Player Matchup

Kali
Kali
 
Kali
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Benjayos
Janus
Level 107
God Stats
3W - 6L
1,173 SR
Queue Stats
259W - 275L
1,345 Elo+
Solo
Nike
Nike
Bybenchik777
Nike
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 63L
1,420 Elo+
Party 2
Kukulkan
Kukulkan
Mkel473
Kukulkan
Level 65
God Stats
2W - 2L
1,311 SR
Queue Stats
96W - 94L
1,394 Elo+
Solo
Neith
Neith
Tolik35rus
Neith
Level 100
God Stats
4W - 2L
1,641 SR
Queue Stats
66W - 71L
1,393 Elo+
Party 2
Team Averages
Level 85
1,425 SR
1,410 Elo+

VS

Team Averages
Level 97
1,481 SR
1,384 Elo+
Discordia
Discordia
Ad4mz
Discordia
Level 84
God Stats
2W - 1L
1,641 SR
Queue Stats
16W - 16L
1,459 Elo+
Solo
Raijin
Raijin
OMGMAZE9020
Raijin
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
541W - 584L
1,368 Elo+
Solo
Danzaburou
Danzaburou
Ste_Leeds
Danzaburou
Level 102
God Stats
2W - 12L
1,271 SR
Queue Stats
502W - 540L
1,383 Elo+
Party 1
Kali
Kali
TheQueenOfNaboo
Kali
Level 103
God Stats
3W - 3L
1,664 SR
Queue Stats
499W - 594L
1,332 Elo+
Party 1
Fenrir
Fenrir
xXAlexCoffeXx
Fenrir
Level 88
God Stats
1W - 3L
1,328 SR
Queue Stats
175W - 177L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
4 / 6 / 13
13,131
691
7,779
15,459
7,315
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Benjayos
Janus
19
0 / 5 / 15
12,286
647
16,141
13,379
5,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 4 / 15
12,784
673
11,014
17,848
18,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Mkel473
Kukulkan
20
10 / 3 / 10
14,329
754
20,006
10,615
4,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
11 / 2 / 9
14,194
747
18,248
15,298
7,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ad4mz
Discordia
20
9 / 6 / 5
13,500
711
26,077
14,720
5,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
18
2 / 6 / 7
10,905
574
7,573
12,840
4,944
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Ste_Leeds
Danzaburou
19
1 / 7 / 9
10,927
575
11,664
18,459
5,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 5 / 6
9,481
499
854
12,453
6,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
7 / 8 / 5
12,862
677
9,468
19,582
15,780
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
51
32
Kills
19
20
Deaths
32
62
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
6
13
1.75
L
Discordia
Ad4mz
Discordia
9
6
5
1.92
W
Janus
Benjayos
Janus
0
5
15
1.5
W
7
4
15
3.63
W
Kukulkan
Mkel473
Kukulkan
10
3
10
5
L
Raijin
2
6
7
0.92
L
Danzaburou
Ste_Leeds
Danzaburou
1
7
9
0.79
L
0
5
6
0.6
W
Neith
11
2
9
7.75
L
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,188
Damage
55,636
72,599
Taken
78,054
43,347
Mitigated
38,235
28,297
Healing
20,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,779
4,091
1,366
3,423
15,459
7,315
610
6,131
7,942
0
18,316
L
Discordia
Ad4mz
Discordia
26,077
173
1,048
3,373
14,720
5,483
0
6,815
7,703
40,731
0
W
Janus
Benjayos
Janus
16,141
422
1,435
2,427
13,379
5,678
1,117
6,782
6,597
39,539
0
W
11,014
636
2,499
5,287
17,848
18,394
230
7,003
10,248
5,074
15,293
W
Kukulkan
Mkel473
Kukulkan
20,006
458
2,108
1,844
10,615
4,634
906
6,471
4,144
47,401
0
L
Raijin
7,573
634
265
1,295
12,840
4,944
0
7,046
5,552
34,960
0
L
Danzaburou
Ste_Leeds
Danzaburou
11,664
1,914
710
4,280
18,459
5,768
0
9,123
9,155
0
33,115
L
854
259
1,637
2,620
12,453
6,260
0
7,317
4,985
0
4,961
W
Neith
18,248
3,277
2,586
5,322
15,298
7,326
2,878
7,618
7,680
0
44,531
L
9,468
1,817
2,459
2,880
19,582
15,780
0
7,541
11,462
355
18,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,724
Gold Earned
57,675
217
Minions Killed
147
0
Camps Cleared
0
1,807,222
Distance Traveled
1,503,677
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,131
691
18
1
0
398,132
1
L
Discordia
13,500
711
34
2
0
338,907
0
W
Janus
12,286
647
63
3
0
344,606
0
W
Nike
12,784
673
17
1
0
340,693
1
W
Kukulkan
14,329
754
59
3
0
368,997
0
L
Raijin
10,905
574
39
2
0
281,348
0
L
Danzaburou
10,927
575
48
3
0
286,799
0
L
Kali
9,481
499
8
0
0
261,005
0
W
Neith
14,194
747
60
3
0
354,794
0
L
Fenrir
12,862
677
18
1
0
335,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role