Player Matchup

Kuzenbo
Kuzenbo
PasThatPurp
Kuzenbo
Level 44
God Stats
11W - 28L
1,323 SR
Queue Stats
92W - 108L
1,379 Elo+
Solo
Cliodhna
Cliodhna
SmiteBeast6969
Cliodhna
Level 68
God Stats
6W - 8L
1,500 SR
Queue Stats
202W - 196L
1,342 Elo+
Party 1
Baron Samedi
Baron Samedi
gunzAblazyn
Baron Samedi
Level 27
God Stats
7W - 3L
1,501 SR
Queue Stats
48W - 41L
1,416 Elo+
Party 1
Team Averages
Level 46
1,441 SR
1,379 Elo+

VS

Team Averages
Level 62
1,492 SR
1,445 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CosmicCookies
Chiron
Level 29
God Stats
1W - 3L
1,231 SR
Queue Stats
173W - 215L
1,410 Elo+
Party 2
Cliodhna
Cliodhna
MasterPiploop
Cliodhna
Level 28
God Stats
1W - 3L
1,745 SR
Queue Stats
181W - 209L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PasThatPurp
Kuzenbo
16
4 / 2 / 16
13,075
726
6,726
16,574
25,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
17
18 / 6 / 5
14,543
808
22,597
19,187
8,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
gunzAblazyn
Baron Samedi
16
3 / 0 / 13
11,632
646
14,739
12,236
4,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 9 / 4
11,239
624
11,650
15,327
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 5 / 0
11,936
663
12,637
17,459
5,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
MasterPiploop
Cliodhna
12
0 / 11 / 4
9,407
523
7,986
16,117
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
25
Kills
8
8
Deaths
25
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
9
4
0.44
L
6
5
0
1.2
L
Cliodhna
MasterPiploop
Cliodhna
0
11
4
0.18
W
Kuzenbo
PasThatPurp
Kuzenbo
4
2
16
6
W
Cliodhna
18
6
5
3.42
W
Baron Samedi
gunzAblazyn
Baron Samedi
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,062
Damage
32,273
47,997
Taken
48,903
38,875
Mitigated
16,329
22,495
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,650
318
0
1,470
15,327
4,286
0
6,606
8,721
43,391
0
L
12,637
3,969
1,691
7,418
17,459
5,822
0
8,954
8,505
0
36,439
L
Cliodhna
MasterPiploop
Cliodhna
7,986
348
0
232
16,117
6,221
0
6,483
9,634
0
16,398
W
Kuzenbo
PasThatPurp
Kuzenbo
6,726
2,931
660
4,527
16,574
25,626
455
5,072
11,502
35,559
0
W
Cliodhna
22,597
6,217
0
7,880
19,187
8,331
1,448
2,543
16,644
0
53,477
W
Baron Samedi
gunzAblazyn
Baron Samedi
14,739
1,539
2,909
6,519
12,236
4,918
486
4,423
7,813
44,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,250
Gold Earned
32,582
183
Minions Killed
159
6
Camps Cleared
3
955,511
Distance Traveled
831,531
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,239
624
72
4
1
238,264
3
L
Chiron
11,936
663
72
4
1
305,870
3
L
Cliodhna
9,407
523
15
1
1
287,397
2
W
Kuzenbo
13,075
726
54
3
0
317,183
1
W
Cliodhna
14,543
808
56
3
5
325,028
1
W
Baron Samedi
11,632
646
73
4
1
313,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role