Player Matchup

Cliodhna
Cliodhna
BigSmileLi
Cliodhna
Level 108
God Stats
1W - 0L
1,807 SR
Queue Stats
5W - 3L
1,579 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mos730
Kumbhakarna
Level 158
God Stats
1W - 0L
1,545 SR
Queue Stats
16W - 11L
1,578 Elo+
Party 1
Baron Samedi
Baron Samedi
Themanparrot
Baron Samedi
Level 156
God Stats
1W - 0L
1,780 SR
Queue Stats
30W - 18L
1,617 Elo+
Party 1
Neith
Neith
you pc bros
Neith
Level 138
God Stats
1W - 0L
1,583 SR
Queue Stats
5W - 3L
1,498 Elo+
Party 1
Team Averages
Level 140
1,679 SR
1,568 Elo+

VS

Team Averages
Level 91
1,548 SR
1,538 Elo+
He Bo
He Bo
 
He Bo
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AzBzCzDz
Geb
Level 28
God Stats
1W - 1L
1,653 SR
Queue Stats
2W - 1L
1,782 Elo+
Solo
Sun Wukong
Sun Wukong
Jíbril
Sun Wukong
Level 143
God Stats
0W - 3L
1,539 SR
Queue Stats
26W - 33L
1,442 Elo+
Party 2
Freya
Freya
lecutusin
Freya
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigSmileLi
Cliodhna
16
9 / 2 / 1
10,047
1,005
11,089
9,472
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Mos730
Kumbhakarna
13
1 / 0 / 10
8,324
832
3,146
8,893
10,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Themanparrot
Baron Samedi
13
2 / 1 / 5
8,398
840
6,086
7,758
5,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 3
8,673
867
6,806
7,066
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 6 / 0
8,320
832
6,380
6,824
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 3
7,357
736
4,341
9,377
7,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Jíbril
Sun Wukong
12
0 / 2 / 2
6,834
683
3,728
9,445
8,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
lecutusin
Freya
12
0 / 4 / 3
7,196
720
4,241
8,053
2,547
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
5
5
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
6
0
0.67
L
1
4
3
0.63
W
Cliodhna
BigSmileLi
Cliodhna
9
2
1
4.75
L
Sun Wukong
Jíbril
Sun Wukong
0
2
2
0.5
W
Kumbhakarna
Mos730
Kumbhakarna
1
0
10
6
W
Baron Samedi
Themanparrot
Baron Samedi
2
1
5
4.5
L
Freya
lecutusin
Freya
0
4
3
0.38
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,127
Damage
18,690
33,189
Taken
33,699
22,408
Mitigated
20,854
14,674
Healing
5,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,380
284
0
562
6,824
2,042
437
2,363
4,461
18,398
0
L
4,341
282
0
0
9,377
7,902
75
3,150
6,227
18,467
0
W
Cliodhna
BigSmileLi
Cliodhna
11,089
1,589
0
4,533
9,472
3,869
685
5,183
4,289
0
39,984
L
Sun Wukong
Jíbril
Sun Wukong
3,728
967
0
2,273
9,445
8,363
0
2,248
7,197
0
15,554
W
Kumbhakarna
Mos730
Kumbhakarna
3,146
426
0
1,436
8,893
10,365
360
2,930
5,963
9,791
0
W
Baron Samedi
Themanparrot
Baron Samedi
6,086
515
1,775
4,124
7,758
5,352
1,514
4,316
3,442
21,206
0
L
Freya
lecutusin
Freya
4,241
1,922
0
2,773
8,053
2,547
280
1,709
6,344
21,896
0
W
6,806
2,797
602
2,204
7,066
2,822
1,908
3,065
4,001
0
27,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,442
Gold Earned
29,707
161
Minions Killed
137
13
Camps Cleared
5
799,577
Distance Traveled
631,968
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,320
832
40
4
2
136,021
1
L
Geb
7,357
736
24
2
0
174,731
2
W
Cliodhna
10,047
1,005
54
5
10
229,584
3
L
Sun Wukong
6,834
683
35
4
1
171,424
1
W
Kumbhakarna
8,324
832
15
2
0
211,462
1
W
Baron Samedi
8,398
840
39
4
1
189,251
0
L
Freya
7,196
720
38
4
2
149,792
1
W
Neith
8,673
867
53
5
2
169,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role