Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
ReallyxCold
Medusa
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
64W - 72L
1,515 Elo+
Solo
Anubis
Anubis
Shhmacked
Anubis
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 56L
1,470 Elo+
Party 2
Sylvanus
Sylvanus
jswifty23
Sylvanus
Level 29
God Stats
4W - 0L
1,562 SR
Queue Stats
171W - 182L
1,508 Elo+
Solo
Osiris
Osiris
onmappelleovni
Osiris
Level 25
God Stats
4W - 4L
1,298 SR
Queue Stats
84W - 92L
1,478 Elo+
Solo
Team Averages
Level 24
1,429 SR
1,494 Elo+

VS

Team Averages
Level 38
1,550 SR
1,596 Elo+
Hercules
Hercules
 
Hercules
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
LeAdri
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Mcdezys
Gilgamesh
Level 7
God Stats
2W - 3L
1,498 SR
Queue Stats
12W - 19L
1,489 Elo+
Solo
Cliodhna
Cliodhna
WhoYaMaker
Cliodhna
Level 9
God Stats
6W - 6L
1,500 SR
Queue Stats
50W - 62L
1,657 Elo+
Party 1
Izanami
Izanami
ironstonemonk
Izanami
Level 15
God Stats
1W - 1L
1,754 SR
Queue Stats
2W - 1L
1,820 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 0 / 1
6,310
631
3,778
4,919
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
10
3 / 2 / 3
6,123
612
5,175
4,417
1,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Shhmacked
Anubis
12
7 / 0 / 1
6,902
690
6,029
4,862
2,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
jswifty23
Sylvanus
9
4 / 0 / 3
6,156
616
4,779
4,324
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 2 / 1
5,404
540
3,137
6,988
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
2 / 3 / 1
4,951
495
4,128
7,496
2,170
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
7
0 / 3 / 0
4,585
459
1,564
4,673
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Mcdezys
Gilgamesh
9
2 / 3 / 0
5,431
543
3,216
6,653
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
WhoYaMaker
Cliodhna
9
0 / 3 / 1
5,360
536
2,853
6,231
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
7
0 / 6 / 1
4,572
457
2,064
6,598
1,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
18
Kills
4
4
Deaths
18
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
1
3.5
L
Hercules
 
Hercules
2
3
1
0.83
L
Ra
0
3
0
0
L
Gilgamesh
Mcdezys
Gilgamesh
2
3
0
0.67
W
Medusa
3
2
3
2.25
W
Anubis
Shhmacked
Anubis
7
0
1
7.5
L
Cliodhna
WhoYaMaker
Cliodhna
0
3
1
0.17
L
Izanami
0
6
1
0.08
W
Sylvanus
jswifty23
Sylvanus
4
0
3
5.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,898
Damage
13,825
25,510
Taken
31,651
14,745
Mitigated
8,714
9,549
Healing
6,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,778
1,723
0
1,569
4,919
3,453
582
0
4,919
0
23,628
L
Hercules
 
Hercules
4,128
1,883
0
2,092
7,496
2,170
0
2,912
4,584
0
14,436
L
Ra
1,564
350
27
555
4,673
937
0
3,320
1,353
18,485
0
L
Gilgamesh
Mcdezys
Gilgamesh
3,216
870
0
1,130
6,653
2,515
0
2,321
4,332
0
20,575
W
Medusa
5,175
1,767
0
724
4,417
1,274
2,595
0
4,417
0
29,752
W
Anubis
Shhmacked
Anubis
6,029
536
0
3,472
4,862
2,186
80
772
3,910
41,559
0
L
Cliodhna
WhoYaMaker
Cliodhna
2,853
327
0
2,424
6,231
1,693
0
654
5,577
0
29,884
L
Izanami
2,064
1,235
0
434
6,598
1,399
0
1,099
5,499
0
19,075
W
Sylvanus
jswifty23
Sylvanus
4,779
1,528
144
1,756
4,324
3,806
646
534
3,712
19,232
6,202
W
3,137
1,230
0
1,884
6,988
4,026
0
0
6,988
0
22,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,895
Gold Earned
24,899
314
Minions Killed
209
0
Camps Cleared
0
910,921
Distance Traveled
991,406
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,310
631
64
6
0
162,142
3
L
Hercules
4,951
495
25
3
0
196,193
0
L
Ra
4,585
459
37
4
0
173,523
0
L
Gilgamesh
5,431
543
39
4
0
197,258
1
W
Medusa
6,123
612
53
5
0
186,069
0
W
Anubis
6,902
690
92
9
0
188,551
0
L
Cliodhna
5,360
536
69
7
0
221,222
1
L
Izanami
4,572
457
39
4
0
203,210
0
W
Sylvanus
6,156
616
52
5
0
173,804
2
W
Osiris
5,404
540
53
5
0
200,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role