Player Matchup

Mercury
Mercury
Ajrj07
Mercury
Level 104
God Stats
14W - 19L
1,529 SR
Queue Stats
596W - 651L
1,419 Elo+
Solo
Izanami
Izanami
LiftedTacoma
Izanami
Level 91
God Stats
50W - 58L
1,378 SR
Queue Stats
224W - 250L
1,395 Elo+
Solo
Nike
Nike
ROG_PrimalKaido
Nike
Level 74
God Stats
62W - 81L
1,437 SR
Queue Stats
377W - 428L
1,389 Elo+
Solo
Sobek
Sobek
SMAWDONG
Sobek
Level 64
God Stats
5W - 7L
1,416 SR
Queue Stats
34W - 47L
1,400 Elo+
Solo
Hades
Hades
STEPALO7u7
Hades
Level 48
God Stats
14W - 14L
1,483 SR
Queue Stats
71W - 95L
1,321 Elo+
Solo
Team Averages
Level 76
1,448 SR
1,385 Elo+

VS

Team Averages
Level 68
1,525 SR
1,415 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DoVi Panda
Sol
Level 101
God Stats
2W - 2L
1,676 SR
Queue Stats
122W - 114L
1,389 Elo+
Solo
Hel
Hel
Ghosteboy666
Hel
Level 48
God Stats
4W - 6L
1,394 SR
Queue Stats
59W - 71L
1,380 Elo+
Solo
Hou Yi
Hou Yi
Le Rakoon
Hou Yi
Level 101
God Stats
0W - 1L
1,532 SR
Queue Stats
17W - 11L
1,497 Elo+
Solo
Mulan
Mulan
zyguard46
Mulan
Level 42
God Stats
6W - 9L
1,524 SR
Queue Stats
147W - 196L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ajrj07
Mercury
15
4 / 3 / 6
9,361
520
5,899
12,391
3,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
LiftedTacoma
Izanami
14
3 / 6 / 5
8,969
498
8,870
11,293
4,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 0 / 4
9,920
551
8,916
14,295
10,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
SMAWDONG
Sobek
14
4 / 4 / 10
9,726
540
7,886
16,149
20,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
14
4 / 4 / 2
8,885
494
8,361
10,574
7,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
5 / 4 / 6
9,176
510
10,771
13,361
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 2 / 5
8,804
489
13,757
11,232
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 8 / 5
6,779
377
4,580
13,790
4,642
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Le Rakoon
Hou Yi
15
8 / 3 / 2
9,348
519
7,451
10,393
3,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
zyguard46
Mulan
12
1 / 3 / 2
7,630
424
7,314
9,458
5,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
19
Kills
17
17
Deaths
20
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
4
6
2
W
Mercury
Ajrj07
Mercury
4
3
6
2.33
L
2
2
5
2.25
L
1
8
5
0.44
L
Hou Yi
Le Rakoon
Hou Yi
8
3
2
3
W
Izanami
LiftedTacoma
Izanami
3
6
5
0.92
W
4
0
4
6
W
Sobek
SMAWDONG
Sobek
4
4
10
2.25
W
Hades
4
4
2
1.25
L
Mulan
zyguard46
Mulan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,932
Damage
43,873
64,702
Taken
58,234
46,384
Mitigated
22,315
13,173
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
10,771
1,066
0
719
13,361
4,581
0
4,868
8,188
0
59,713
W
Mercury
Ajrj07
Mercury
5,899
2,227
0
1,428
12,391
3,997
0
3,089
9,302
0
52,676
L
13,757
4,646
0
3,435
11,232
4,402
39
4,406
6,587
58,196
5,484
L
4,580
784
2,753
3,256
13,790
4,642
68
3,383
10,270
20,711
0
L
Hou Yi
Le Rakoon
Hou Yi
7,451
2,323
0
1,006
10,393
3,367
0
2,586
7,620
0
53,343
W
Izanami
LiftedTacoma
Izanami
8,870
4,467
0
1,778
11,293
4,048
3,153
1,869
9,424
0
66,245
W
8,916
999
0
4,533
14,295
10,327
667
2,906
11,389
0
51,314
W
Sobek
SMAWDONG
Sobek
7,886
690
0
3,667
16,149
20,875
120
6,162
9,987
30,794
0
W
Hades
8,361
39
0
1,767
10,574
7,137
225
3,019
7,555
38,679
0
L
Mulan
zyguard46
Mulan
7,314
747
0
3,097
9,458
5,323
0
544
8,229
0
41,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,861
Gold Earned
41,737
468
Minions Killed
428
0
Camps Cleared
0
1,680,569
Distance Traveled
1,556,329
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,176
510
97
5
0
357,120
2
W
Mercury
9,361
520
89
5
0
386,306
4
L
Sol
8,804
489
118
7
0
334,628
1
L
Hel
6,779
377
29
2
0
286,149
0
L
Hou Yi
9,348
519
105
6
0
313,781
0
W
Izanami
8,969
498
132
7
0
280,851
0
W
Nike
9,920
551
124
7
0
328,611
5
W
Sobek
9,726
540
45
3
0
356,750
6
W
Hades
8,885
494
78
4
0
328,051
6
L
Mulan
7,630
424
79
4
0
264,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role