Player Matchup

Freya
Freya
Fearthenoods
Freya
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,325 Elo+
Solo
Guan Yu
Guan Yu
JollyBeamed
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Fafnir
Fafnir
Jusliu
Fafnir
Level 9
God Stats
3W - 5L
1,095 SR
Queue Stats
23W - 34L
1,156 Elo+
Party 1
Kali
Kali
MooseGoblin74
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 114L
1,261 Elo+
Solo
Ullr
Ullr
haywhatyoujp
Ullr
Level 16
God Stats
6W - 4L
1,297 SR
Queue Stats
19W - 32L
1,221 Elo+
Party 1
Team Averages
Level 11
1,378 SR
1,293 Elo+

VS

Team Averages
Level 20
1,450 SR
1,346 Elo+
Mercury
Mercury
SimJlim
Mercury
Level 28
God Stats
19W - 12L
1,181 SR
Queue Stats
120W - 145L
1,347 Elo+
Solo
Skadi
Skadi
goddessofvines
Skadi
Level 28
God Stats
28W - 23L
1,558 SR
Queue Stats
79W - 73L
1,501 Elo+
Solo
Yemoja
Yemoja
werneer
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,129 Elo+
Solo
Agni
Agni
xUrashiki
Agni
Level 6
God Stats
7W - 2L
1,503 SR
Queue Stats
9W - 9L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
xxinawesome
Tsukuyomi
Level 29
God Stats
17W - 13L
1,506 SR
Queue Stats
74W - 92L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,506
451
1,065
5,989
2,184
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
JollyBeamed
Guan Yu
1
0 / 0 / 0
3,345
335
351
215
120
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Jusliu
Fafnir
6
1 / 2 / 0
4,950
495
1,753
5,955
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 2 / 1
5,280
528
2,513
6,128
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 2
4,556
456
2,712
5,987
1,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SimJlim
Mercury
11
5 / 0 / 4
6,496
650
2,510
3,976
1,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 3
5,228
523
4,163
4,565
1,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
werneer
Yemoja
7
0 / 1 / 5
5,003
500
1,917
3,023
1,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Agni
11
4 / 0 / 2
6,223
622
4,452
3,439
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
xxinawesome
Tsukuyomi
8
2 / 1 / 3
5,302
530
1,423
4,413
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
12
12
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Guan Yu
JollyBeamed
Guan Yu
0
0
0
0
L
Fafnir
Jusliu
Fafnir
1
2
0
0.5
L
2
2
1
1.25
W
Mercury
SimJlim
Mercury
5
0
4
7
W
1
1
3
2.5
L
0
3
2
0.33
W
Yemoja
werneer
Yemoja
0
1
5
2.5
W
Agni
4
0
2
5
W
Tsukuyomi
xxinawesome
Tsukuyomi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,394
Damage
14,465
24,274
Taken
19,416
9,822
Mitigated
5,751
5,789
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,065
426
0
958
5,989
2,184
444
2,711
3,146
11,526
0
L
Guan Yu
JollyBeamed
Guan Yu
351
134
0
0
215
120
0
0
215
0
351
L
Fafnir
Jusliu
Fafnir
1,753
215
0
2,241
5,955
3,816
0
983
4,972
9,762
0
L
2,513
1,459
0
1,560
6,128
2,011
0
1,880
4,140
0
22,283
W
Mercury
SimJlim
Mercury
2,510
1,368
0
551
3,976
1,290
1,761
455
3,521
0
36,825
W
4,163
2,213
0
732
4,565
1,096
201
623
3,942
0
24,378
L
2,712
1,350
0
1,030
5,987
1,691
0
555
5,432
0
20,282
W
Yemoja
werneer
Yemoja
1,917
744
484
771
3,023
1,172
56
873
2,150
5,986
0
W
Agni
4,452
433
0
1,243
3,439
928
215
675
2,764
28,401
0
W
Tsukuyomi
xxinawesome
Tsukuyomi
1,423
346
0
1,187
4,413
1,265
746
192
4,221
0
15,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,637
Gold Earned
28,252
126
Minions Killed
249
0
Camps Cleared
0
719,386
Distance Traveled
944,060
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,506
451
27
3
0
140,520
1
L
Guan Yu
3,345
335
0
0
0
28,047
0
L
Fafnir
4,950
495
12
1
0
192,711
5
L
Kali
5,280
528
48
5
0
193,153
1
W
Mercury
6,496
650
86
9
0
225,042
0
W
Skadi
5,228
523
48
5
0
169,830
1
L
Ullr
4,556
456
39
4
0
164,955
2
W
Yemoja
5,003
500
2
0
0
182,236
3
W
Agni
6,223
622
64
6
0
189,413
3
W
Tsukuyomi
5,302
530
49
5
0
177,539
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role