Player Matchup

Mercury
Mercury
Kageou
Mercury
Level 16
God Stats
0W - 1L
1,699 SR
Queue Stats
5W - 15L
1,198 Elo+
Solo
Osiris
Osiris
MAXCHICHA16
Osiris
Level 17
God Stats
0W - 1L
1,254 SR
Queue Stats
42W - 42L
1,245 Elo+
Party 2
Anubis
Anubis
XxAlienxX2881
Anubis
Level 18
God Stats
10W - 11L
1,323 SR
Queue Stats
33W - 37L
1,268 Elo+
Party 2
Team Averages
Level 17
1,426 SR
1,237 Elo+

VS

Team Averages
Level 35
1,340 SR
1,269 Elo+
Arachne
Arachne
Luvluss
Arachne
Level 54
God Stats
5W - 6L
1,657 SR
Queue Stats
399W - 419L
1,334 Elo+
Party 1
Geb
Geb
funarul
Geb
Level 14
God Stats
7W - 13L
1,237 SR
Queue Stats
201W - 207L
1,236 Elo+
Party 1
King Arthur
King Arthur
runesteven
King Arthur
Level 36
God Stats
2W - 7L
1,127 SR
Queue Stats
36W - 66L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kageou
Mercury
15
5 / 13 / 5
12,243
680
8,027
18,266
8,293
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
14
1 / 7 / 9
10,661
592
5,014
23,587
30,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 13 / 3
11,085
616
24,318
19,648
11,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Luvluss
Arachne
20
29 / 2 / 4
15,970
887
36,438
20,761
9,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
16
1 / 4 / 25
12,547
697
10,799
17,714
23,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
runesteven
King Arthur
15
3 / 7 / 17
12,116
673
6,711
14,492
8,850
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
12
Kills
33
33
Deaths
13
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Mercury
Kageou
Mercury
5
13
5
0.58
W
Arachne
Luvluss
Arachne
29
2
4
15.5
L
Osiris
1
7
9
0.79
L
6
13
3
0.58
W
Geb
1
4
25
3.38
W
King Arthur
runesteven
King Arthur
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,359
Damage
53,948
61,501
Taken
52,967
49,553
Mitigated
41,203
6,358
Healing
14,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Kageou
Mercury
8,027
4,716
0
289
18,266
8,293
721
3,637
14,629
0
38,592
W
Arachne
Luvluss
Arachne
36,438
25,485
0
10,461
20,761
9,296
1,800
9,040
11,721
0
89,932
L
Osiris
5,014
1,177
0
3,053
23,587
30,195
0
4,154
19,433
0
14,273
L
24,318
1,940
189
2,827
19,648
11,065
33
3,131
16,517
60,026
0
W
Geb
10,799
1,278
671
1,401
17,714
23,057
266
9,584
8,130
32,709
0
W
King Arthur
runesteven
King Arthur
6,711
1,338
829
1,506
14,492
8,850
370
7,363
7,129
0
34,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,989
Gold Earned
40,633
177
Minions Killed
182
2
Camps Cleared
11
784,639
Distance Traveled
989,838
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,243
680
75
4
0
286,751
0
W
Arachne
15,970
887
88
5
7
371,984
5
L
Osiris
10,661
592
15
1
1
286,598
0
L
Anubis
11,085
616
87
5
1
211,290
1
W
Geb
12,547
697
39
2
0
322,892
0
W
King Arthur
12,116
673
55
3
4
294,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role