Player Matchup

Anubis
Anubis
CoachMidas
Anubis
Level 49
God Stats
23W - 14L
1,652 SR
Queue Stats
55W - 68L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
Not_Keyxx
Sun Wukong
Level 34
God Stats
5W - 17L
1,321 SR
Queue Stats
169W - 203L
1,407 Elo+
Solo
Cliodhna
Cliodhna
YangSlayer
Cliodhna
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
190W - 178L
1,567 Elo+
Solo
Khepri
Khepri
itsJenguin
Khepri
Level 18
God Stats
0W - 3L
1,388 SR
Queue Stats
28W - 35L
1,441 Elo+
Party 2
Neith
Neith
rustlingjoe
Neith
Level 28
God Stats
10W - 19L
1,375 SR
Queue Stats
46W - 58L
1,444 Elo+
Party 2
Team Averages
Level 36
1,447 SR
1,466 Elo+

VS

Team Averages
Level 41
1,517 SR
1,502 Elo+
Charybdis
Charybdis
 
Charybdis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BlueDiαmσnd
King Arthur
Level 57
God Stats
3W - 1L
1,652 SR
Queue Stats
40W - 47L
1,515 Elo+
Party 3
Anhur
Anhur
NoFaceUta
Anhur
Level 24
God Stats
6W - 1L
1,716 SR
Queue Stats
15W - 4L
1,723 Elo+
Party 3
Agni
Agni
kimout
Agni
Level 27
God Stats
1W - 2L
1,216 SR
Queue Stats
26W - 28L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CoachMidas
Anubis
7
1 / 8 / 0
4,858
486
3,246
7,311
2,509
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Not_Keyxx
Sun Wukong
10
0 / 2 / 0
5,277
528
3,494
7,954
3,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
YangSlayer
Cliodhna
8
3 / 6 / 1
5,602
560
4,835
6,913
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
itsJenguin
Khepri
7
1 / 3 / 1
4,871
487
1,952
6,408
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 5 / 1
4,724
472
3,628
5,463
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
7 / 3 / 0
6,478
648
6,046
6,308
1,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
 
Bacchus
8
0 / 0 / 11
5,776
578
3,324
7,030
3,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
BlueDiαmσnd
King Arthur
11
1 / 0 / 5
6,405
641
5,394
5,910
3,430
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
NoFaceUta
Anhur
13
14 / 0 / 2
7,816
782
8,860
6,677
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Agni
kimout
Agni
9
2 / 2 / 4
6,099
610
2,382
4,155
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
24
24
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
3
0
2.33
W
Bacchus
 
Bacchus
0
0
11
5.5
W
King Arthur
BlueDiαmσnd
King Arthur
1
0
5
3.5
L
Anubis
CoachMidas
Anubis
1
8
0
0.13
W
Anhur
NoFaceUta
Anhur
14
0
2
15
L
Sun Wukong
Not_Keyxx
Sun Wukong
0
2
0
0
L
Cliodhna
YangSlayer
Cliodhna
3
6
1
0.58
L
Khepri
itsJenguin
Khepri
1
3
1
0.5
W
Agni
kimout
Agni
2
2
4
2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,155
Damage
26,006
34,049
Taken
30,080
11,966
Mitigated
10,493
6,533
Healing
8,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,046
4,197
0
1,701
6,308
1,399
954
508
5,800
0
33,902
W
Bacchus
 
Bacchus
3,324
996
1,118
1,751
7,030
3,240
0
1,602
5,428
11,187
0
W
King Arthur
BlueDiαmσnd
King Arthur
5,394
698
0
1,730
5,910
3,430
0
256
5,654
2,379
38,341
L
Anubis
CoachMidas
Anubis
3,246
462
0
826
7,311
2,509
0
2,045
5,266
18,036
0
W
Anhur
NoFaceUta
Anhur
8,860
3,364
0
2,064
6,677
1,525
0
2,288
4,389
0
39,491
L
Sun Wukong
Not_Keyxx
Sun Wukong
3,494
478
0
2,594
7,954
3,425
317
885
7,069
0
31,171
L
Cliodhna
YangSlayer
Cliodhna
4,835
658
0
1,577
6,913
2,144
0
1,025
5,888
0
27,121
L
Khepri
itsJenguin
Khepri
1,952
193
0
1,061
6,408
2,745
0
1,431
4,977
6,154
0
W
Agni
kimout
Agni
2,382
492
0
260
4,155
899
886
544
3,611
24,501
0
L
3,628
1,334
0
475
5,463
1,143
0
952
4,499
0
20,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,332
Gold Earned
32,574
223
Minions Killed
294
0
Camps Cleared
0
923,215
Distance Traveled
1,037,814
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,478
648
68
7
0
177,998
3
W
Bacchus
5,776
578
11
1
0
211,575
0
W
King Arthur
6,405
641
88
9
0
226,134
2
L
Anubis
4,858
486
40
4
0
156,023
1
W
Anhur
7,816
782
77
8
0
233,455
3
L
Sun Wukong
5,277
528
76
8
0
210,070
0
L
Cliodhna
5,602
560
53
5
0
183,837
5
L
Khepri
4,871
487
6
1
0
196,758
1
W
Agni
6,099
610
50
5
0
188,652
1
L
Neith
4,724
472
48
5
0
176,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role