724
W
Kuzenbo
punxc
Kuzenbo
10,244
3,225
1,947
4,716
30,108
43,735
234
13,682
16,426
14,155
0
W
Vulcan
soulbullet
Vulcan
18,280
10,517
1,247
1,325
14,068
7,220
2,269
9,869
4,199
57,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,462
Gold Earned
56,275
181
Minions Killed
176
0
Camps Cleared
0
1,602,688
Distance Traveled
1,237,097
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,206
659
34
2
0
289,653
0
L
Persephone
11,674
687
75
4
0
338,437
0
L
Yemoja
10,237
602
14
1
0
238,597
0
L
Fenrir
11,586
682
13
1
0
217,510
0
W
Bellona
13,109
771
35
2
0
324,747
2
W
Aphrodite
11,176
657
36
2
0
348,419
0
L
Morgan Le Fay
11,513
677
65
4
0
251,367
0
L
Gilgamesh
11,265
663
9
1
0
191,186
0
W
Kuzenbo
12,070
710
3
0
0
351,907
1
W
Vulcan
12,901
759
73
4
0
287,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role