Player Matchup

Kali
Kali
DripSeason4
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,260 Elo+
Solo
Bellona
Bellona
FullRecoilV2
Bellona
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Mindfull Oyster
Achilles
Level 29
God Stats
89W - 83L
1,492 SR
Queue Stats
202W - 201L
1,405 Elo+
Party 1
Raijin
Raijin
koolaidman82509
Raijin
Level 29
God Stats
45W - 35L
1,543 SR
Queue Stats
170W - 155L
1,456 Elo+
Party 1
Hou Yi
Hou Yi
wacky-intentions
Hou Yi
Level 5
God Stats
1W - 1L
1,547 SR
Queue Stats
12W - 15L
1,672 Elo+
Solo
Team Averages
Level 16
1,516 SR
1,458 Elo+

VS

Team Averages
Level 21
1,511 SR
1,479 Elo+
Cerberus
Cerberus
Strider489
Cerberus
Level 11
God Stats
4W - 6L
1,267 SR
Queue Stats
14W - 20L
1,242 Elo+
Solo
Cupid
Cupid
X JrM02 X
Cupid
Level 14
God Stats
9W - 1L
1,782 SR
Queue Stats
169W - 92L
1,672 Elo+
Solo
Hel
Hel
abi05-noCJugar
Hel
Level 29
God Stats
16W - 6L
1,494 SR
Queue Stats
82W - 89L
1,400 Elo+
Solo
Thanatos
Thanatos
fluffytankjuggs
Thanatos
Level 29
God Stats
8W - 10L
1,510 SR
Queue Stats
173W - 199L
1,484 Elo+
Solo
Kukulkan
Kukulkan
xKureRose
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 5
9,195
920
4,554
16,486
5,930
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
FullRecoilV2
Bellona
16
4 / 4 / 6
10,521
1,052
7,036
12,029
11,201
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
15
2 / 6 / 5
9,463
946
7,208
16,690
18,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 4 / 2
9,761
976
8,572
10,311
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 12 / 1
9,001
900
10,090
17,827
5,672
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

67

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Strider489
Cerberus
16
0 / 4 / 6
8,547
855
1,216
6,495
4,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
X JrM02 X
Cupid
18
10 / 0 / 17
12,019
1,202
19,602
8,167
4,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 4 / 14
10,872
1,087
5,975
9,367
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
18
10 / 2 / 19
11,706
1,171
13,450
7,183
2,820
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
xKureRose
Kukulkan
19
12 / 1 / 18
13,388
1,339
26,668
9,298
4,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
111
11
Kills
37
37
Deaths
11
19
Assists
74
Player
Kills
Deaths
Assists
KDA
L
1
11
5
0.32
L
Bellona
FullRecoilV2
Bellona
4
4
6
1.75
L
Achilles
2
6
5
0.75
W
Cerberus
Strider489
Cerberus
0
4
6
0.75
W
Cupid
X JrM02 X
Cupid
10
0
17
18.5
W
5
4
14
3
W
Thanatos
10
2
19
9.75
L
2
4
2
0.75
L
2
12
1
0.21
W
Kukulkan
xKureRose
Kukulkan
12
1
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,460
Damage
66,911
73,343
Taken
40,510
44,350
Mitigated
19,802
1,972
Healing
12,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,554
1,965
0
583
16,486
5,930
0
7,424
8,924
0
20,681
L
Bellona
FullRecoilV2
Bellona
7,036
1,794
0
161
12,029
11,201
0
8,021
3,867
3,126
12,272
L
Achilles
7,208
2,149
0
1,079
16,690
18,133
0
6,044
10,580
0
16,337
W
Cerberus
Strider489
Cerberus
1,216
303
0
183
6,495
4,812
0
2,329
3,875
3,986
0
W
Cupid
X JrM02 X
Cupid
19,602
9,180
400
1,606
8,167
4,019
0
2,193
5,555
0
38,971
W
5,975
1,237
1,067
1,813
9,367
3,943
0
1,134
8,110
23,034
0
W
Thanatos
13,450
2,586
0
6,519
7,183
2,820
0
1,614
5,239
0
18,376
L
8,572
641
0
0
10,311
3,414
0
4,569
5,672
41,494
0
L
10,090
3,915
0
149
17,827
5,672
0
7,346
10,441
0
17,798
W
Kukulkan
xKureRose
Kukulkan
26,668
3,164
0
1,280
9,298
4,208
0
2,415
6,616
66,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,941
Gold Earned
56,532
172
Minions Killed
202
4
Camps Cleared
9
859,782
Distance Traveled
885,768
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,195
920
18
2
0
202,240
0
L
Bellona
10,521
1,052
23
2
0
149,626
1
L
Achilles
9,463
946
14
1
1
179,990
0
W
Cerberus
8,547
855
4
0
1
103,200
0
W
Cupid
12,019
1,202
35
4
4
196,497
1
W
Hel
10,872
1,087
53
5
1
170,873
0
W
Thanatos
11,706
1,171
11
1
0
220,810
0
L
Raijin
9,761
976
103
10
2
164,169
0
L
Hou Yi
9,001
900
14
1
1
163,757
4
W
Kukulkan
13,388
1,339
99
10
3
194,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role