Player Matchup

Neith
Neith
Alogioh
Neith
Level 23
God Stats
6W - 4L
1,738 SR
Queue Stats
8W - 8L
1,555 Elo+
Party 3
Izanami
Izanami
Frostbytetype
Izanami
Level 14
God Stats
10W - 3L
1,432 SR
Queue Stats
12W - 11L
1,214 Elo+
Solo
Olorun
Olorun
MaximusImperator
Olorun
Level 4
God Stats
1W - 2L
1,319 SR
Queue Stats
2W - 5L
1,269 Elo+
Party 2
Charybdis
Charybdis
Showguun
Charybdis
Level 107
God Stats
6W - 5L
1,432 SR
Queue Stats
110W - 87L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
diüfojhs
Kukulkan
Level 17
God Stats
7W - 12L
1,413 SR
Queue Stats
25W - 50L
1,326 Elo+
Party 3
Team Averages
Level 33
1,467 SR
1,385 Elo+

VS

Team Averages
Level 27
1,524 SR
1,443 Elo+
Osiris
Osiris
Karryuu
Osiris
Level 24
God Stats
3W - 4L
1,258 SR
Queue Stats
204W - 217L
1,429 Elo+
Solo
Cliodhna
Cliodhna
OodinThor
Cliodhna
Level 29
God Stats
6W - 6L
1,746 SR
Queue Stats
67W - 78L
1,384 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sizzler007
Cu Chulainn
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 90L
1,335 Elo+
Solo
Tiamat
Tiamat
xsvetluskax
Tiamat
Level 29
God Stats
67W - 71L
1,479 SR
Queue Stats
113W - 120L
1,427 Elo+
Party 1
Izanami
Izanami
死Danheim死
Izanami
Level 29
God Stats
2W - 1L
1,636 SR
Queue Stats
36W - 17L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alogioh
Neith
20
11 / 9 / 12
14,409
1,310
23,409
19,686
7,726
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
18
2 / 10 / 11
11,175
1,016
14,161
22,003
7,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 11 / 8
11,430
1,039
8,725
19,531
8,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Showguun
Charybdis
18
6 / 8 / 9
12,354
1,123
15,833
16,643
5,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
diüfojhs
Kukulkan
18
1 / 13 / 13
10,806
982
10,835
22,990
9,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Karryuu
Osiris
19
4 / 5 / 23
11,997
1,091
9,308
14,728
9,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
OodinThor
Cliodhna
18
5 / 5 / 12
11,368
1,033
10,793
15,580
6,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
Sizzler007
Cu Chulainn
20
4 / 6 / 30
12,796
1,163
11,423
18,768
13,709
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
20
0 / 3 / 25
11,545
1,050
14,048
16,151
9,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
20
38 / 4 / 8
19,514
1,774
52,815
18,558
7,786
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
149
23
Kills
51
51
Deaths
23
53
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Neith
Alogioh
Neith
11
9
12
1.89
L
Izanami
2
10
11
0.75
W
Osiris
Karryuu
Osiris
4
5
23
3.1
L
3
11
8
0.64
W
Cliodhna
OodinThor
Cliodhna
5
5
12
2.2
L
Charybdis
Showguun
Charybdis
6
8
9
1.31
W
Cu Chulainn
Sizzler007
Cu Chulainn
4
6
30
3.17
L
Kukulkan
diüfojhs
Kukulkan
1
13
13
0.58
W
Tiamat
0
3
25
4.17
W
Izanami
38
4
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,963
Damage
98,387
100,853
Taken
83,785
39,620
Mitigated
46,763
8,752
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alogioh
Neith
23,409
11,246
0
1,837
19,686
7,726
0
4,047
15,639
0
55,592
L
Izanami
14,161
8,768
0
2,721
22,003
7,987
0
3,965
18,038
0
40,661
W
Osiris
Karryuu
Osiris
9,308
4,210
0
1,756
14,728
9,420
0
4,181
10,547
198
21,863
L
8,725
5,004
1,080
1,864
19,531
8,585
0
2,358
17,173
22,559
0
W
Cliodhna
OodinThor
Cliodhna
10,793
1,125
0
1,003
15,580
6,323
0
2,013
13,567
0
29,554
L
Charybdis
Showguun
Charybdis
15,833
6,851
0
428
16,643
5,969
0
2,614
14,029
0
38,479
W
Cu Chulainn
Sizzler007
Cu Chulainn
11,423
1,390
0
515
18,768
13,709
0
5,013
12,325
5,081
13,349
L
Kukulkan
diüfojhs
Kukulkan
10,835
2,797
0
822
22,990
9,353
0
2,982
20,008
24,061
0
W
Tiamat
14,048
951
0
3,253
16,151
9,525
0
4,446
11,705
42,080
0
W
Izanami
52,815
38,518
0
5,287
18,558
7,786
0
3,907
14,651
0
83,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,174
Gold Earned
67,220
228
Minions Killed
206
9
Camps Cleared
9
842,535
Distance Traveled
1,030,896
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,409
1,310
68
6
5
214,355
2
L
Izanami
11,175
1,016
62
6
1
174,507
0
W
Osiris
11,997
1,091
20
2
1
164,040
0
L
Olorun
11,430
1,039
24
2
0
154,748
0
W
Cliodhna
11,368
1,033
36
3
2
211,492
1
L
Charybdis
12,354
1,123
46
4
3
144,305
0
W
Cu Chulainn
12,796
1,163
16
1
1
207,928
2
L
Kukulkan
10,806
982
28
3
0
154,620
0
W
Tiamat
11,545
1,050
58
5
0
241,129
0
W
Izanami
19,514
1,774
76
7
5
206,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role